#21
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Overall the event was the best the server's ever had. Sleeper's was a blast. Tanking a warder was exciting. Random loot was cool and so were most of the unexpected 'mechanics'. Can tell CSR put a ton of work into it overall. And it's awesome that some legacy items like Guises, Beads, Manastone were given out.
It kinda went off the rails at the end, open Vulak/POG took 5 hours. Server can't handle more than 220 people in one spot. Open events are just tough, I think you really need to have 2-3 things going on in different places. Maybe clones of Vulak/Tunare that have to die simultaneously, or require ring war to be going on or something.
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Nexii Vanadis | Nexii's Erotic Adventures
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#22
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Quote:
To reiterate my point; all of the loot that didnt go to riot was in effect a rounding error. Server got mostly nothing. There's no problem with the meta being run a huge zerg thats semi organised. There is an issue when GM events are tailor built to feed that zerg. By intent or not. | |||
Last edited by Solist; 04-08-2023 at 04:55 PM..
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#23
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Quote:
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#24
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great event you dont even have to change the mobs appearance and its attacks/aoe/ect. you could just make random loot and that is terrific for an event.
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#25
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Thanks GMs for throwing event but also... can i point out how dead this thread is?
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#26
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The event overall was pretty sweet.
I think similar events in the future can go off really well. An easter event where items are hidden on random mobs, ex. A gnoll pup in blackburrow drops red scales. Maybe not that extremem but theres zones that can get loaded that possibly someone that isnt in a raid entity can get it. Iksar illusion eggs maybe? Maybe do an earth day event, PoM flowers, growth loot, small manisi plant, shovels, earth staves added to raid bosses. Fourth of july event add fireworks to mobs The possibilities are potentially endless. | ||
#27
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Lost marble usage
Maybe something having to do with these??
Guild that has the most foraged by end of event wins x? | ||
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