Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-02-2016, 04:59 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
Be thankful you have something in your life more important than EQ and let the people whose life situations allow them to play 24/7 enjoy their pixels.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #2  
Old 05-02-2016, 05:39 PM
Tuljin Tuljin is offline
Fire Giant


Join Date: May 2011
Posts: 636
Default

Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
We've been running the server on a TR? / IB model FTE sock model for the entirety of the server's history. That's not how all live servers worked and it's time to try an alternative. Sharing content would mean almost no staff intervention required versus our abomination of a raid system. I know how you feel, Aviann, but when the casual scum are just as capable of killing anything your top teir raid guild it's silly to feel superior.
Thanks for fucking up the server guise

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
its a flaw in your idea that a starting gun and a race has anything to do with everquest

you make rotations and fuck them up

then you come up with retarded ideas like foot races which should be reserved for lvl 1 gnome GM events and ..


SHOCKER

its a retarded idea with a retarded outcome, look at this thread

step away and look at this shit, you think you are solving things with anything other than a rotation? its a blue server. you share as a community. you cannot "fight" for raid targets no matter what in the hell you think qualifies as that without pvp being enabled.


this is the only thing worse than my post count, which isn't even as high as others now. seriously.
Yes

Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
EQ has never been about skill or being able to kill something, it has always been about time commitment. It takes forever to level, then gear out, then join a guild, etc... a trained chimp could probably figure it out.
I understand your sentiment and yes it takes a ton of time to play EQ however unlike WoW and carebear MMOs if you die, you lose XP. If you keep dying, you keep losing XP. If you dont get a rez, the XP is gone forever.

EQ is designed such that in order to be successful at the increasingly challenging content and get your levels, you have to learn game mechanics and get better. This is unlike carebear MMOs which pull you right on along. I'm pretty sure a chimp couldn't play a class with a charmed pet or pull/split rooms without getting wrecked.

This is why Chardok sucks. There are people in EQ who get to their 40s maybe 50 and then just start a new character or quit because the game is "too hard." This is by design. We shouldn't have a bunch of wannabes crank their way to 60 without learning the game just to fuel this bullshit machine.

I never thought a bunch of 30-somethings could be such absolute fucking take-my-ball-and-go-home crybabies who refuse to play a videogame without Game Genie.
__________________
Sotir - Cleric
Xoquil - Wizard
Kinigi - Ranger

<The A-Team>
  #3  
Old 05-02-2016, 06:20 PM
Ciroco Ciroco is offline
Sarnak


Join Date: Apr 2013
Posts: 366
Default

Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
EQ has never been about skill or being able to kill something, it has always been about time commitment.
Yeah, except that time was spent actually playing the game instead of staring at it.
  #4  
Old 05-02-2016, 05:01 PM
Gimp Gimp is offline
Fire Giant


Join Date: Aug 2013
Posts: 547
Default

Quote:
Rumor has it a certain AM tracker has a script that watches his screen while bind sight tracking and when it detects a mob spawned it automatically fires a sound through speakers/headset and starts running his character forward. I don't have proof of this but have heard it from more than 1 source. Not quite as elaborate as editing zone files but its def thinkin outside the box and squarely in "Would totally get you banned if ever caught" territory just like editing zone files.
that sounds amazing, where do I get this
  #5  
Old 05-02-2016, 05:02 PM
jcr4990 jcr4990 is offline
Banned


Join Date: Aug 2013
Posts: 397
Default

Also something to keep in mind. Even the so called "casual" raid guilds on P99 are significantly more hardcore about raiding than pretty much any guild was in classic that I can remember. So when I say casual take it with a grain of salt. In P99's case casual tends to refer to everyone below the top 2 guilds. At least its been that way since I started playing in like 2012.
  #6  
Old 05-02-2016, 05:14 PM
Nibblewitz Nibblewitz is offline
Fire Giant


Join Date: Jan 2014
Posts: 715
Default

Yes, we all have to mince words and use doublespeak to even convey the situation that is Project 1999: Classic Everquest.
  #7  
Old 05-02-2016, 06:30 PM
JurisDictum JurisDictum is offline
Banned


Join Date: Apr 2013
Posts: 2,791
Default

to clarify my second point, if we want a completely organic non-GM structured raid fight, it would like this:

No Variance

Damage racing each mob at the spawn point

Training each other

Nice and lazziez-faire for you all. I'll tell you one thing, there would be a guild emerging that makes us all look like disorganized casuals.
  #8  
Old 05-02-2016, 06:41 PM
maskedmelon maskedmelon is offline
Planar Protector

maskedmelon's Avatar

Join Date: Nov 2011
Location: not far from here
Posts: 5,793
Default

That's a good solution, not sure why I didn't think of that.
__________________
<Millenial Snowfkake Utopia>
  #9  
Old 05-02-2016, 06:52 PM
AzzarTheGod AzzarTheGod is offline
Planar Protector

AzzarTheGod's Avatar

Join Date: Jun 2015
Location: Sullon Zek
Posts: 7,760
Default

Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
to clarify my second point, if we want a completely organic non-GM structured raid fight, it would like this:

No Variance

Damage racing each mob at the spawn point

Training each other

Nice and lazziez-faire for you all. I'll tell you one thing, there would be a guild emerging that makes us all look like disorganized casuals.
This. I'd want legalized trains to make this system work as best as possible though.
__________________
Kirban Manaburn / Speedd Haxx

PKer & Master Trainer and Terrorist of Sullon Zek
Kills: 1278, Deaths: 76, Killratio: 16.82
  #10  
Old 05-02-2016, 07:54 PM
JurisDictum JurisDictum is offline
Banned


Join Date: Apr 2013
Posts: 2,791
Default

You could do a Lazziez-faire server without training. I'm sure there is some evidence somewhere the training generally was against the rules and punishable by GMs. You could even put in a 2 hour variance to avoid server crash issues.

I thought no one would want to play that server but w/e....maybe it would be better.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:20 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.