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  #21  
Old 03-12-2013, 12:58 AM
webrunner5 webrunner5 is offline
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Pets and Experience

Oct 23rd update: "Classic pet experience distribution." Oct 23 2011 Patch.

In order to receive full experience for a kill solo, you need to do more than 50% of the damage to the mob. If your pet out-damages you or the group, it will take 50% of the experience away from the kill. This is a major change from the previous system, in which you only needed to do a single point of damage to the mob in order to get full experience. If you are grouped, your group and you will get full xp from the kill.

From http://wiki.project1999.org/Pet_Guide

Clear as mud on the grouped part.
Last edited by webrunner5; 03-12-2013 at 01:00 AM..
  #22  
Old 03-12-2013, 07:43 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by stonez138 [You must be logged in to view images. Log in or Register.]
Maybe I'm dense but that quote still leaves me unsure.



seems to imply that being grouped doesn't negate the pet penalty.



seems to imply being grouped does negate the penalty.
Yeah, what if say you are a Mage grouped with a Wizard and you are both oom after a burndown and the Mage sends the pet in to kill a mob and you both Med the whole time, neither of you do any damage, and the pet kills the mob do you both get 100% XP?? [You must be logged in to view images. Log in or Register.]
  #23  
Old 03-12-2013, 09:58 PM
Swish Swish is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
do you both get 100% XP?? [You must be logged in to view images. Log in or Register.]
Keep a level 1 nuke on standby [You must be logged in to view images. Log in or Register.]
  #24  
Old 03-12-2013, 10:06 PM
SupaflyIRL SupaflyIRL is offline
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reverse charming has to be the dumbest and least descriptive name ever btw
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  #25  
Old 03-13-2013, 08:12 AM
Swish Swish is offline
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Quote:
Originally Posted by SupaflyIRL [You must be logged in to view images. Log in or Register.]
reverse charming has to be the dumbest and least descriptive name ever btw
  #26  
Old 03-13-2013, 09:26 AM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Keep a level 1 nuke on standby [You must be logged in to view images. Log in or Register.]
So what are you telling me Swish? If we do 1 point damage as a group we get 100%. I don't think so?
  #27  
Old 03-13-2013, 10:17 AM
Vladesch Vladesch is offline
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Quote:
Hint 2: Reverse Charming.
OK, that's actually quite clever. Though it kind of limits you a bit in where you can hunt, and is having to charm everything and then bring it down on your own (getting it on 0-5% wound be a bit hit and miss) that efficient. I can see if you time it right it could be.

I could get some serious efficiency if I didn't have to worry about the 50% rule too.

I might also note that I've done this sort of thing with guards and charm, but I noted that somehow the game wasn't giving me the full amount of xp for the kill. Obviously its not quite the same, as this way you charm after it has taken the damage, so I'll assume you've used reverse charming and the game doesn't penalize you.

On a (probably irrelevant to many) aesthetic note, I really don't think this was the way necro's were designed to be played. Getting to (but not reaching) an abuse of game mechanics.

Must give this a try an my enchanter. lol. I can see FD being rather useful for the necro.
Last edited by Vladesch; 03-13-2013 at 10:21 AM..
  #28  
Old 03-13-2013, 10:31 AM
falkun falkun is offline
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To spell it out for you:
You charm to get your pet badly injured, not for your pet to kill something else. Once your pet is 0-5% HP, break charm and finish killing the rest of the way for full EXP. Upon a charm break, all damage values to charmed mobs are reset. On the other side, if you and your pet damage a third mob, upon charm break you're pets damage is reset but yours is not (unless you wipe hate with a memblur).
  #29  
Old 03-13-2013, 07:57 PM
Vladesch Vladesch is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
To spell it out for you:
You charm to get your pet badly injured, not for your pet to kill something else. Once your pet is 0-5% HP, break charm and finish killing the rest of the way for full EXP. Upon a charm break, all damage values to charmed mobs are reset. On the other side, if you and your pet damage a third mob, upon charm break you're pets damage is reset but yours is not (unless you wipe hate with a memblur).
Yeah I realize.
google "reverse charm" and first couple of hits are all about it.

This is quite clever, but I find it disappointing that because of a stupid nerf this is now considered the "right way" to solo.
Good one SOE at attempting to slow down the levelling of pet classes.
Last edited by Vladesch; 03-13-2013 at 08:09 PM..
  #30  
Old 03-13-2013, 08:08 PM
rsloans84 rsloans84 is offline
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I've lvled up necro in live and in p99... You and your pet is all u need... XP FLOWS in... DONT WORRY!
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