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  #21  
Old 04-22-2013, 09:40 PM
Xadion Xadion is offline
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  #22  
Old 04-22-2013, 09:54 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Going to be so much more classic after the next patch. The game might actually be slightly challenging without pulling everything to the zone line. Batphone Rogean!
Yeah with everyone with 4 alt Twink 60's ought to make a HUGE diff. Has to be the only game that goes backwards instead of forward going. Not impressed.
  #23  
Old 04-22-2013, 10:14 PM
contemptor contemptor is offline
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Quote:
Originally Posted by SirAlvarex [You must be logged in to view images. Log in or Register.]
This is fixing stuff that should have been in since day 1, like the tracking stuff.

Druids actually started with a tracking skill of 25, and were later bumped to 50, then 125. The "limit to 20 results" is to fix the classic "Can't scroll tracking window" bug that made a low tracking skill sometimes pretty good, since you got fewer results and new what was closer.

And Blue Diamond jewelry was Velious.
Just doesn't make sense at this point in the servers progression. If you have something in the game that was non-classic, why nerf it 3 years late when everyone is used to it? Hard to complain too much, given that it's the developers project and decision, but my personal feedback is that it makes little sense.
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  #24  
Old 04-22-2013, 10:14 PM
contemptor contemptor is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Yeah with everyone with 4 alt Twink 60's ought to make a HUGE diff. Has to be the only game that goes backwards instead of forward going. Not impressed.
.
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  #25  
Old 04-22-2013, 10:20 PM
Exotics Exotics is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Yeah with everyone with 4 alt Twink 60's ought to make a HUGE diff. Has to be the only game that goes backwards instead of forward going. Not impressed.
y u mad tho
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  #26  
Old 04-22-2013, 10:21 PM
Arterian Arterian is offline
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Solid changes.
  #27  
Old 04-22-2013, 10:42 PM
Stormhowl Stormhowl is offline
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Quote:
Originally Posted by contemptor [You must be logged in to view images. Log in or Register.]
Just doesn't make sense at this point in the servers progression. If you have something in the game that was non-classic, why nerf it 3 years late when everyone is used to it?
Because the Vision for this server was to maintain a classic feel, and that included all bugs, exploits, nerfs, and changes. Plus have you considered that maybe no one had evidence of some changes 3 years ago and its only now been proven so they can fix it to classic specifications?

I don't understand why it's an issue. Once in a while in life, you have to deal with something you don't perceive as making sense.
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Danemoth Spiritconvoker - Level 68 Heyokah (Level 29)
Odinty Treeguard - Level 58 Druid (Level 9)
Vmek Shadowsong - Level 51 Bard (Level 5)
Odibin Deathbearer - Level 36 Necromancer (Level 13)
  #28  
Old 04-22-2013, 10:44 PM
HeallunRumblebelly HeallunRumblebelly is offline
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...That feel when you've already farmed your millions of platinum invis pulling fungus king :3
  #29  
Old 04-22-2013, 11:35 PM
SirAlvarex SirAlvarex is offline
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Quote:
Originally Posted by contemptor [You must be logged in to view images. Log in or Register.]
Just doesn't make sense at this point in the servers progression. If you have something in the game that was non-classic, why nerf it 3 years late when everyone is used to it? Hard to complain too much, given that it's the developers project and decision, but my personal feedback is that it makes little sense.
I'm not disagreeing with your point one bit. Ideally, this "5 year beta" would end and we'd find out that all the exploiting and easy plat getting would be rolled back. But I think that might upset more than a few people [You must be logged in to view images. Log in or Register.]

There have already been plenty of bugs found that have caused increase platflation, like Seafurries dropping 5k an hour for nearly what, 2.5 years? before it was fixed (to about 1k plat an hour for the average player). That caused a lot of the excess plat to be put into the economy that we're still feeling today.

And then there's the easy invis pulling and weak resists that allowed Fungi's to be farmed in the hundreds/thousands in a solo/duo/trio like Heallun just said. It's a telling sign when nearly every fix makes the game harder, and there are so few bug reports/fixes that make the game easier.
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  #30  
Old 04-22-2013, 11:43 PM
KotBK KotBK is offline
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Any spell from level 49 and below could be cast on anyone regardless of level. However, level 50+ spells had restrictions.
Fixed, pending update.


Too bad this has no right in being within any patch on this server prior to a PoP release
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