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#1
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Makes sense that epics are to be had at higher levels only. It is what they were put in the game for.
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#2
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Quote:
They were not designed to twink your non-lv 46s. Lets make all items from higher level zones unwearable for the same reason. Update every item level to the level of the mob that drops it and make that the hard requirement. If we are gonna fix twinking, lets do it right and completely. | |||
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#3
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Yeah, I'd be okay with that too. Been playing for awhile and I have yet to accumulate even 1k. I'll never have a fungi or an epic at a low level. It would be nice to know I'm on the same playing field with those around my level. Its hard to find a group as a level 20 monk. Gotta think it doesn't help me when people inspect me and see me wearing weak armor.
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#4
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Well there's your first problem, your main is a monk. You went extreme hard mode for your first char since weight is a problem.
I am glad we are catering to the complete casual instead of the long term players that have managed to make 30k and can afford to buy a ragebringer for their lv 1 rogue. Great plan. You know what would solve the rogue problem. Damage caps by level on backstab. They already do that for all melee weapons and if it did that for backstabs, no one would care. | ||
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#5
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Quote:
This is a change that was sorely needed, and I'm absolutely thrilled that new rogues will get to experience the joys of incremental weapon upgrades instead of the boring and game breaking trend of receiving your epic when you turn in your newbie note. Good job devs. Been hoping for this change for years. | |||
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#6
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Quote:
Disagreeing and arguing != a melt fyi. I am glad you have enjoyed the entertainment provided. I do live to entertain! I do believe my statement about backstab came with a qualifier of 'if that is the real reason.' I would much rather see a nerf to backstab damage at lower levels than remove the ability of all classes to use an item and equip it. If one is going to nerf something and go off script or classic in this case, err on side of least annoyance, instead of screwing over multiple class, again if this is reason. Or better still if the argument is actually twinking, then apply it to more than just epic weapons. I believe I spelled this out quite clearly. I am sorry you failed to comprehend that when you were reading and deciding that anything I have posted was a 'melt down.' So when they do this, do you not foresee the issue of every rogue using the same next best weapon until 46, thus making your weapon progression idea moot? I guess you already thought of that right? | |||
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#7
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Oh I'm sorry, didn't realize I had to run my choice for a main by the community first. Didn't realize that would disqualify any future opinions I had on server updates. My bad.
Circling back to my original comment, I'm glad this change is coming and I am thankful for having a server like this to take me back to my fond memories of high school gaming. | ||
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#8
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No you dont have to , but dont whine about not having plat when you make a choice that makes acquiring plat the hardest thing to do.
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Go make your own server and start it setup this way and have fun. Why ruin everyone else fun because you made a bad choice of first char? | |||
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#9
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I'm sorry my opinion differs from yours. Wait, not I'm not, I am so sick of the elitest tone this forum has. When did p99 adopt the WoW community?
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#10
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I didn't say your opinion was bad, I said it was demonstrably false. You can have your opinion all you want, but it is not based on facts or reality of the game.
If pointing that out makes me elitist, then I guess so. I said, why support a change you and the devs know isn't classic, and you never had fond memories of, which was your justification for supporting this change. It sounds like the only people that want this change are casuals that play a few hrs a day a few times a week and not the people paying 8+ a day. | ||
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