#21
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There’s no raid size cap so I wouldn’t worry about that
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#22
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I’m not the kinda friend that’s always gonna camp pixels with you. Till we’re 60 then that’s what you do.
__________________
I chime in, you chime in, we all chime in.
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#23
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Isn’t the raid scene on p99 easy oversimplified fights spent mostly staring at an empty space for hours then killing a dragon in 20 seconds?
Pass, I’ll take re-rolling and twinking alts any day | ||
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#24
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#25
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If you want the real high end stuff though that's like playing a different game entirely. | |||
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#26
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What do u enjoy?
Don't worry about endgame. If u like helping newbs, clr, dru, shm, ench, bard If like having a pet with little downtime go necro, especially if u like the undead thing Pulling? Monk, bard, rnger. Tanking? Pally. Dps? War, rogue, monk. Exploring? Ench, rogue. Afk and booking? Doing yoga, chores? Wizard. Also droughts & lures r desirable. Cc... any class with root, stun, or mez. Or even clr. Eventually. You'll get there. Don't worry about being needed. Just keep going. On the class u like. Want to be a human monk preaching the ways of quellious, door it! U seem to like power. So I would suggest sticking with ur mage. At least till 60. U can solo outdoors easily forever. Don't liquidate ur gear if u reroll, just farm a newb weapon and some belts and start at lvl 12 nakedish. Heck, Want to twink an sk? Grab a bone bladed claymore from befallen and some barbed leg, armplates, drop some ringmail or banded on a newbie and go have fun @ orc1. | ||
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#27
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You already got the connection: we’re all here to slay dragons- go with that.
__________________
I chime in, you chime in, we all chime in.
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#28
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Quote:
Bard: Probably the one class I really haven't tried. The skill it seems to require kind of scares me tbh. It does have quite a bit going for it though and can do almost anything. Cleric: I like them, especially Innoruuk clerics. They have some pretty spell effects and I did relish the thought of people having to kiss my ass for rezzes later. [You must be logged in to view images. Log in or Register.] I just worry about how much I'd really be able to do on my own. It is important, there will be those nights. They also don't seem to be great at travel; to get merely the basics (invis, sow, levitate) would be expensive as hell. Druid: Has a lot I do like. Lots of travel, very useful outdoors. I am actually considering this one right now. Biggest downside is not being able to do much indoors and not being able to hang out in certain evil areas that I like. Enchanter: Is also a class I like thematically, but skill-wise seems pretty daunting. The giant thread about that I have on the front page right now says it all. xD Magician: I'm also considering sticking with this one. I only worry about my desirability in raids as mentioned, as well as their brutally punishing epic. I do dream of getting one of those one day and the epic difficulty is something I am taking into account with my choice. Which brings me to... Monk: Easy epic, good at soloing, decent at getting around. I just don't really like iksar. I've tried getting into them but I'm just not really a fan of their flavor. I could go human, but knowing iksar exist I'd feel honestly pretty gimped, and I know that sitting there waiting to heal after every fight I'd curse myself not picking iksar. Necromancer: I like the class, but again, see above. I would want to be a human or dark elf necromancer as Innoruuk is probably my favorite deity in the game, but while he's withering away from his lich spells I'd have to watch that iksar necromancer run by laughing. Paladin: Heard they're not great soloers, would have many of the same issues as the cleric, and I wouldn't even get to hang out in my favorite evil places either. The silver lining was how unique they are (a /who all paladin count is showing 15 paladin players out of 747 players online right now lols) and how cool they look. Especially Erudite Paladins, with their plate robe look. Ranger: Lot I like about them, even despite their reputation. A female wood elf ranger wearing full crystal chitin from Velious is one of the most badass looks ever. I worry about their ability to solo though. What good is tracking a rare if you can't really take it on? Rogue: Easiest epic, great at exploring dungeons, simple and very effective roles in a raid. This one I'm strongly considering too. It's their total reliance on groups that worries me the most. Shadow Knight: Honestly, I think I would go SK right now if I could just figure out whether there was a reliable way to shrink for them. I'd feel compelled to go ogre, which isn't bad because ogres are pretty cool, but the thought of crouching through everything just to get through Neriak is a big turnoff. Shaman: I've tried like hell to get into this class but I can't seem to pull myself out of the excrutiatingly painful low levels. Warrior: Egh... Wizard: Thematically I love this class, but my last attempt went badly. Was killing crag spiders in EK, got three resists in a row on one, tried to get help as I had literally nothing I could do to escape. The nearby group laughed at me as it ate me up, then they took the kill for themselves. I went to go sell my gear right then and there. Maybe I could try it again though, as I really did just have a bad day that day. The biggest concerns with the class is how helpless it is when caught with no mana, and how much it could really get done by itself beyond quad kiting in very specific areas. So those are my experiences thus far. Sorry for the long-winded post here. Disclaimer, I didn't get many of them very high level, so my perceptions could be entirely wrong at higher levels. Please feel free to inform me there so I can make a more informed decision. | |||
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#29
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End Game
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Player turnover is an issue on Green for this reason. | |||
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#30
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I thought there were other, more inclusive and viable raiding guilds I could join later, as well as the open raids I heard about. Are those really not a thing anymore? Maybe a swap to blue is in order but I'd hate to leave behind my box of abu-kar lol. | |||
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