#271
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Quote:
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#272
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#273
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Probably a little too high prices as you really do want to have some kind of substantial gold sink because if green ever rolls over the economy is gonna go !@#$%$@
Still I suppose guilds will still take the hit just to have key people bound with lockets. | ||
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#274
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Why didn't you just remove "recharging" completely? It's obviously not something Verant had originally intended or else they'd have built a legitimate system into the game to do it. Nobody is "recharging" shit. People are just exploiting a limitation on the NPC vendor's database to dumpster dive for fresh items. I mean, there's a fucking reason these items had the charges set the way they did to begin with and being able to reset that makes it fucking broken.
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#275
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Regarding Zerg guild "winning." Combine your guilds for those top end fights that require more toons. That's what it took in classic...actually required more probably, right? You'll get the mobs 1/2 or 1/3 times then. It's just the leaders can't pile loot on themselves as easily.
But That's what made this cool. 120 level 40 to 50 people to take down Naggy. Failed. 36 organized buds came in while we pick up the pieces and they rocked him. We learned. Epic. | ||
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#276
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Quote:
__________________
Ayrik vel'Dire -- Darkelf Shadow Knight
Emmuar - Erudite Cleric | |||
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#277
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never ever give control to the player, they all have their own agenda's and dont care about the integrity of the game
good nerfs > #nochange clowns | ||
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#278
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God the tears in this thread are fantastic. Remove insta clickie for no spell casting delay abuse while you're at it!
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#279
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Quote:
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#280
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Banana
Sweet sweet banana, every day banana
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