Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 10-09-2013, 01:20 AM
Nimmersatt Nimmersatt is offline
Scrawny Gnoll


Join Date: May 2010
Posts: 28
Default

Hi, i just dinged 36 yesterday with my shammy and worked the last days with the 34 pet spell.
What i can say that the pet doesnt do ANY aggro or taunting at all.
No matter what spell is cast on a mob my pet will never get any aggro. I have to root down or tank mobs myself.

I played a Ogre shaman since 1999 on Solusek Ro server, had to log him in again to get the exact birthdate but as far as i remember i never had to root down mobs. I killed HG's in dozens back then or even IG's, but root was the kind of spell i never needed to memorize because pets could do some taunting or even generate aggro.

They are not meant to hold aggro on a permaspamming JBB oder blast in Malo,slow, and some dots ... but come on! a lill more, or any taunt at all would be fine for me.
Reply With Quote
  #2  
Old 10-13-2013, 05:26 PM
baramur baramur is offline
Sarnak


Join Date: May 2012
Posts: 257
Default

Pet proc rate is way to low, sometimes my pet will go 2 or 3 mobs without proc. On live mage pets were procing fools. Pet aggro is non existant. I can let my pet beat a mob down to 40 health, cast 1 nuke and peel aggro. On live pet aggro was much higher. And in classic mages could pet kill naggy. Trak was even killed by a mage pet crew.
Reply With Quote
  #3  
Old 11-03-2013, 11:05 AM
Iumuno Iumuno is offline
Kobold

Iumuno's Avatar

Join Date: Oct 2013
Posts: 143
Default

I'll just repeat what was already stated.

My pet has to do at least 2X my damage to keep aggro. And that's not even including pet misses, which I believe should add to aggro.
Reply With Quote
  #4  
Old 12-05-2013, 02:02 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

Any possibilities on this one yet? I think it might also be tied in with the pets not casting enough problem. As a mage I can chain pet just about any single mob to victory but sometimes I really wish once in a while I could cast those fun nuke spells I bought.
Every other pet class has root to counteract the crappy pet aggro. Mage CC = gate. How fun would enchanter charming be if they didn't have roots?
Reply With Quote
  #5  
Old 12-05-2013, 02:08 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,487
Default

pets were never meant to hold agro


cant taunt anything over their level

not sure why u guys don't understand.
Reply With Quote
  #6  
Old 12-05-2013, 02:31 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

Quote:
Originally Posted by freez [You must be logged in to view images. Log in or Register.]
pets were never meant to hold agro


cant taunt anything over their level

not sure why u guys don't understand.
Where did you invent this thought? Mage pets are meant to be tanks and hold aggro. Holding aggro and taunting are not even the same thing. A pet wont be taunting anything that's higher level than it but it should be able to hold as good aggro as a player tank if not better with melee + proc spells.
Reply With Quote
  #7  
Old 12-05-2013, 02:15 PM
freez freez is offline
Planar Protector

freez's Avatar

Join Date: May 2013
Posts: 1,487
Default

charmed pets are completely different, they will snap agro because they do 3x+ the dps of a normal pet with normal pet weaps and haste.
Reply With Quote
  #8  
Old 12-05-2013, 02:36 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

and every other pet class (hell every other caster) has a really easy work around for this...root. Mages don't have root. If pet can't aggro you gate or die.
Reply With Quote
  #9  
Old 12-05-2013, 02:38 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,466
Default

Or kite it around. Much less viable in dungeon.
Reply With Quote
  #10  
Old 12-05-2013, 02:43 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default kite

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Or kite it around. Much less viable in dungeon.
heh, even that isn't that viable most of time since the pet won't keep up with the mob to hit him unless its casts are enough to take aggro back.

I love mages but finally just gave up here and switched to enchanter. Crappy pet aggro turns a pretty easy solo class with a few tricks into a ridiculously 1 trick pony boring solo class.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:24 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.