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  #1  
Old 02-28-2013, 06:56 PM
Brimacombe Brimacombe is offline
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About Senna's post,
I was grumbling to myself mentally just yesterday about how remote everything on Kunark is. Then I decided that Ikkies are isolated from jump by a long ways, and with Kunark being the first expansion, it created a sense of otherness. So I guess I am cool with that.

just an aside,

-Brimacombe
  #2  
Old 02-28-2013, 07:00 PM
Thulack Thulack is offline
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Quote:
Originally Posted by Brimacombe [You must be logged in to view images. Log in or Register.]
*Waits for all the knee jerk howls to subside...*

Interesting on the live forums. It is concerning a permanent classic server by the Vocal Minority (R)...

http://forums.station.sony.com/eq/in...er.2096/page-2

Quote:
"And yet the 'no' vote crowd prevailed when GoD rolled around. I agree with you that we don't have detailed demographic data, but nonetheless this is the only real evidence we have, as opposed to the self-serving speculation on both sides of the argument. The specific argument I was addressing was the idea that Luclin and PoP ruined EQ and that the only reason why the game kept growing is that the overall online community kept expanding. If that was true, then it should have taken awhile for Luclin to open. In fact, that is what the dev's expected -- they said that they were curious whether the community would ever vote to open Luclin. The rhetoric from the classic server crowd took a hit the day Luclin was voted open, whether by one vote or a thousand votes. "

All the board bullying aside. The people spoke. Apparently the players on the server were able to vote, not just the board trolls and the people who brave them to post.

- Brimacombe.
The voting was allowed for toons on the server that were over level 30 i think it was or 40. So if you had 10 toons over level 40 you could vote 10 times. GoD wasnt voted to open on the first vote but if i remember correctly was unlocked 2 weeks later when they voted.
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  #3  
Old 02-28-2013, 07:03 PM
senna senna is offline
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I dont think people would be hating on bazaar so much and touting EC trading if 'item linking' a luclin feature, wasnt being used in p99.

just an example of a luclin era feature that is currently enhancing our gameplay and shouldnt even be used in this part of the timeline.
Last edited by senna; 02-28-2013 at 07:07 PM..
  #4  
Old 02-28-2013, 10:45 PM
enr4ged enr4ged is offline
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Quote:
Originally Posted by senna [You must be logged in to view images. Log in or Register.]
I dont think people would be hating on bazaar so much and touting EC trading if 'item linking' a luclin feature, wasnt being used in p99.

just an example of a luclin era feature that is currently enhancing our gameplay and shouldnt even be used in this part of the timeline.
True; but you get to a point where you need to decide is a "feature" or "design" non-existant because of the fact that it was a technological limit or something people didn't think of, or does is it a necessary part of the game that created some kind of challenge. There really wasn't much challenge added by not having item links it was just annoying cause you would have to alt tab to see what an item was or type it out.

But I do agree with you some things on this server are not "classic" but they generally were part of the challenge of the game. Maybe the devs are picking and choosing, who knows...
  #5  
Old 02-28-2013, 07:25 PM
SirAlvarex SirAlvarex is offline
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I think Luclin was the "stepping stone" to the downfall, where PoP was the actual downfall. Luclin might have had some goofy models (which really only annoyed me because half the models were high pixel, and the other half were the crappy kind) and questionable lore, it had some improvements.

I didn't mind the Nexus, and the Bazaar really helped curve inflation on prices. Beastlords were OP, but a nice distraction. And besides the overly generous XP modifiers on the zones on Luclin, the leveling there was alright.

But I never raided Luclin, so I can't say if that was the nail in the coffin.
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  #6  
Old 02-28-2013, 07:45 PM
kotton05 kotton05 is offline
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i loved luclin. i could just go disappear on the moon for awhile. didnt have to haggle with ec sharks...
  #7  
Old 02-28-2013, 10:47 PM
enr4ged enr4ged is offline
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Quote:
Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
i loved luclin. i could just go disappear on the moon for awhile. didnt have to haggle with ec sharks...
I think that's kind of the whole idea behind people not liking luclin, the fact that with the addition of free ports and an "auction house" you lose a lot of what made the game what it was. Having to rely on other people for ports and such...
  #8  
Old 02-28-2013, 07:53 PM
Emphase Emphase is offline
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I dont think luclin or PoP was bad, it was after PoP when the downfall occurred imo. PoP was actually one of my favorite expansions for raiding
  #9  
Old 02-28-2013, 09:30 PM
SCB SCB is offline
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Only thing I really hated about Luclin was Paludal Caverns making leveling stupid. Can't find groups for alts anywhere else if you're going to get a level an hour + all the way to 30 in PC.
  #10  
Old 02-28-2013, 10:12 PM
shooteneq1 shooteneq1 is offline
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the biggest problem with most expansions is that instead of adding to the existing content like you think an expansion is supposed to, it instead renders all prior content useless.
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