#21
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We did not have loot council nor did we need it. Our members had the common sense to know when to bid on items, and when to let them go to the warriors or rogues or .. Loot council is a shit system, if it isn't corrupt, it at least indicates that guild members do not have the intelligence to spend DKP in the interest of the guild. If you don't understand that gearing up class X so you can progress past encounter Y benefits everyone, you shouldn't be in a high end raid guild. | |||
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#22
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#23
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__________________
<Millenial Snowfkake Utopia>
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#24
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#25
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I think DKP doesn't benefit a guild when it comes to progression, it benefits individuals which won't translate to guild success. If Necro McDbag stacks his DKP for all of Velious because he wants an Abashi, it hurts the guild overall because he isn't gearing himself and he's subpar in his role, and the pull team loses an Abashi for a monk.
Of course there's always controls in place like item restrictions for certain classes but that can be divisive as well. I prefer loot council, it's what I'm used to, it works for BDA as evidenced by our ability to survive over two different servers and 6+ years and our current success on Phinny.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#27
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Do you give Jimmy the ball all the time if it means your team wins more often? Or do you force the team to share the ball and let everyone have fun and play the game? | |||
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#29
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@JCR4990:
How does it feel to not gain pixels due to the choice of class you picked when you started on Phinigel? @Arsenalpow: How does it feel that some members of your guild do not care about the groups progression to more meaningful content and are simply in it for themselves? [You must be logged in to view images. Log in or Register.] | ||
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#30
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I'm not fighting. I'm not mad at BDA or leaving BDA or anything of the sort. I disagree with how loot is handled and the subject was brought up so I responded. Nothing more nothing less.
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