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  #21  
Old 06-22-2010, 05:01 PM
Reiker Reiker is offline
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Originally Posted by theblaz [You must be logged in to view images. Log in or Register.]
I'm all for pets being controlled, however I do find some fault in either this post or the mechanics of how the pets work on here.

A mezzed mob should not wake up via a pet. You can tell your pet to attack a mezzed mob all day and it won't attack it. (I have tried this on here and it will not attack it, unless there is a bug I am unaware of...)

The only problem is if the pet is attacking a mob that is trying to be mezzed. If the pet casts a spell or lands a damaging attack just after being mezzed, it will wake it. This happens a lot and the pet has to be backed off...

Yes, I do play a pet class. I have played a pet class for ... 8 years or so on live, and I am pretty certain that if you tell a pet to attack a mezzed mob, it will not wake it up, nor will it randomly decide to attack a mob that wakes up on its own **unless** , the mob that has woken up goes for the pet (unlikely, unless the chanter wiped its memory and the pet is the closest in range). If the pet is attacked by the awoken mob while fighting the MA mob, the only way the pet would attack that mob is if it was either told to attack it, and it was low on health.

I do think there is some pet mechanics issues on here, as I have noticed it... but I don't think it is a human performance issue in all cases.

Ok, I'm sure many of you will want to attack me in this post... but I am only posting what I have seen to be true, and I am not attacking any enchanters, or etc. for their views on it.

Blaz
hey it's one of those 85% of players that enchanters should avoid like I was talking about.

Yes, you cannot order a pet to attack a mezzed mob. No, your mob will not ignore mezzed mobs once it's already aggroed. Mob is pulled and hits you or your pet, gets mezzed, pet will attack it and break mez, sending that mob on the enchanter as soon as its first target is dead.

Simple solution: stop being stubborn and map Pet Attack to hotkey 1 and Pet Back Off to hotkey 2. Hit 2 and then 1 constantly, every 15 seconds or so no matter what you think is aggroed. Constantly refresh your pet's aggro list. If your pet breaks mez while you're apping to a raid guild that should pretty much be game over.
  #22  
Old 06-22-2010, 05:07 PM
theblaz theblaz is offline
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Quote:
Originally Posted by Dersk [You must be logged in to view images. Log in or Register.]
No. It's not a bug. During the Luclin months, pet AI was changed so that pets would no longer attack a mezzed target. Since we're on a server attempting to replicate classic mechanics, pets are free to attack whomever they wish.
I will admit that I did not know this, and if it is true that would explain some things. However, that being said, if that were true on here, if I told my pet to attack a mezzed mob, it should attack it 100 % of the time. I tested this again a while ago.. it never broke mez and said that it wasn't a valid target. (which was the behavior I expected)

-Blaz
  #23  
Old 06-22-2010, 05:07 PM
Gorgetrapper Gorgetrapper is offline
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Landis and Vexden, you know I'm your tank in every group situation and that I'm the best out there. Fuck those shadowknights, they just take the easy way out. You should both know who this is.
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Originally Posted by Rogean View Post
WOW GUYS THATS A HARD CONCEPT BUT NO I'M TOO FUCKING SELFISH AND NEEDY AND I NEED TO FIND A WAY AROUND THE RULES TO MAKE MYSELF FEEL BETTER

Seriously, every time I see a fucking thread like this OH MYGOD THEY HAD 14 PEOPLE ITS OUR MOB LOL OURS OURS OURS YESSS I just want to fucking deathtouch the entire guild and despawn the mob.
  #24  
Old 06-22-2010, 05:09 PM
savarin savarin is offline
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Part of the problem seems to be the misconception that pets can't break mez. There is only one instance where your pet won't break mez: if the mob is already mezzed and you tell your pet to attack it.

If the mob hits your pet and an enc mezzes it, your pet will break it.

If you send your pet on the mob and an enc mezzes it, your pet will continue attacking it (even if the pet itself isn't getting hit).

If a mob attacks you (with melee or an ae), your pet will attack it regardless of mez. This is probably the worst offender because often times a pet user will have their pet on a mob, then get ae'd by another mob. Their pet will not immediately switch targets, but as soon as its current target dies it's going to break mez on the add.
  #25  
Old 06-22-2010, 05:11 PM
Landis Landis is offline
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Quote:
Originally Posted by Gorgetrapper [You must be logged in to view images. Log in or Register.]
Landis and Vexden, you know I'm your tank in every group situation and that I'm the best out there. Fuck those shadowknights, they just take the easy way out. You should both know who this is.
stop leveling so fast [You must be logged in to view images. Log in or Register.]
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  #26  
Old 06-22-2010, 05:20 PM
Dersk Dersk is offline
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Quote:
Originally Posted by theblaz [You must be logged in to view images. Log in or Register.]
However, that being said, if that were true on here, if I told my pet to attack a mezzed mob, it should attack it 100 % of the time. I tested this again a while ago.. it never broke mez and said that it wasn't a valid target. (which was the behavior I expected)

-Blaz
Try getting your pet to attack first, then come back and tells us what happens after you mez.
Last edited by Dersk; 06-22-2010 at 05:29 PM.. Reason: yes, I realize enchanter pets can't be commanded
  #27  
Old 06-22-2010, 05:21 PM
theblaz theblaz is offline
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Quote:
Originally Posted by Reiker [You must be logged in to view images. Log in or Register.]
hey it's one of those 85% of players that enchanters should avoid like I was talking about.

Yes, you cannot order a pet to attack a mezzed mob. No, your mob will not ignore mezzed mobs once it's already aggroed. Mob is pulled and hits you or your pet, gets mezzed, pet will attack it and break mez, sending that mob on the enchanter as soon as its first target is dead.

Simple solution: stop being stubborn and map Pet Attack to hotkey 1 and Pet Back Off to hotkey 2. Hit 2 and then 1 constantly, every 15 seconds or so no matter what you think is aggroed. Constantly refresh your pet's aggro list. If your pet breaks mez while you're apping to a raid guild that should pretty much be game over.

Up to you to avoid 85 percent of the pet class players.. seems like that only makes it rougher on you though.
  #28  
Old 06-22-2010, 05:23 PM
Gorgetrapper Gorgetrapper is offline
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Quote:
Originally Posted by theblaz [You must be logged in to view images. Log in or Register.]
Up to you to avoid 85 percent of the pet class players.. seems like that only makes it rougher on you though.
It doesn't make it rougher when most of them are soloing anyway.
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Quote:
Originally Posted by Rogean View Post
WOW GUYS THATS A HARD CONCEPT BUT NO I'M TOO FUCKING SELFISH AND NEEDY AND I NEED TO FIND A WAY AROUND THE RULES TO MAKE MYSELF FEEL BETTER

Seriously, every time I see a fucking thread like this OH MYGOD THEY HAD 14 PEOPLE ITS OUR MOB LOL OURS OURS OURS YESSS I just want to fucking deathtouch the entire guild and despawn the mob.
  #29  
Old 06-22-2010, 05:28 PM
theblaz theblaz is offline
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Quote:
Originally Posted by Dersk [You must be logged in to view images. Log in or Register.]
Try telling your pet to attack first, then come back and tells us what happens after you mez.
I think I mentioned that in my original post....

***********
The only problem is if the pet is attacking a mob that is trying to be mezzed. If the pet casts a spell or lands a damaging attack just after being mezzed, it will wake it. This happens a lot and the pet has to be backed off...
************

Yes, I realized that..
B
  #30  
Old 06-22-2010, 05:38 PM
Dersk Dersk is offline
Kobold


Join Date: Jun 2010
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Quote:
Originally Posted by theblaz [You must be logged in to view images. Log in or Register.]
I think I mentioned that in my original post....

***********
The only problem is if the pet is attacking a mob that is trying to be mezzed. If the pet casts a spell or lands a damaging attack just after being mezzed, it will wake it. This happens a lot and the pet has to be backed off...
************

Yes, I realized that..
B
You're describing something different. I'm not talking about lag causing an attack to hit after something is mezzed, or the delay caused by a pet casting a spell.

If you have a pet attacking a mob, it will not stop attacking when it is mezzed.
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