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Old 01-14-2013, 02:20 PM
Knuckle Knuckle is offline
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yeah i heard world of warcraft is good this time of year if your a cryhard 14 year old faggot
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  #2  
Old 01-14-2013, 02:22 PM
OforOppression OforOppression is offline
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Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
yeah i heard world of warcraft is good this time of year if your a cryhard 14 year old faggot
lolmad
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Old 01-14-2013, 03:44 PM
quido quido is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
"Normal" only because the technology for instancing didn't exist yet. As soon as Blizzard/SOE figured it out, it became standard.

Lots of things were "normal" in Everquest because the tech/code/idea hadn't been developed yet:
  • Targeting Rings
  • Flags vs Keys
  • Encounters more difficult than tank + spank
  • 32k mob HP cap
  • Character customization beyond leveling (AA, talents, etc.)
  • Balancing DoTs against crittable DD/melee
  • Overpowered Complete Heal
  • Warrior vs. hybrid balancing (warriors have zero innate utility, but gain lots through items while hybrids have sub-par base performance against warriors but don't gain equivalent performance to the warrior's gain in utility)

If Everquest had been developed for end-game competition, why is there so much content in Classic-Kunark-Velious that is NOT for L60's only? Why isn't more content "tiered" (ex: Seb and HS might be too difficult until you're reliably clearing the Planes of Hate & Fear)?
It's not that they couldn't figure out how to instance or get mobs with more than 32k hp. They simply chose not to at first.
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Old 01-14-2013, 03:48 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
It's not that they couldn't figure out how to instance or get mobs with more than 32k hp. They simply chose not to at first.
Proof ?
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Vox was tanked by hughman in plain sight, we found out that the bard could attack tru the wall there(more lucky than exploit) and we just pilled everyone there.
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Old 01-14-2013, 03:50 PM
quido quido is offline
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Originally Posted by Massive Marc [You must be logged in to view images. Log in or Register.]
Proof ?
I have none, and you may be right actually. I read somewhere that until the year 2000 numbers only went up to like 50,000 or something. Thank god for the digital age.
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Old 01-14-2013, 04:06 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
I have none, and you may be right actually. I read somewhere that until the year 2000 numbers only went up to like 50,000 or something. Thank god for the digital age.
I was talking more about Instancing. You're probably correct about 32k HP cap.
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Originally Posted by Nizzarr View Post
Vox was tanked by hughman in plain sight, we found out that the bard could attack tru the wall there(more lucky than exploit) and we just pilled everyone there.
  #7  
Old 01-14-2013, 02:18 PM
deneauth deneauth is offline
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I think its time to busy out the real life pics and start comparing people to skeletor
  #8  
Old 01-14-2013, 04:03 PM
patriot1776 patriot1776 is offline
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a signed short integer has a maximum value of 32,767

if they had decided to go with shorts from the get go (and quite possibly so, given memory management was still a big deal in 1999), they would be used shorts all over the code, and later converting every instance to 32 bit integers would have been 2 much effort and open to introducing bugs
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Looks like someone had a bit much to drink...
  #9  
Old 01-14-2013, 04:07 PM
quido quido is offline
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I still think it's because numbers didn't go above 50,000 or so until this millennium.
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  #10  
Old 01-14-2013, 04:08 PM
quido quido is offline
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Instancing wouldn't be that tough of a problem from a design perspective - we're just talking about managing data here. From a resource perspective, though, it might have been difficult for the time.
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