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#261
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Quote:
People just didn’t know stuff | |||
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#262
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Quote:
__________________
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#263
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Quote:
Raid gear on = Batman Normal gear on = Bruce Wayne
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#264
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We need a poll for Paladin/Ranger/Wizard as the weakest.
The poor souls who said Mage or Rogue (!!) are automatically discounted. Druid is understandable to say when looking at them when they can't Charm, but there are plenty of good places to animal charm, so it's not right to say a character that can do massive DPS, heal, teleport, sow/wolf, snare/root/harmony, tracking, and provide a stackable mana buff (at 60) deserves to be in the very bottom. Warrior is understandable when looking at them outside of raids and without good gear, but even then consider a fresh classic era server for example. They have the benefit of berserk mode, which means they are better DPS than a similarly geared Pally/Ranger, and they have an exp bonus, whereas those other two have a huge exp penalty. So the Warrior is going to level faster and be in better position to get the gear upgrades, which puts them ahead. Pre-Kunark era without disciplines Warriors are still relevant for raiding too, because they have an inherent magic resist boost (very important for stopping as many Fears as possible from Dragons/Gods) and having the highest HP is obviously beneficial. --- It's easiest to narrow the battle down to Ranger and Paladin: pre-Kunark: Ranger has a bit better itemization on the whole. Paladin during the mid levels with Ghoulbane is better and at the end of this era with the first epic they get a boost, otherwise Rangers are doing much better DPS by dual wielding SSOY or raid drops. Skillset it's basically Snare, Harmony, Tracking vs Lull and some better healing. Snare was especially useful in actual classic because targets would often run away full speed, so I give Ranger the edge. Kunark: Paladin gains the edge here because of being able to tank significantly better, allowing them to fulfill a more worthwhile function than the Ranger, who as a DPS class are weak during this era. Gaining 90% rez is also a real toolkit boost for the Pally, whereas Rangers don't get anything new here (unless we are counting their Epic having a slow proc). Velious: I give Ranger the advantage until the Two-hander weapon bonus gets modified, as they can provide much better DPS + also have Weaponshield, which are more valuable things than the Pally HP buff. After the Two-hander damage gets changed, then I would put them pretty much equal overall, Pally being better for general groups, but Ranger being a bit more of an asset overall for raiding. Ranger wins the era as a whole since the two-hander damage change isn't until late Velious. So overall, Paladin is the weakest! If we are talking end of Velious era though (aka, where Blue server lives forever), then Wizard is my vote for the worst class, especially since you can't meditate while casting on Blue. Just...ugh. Pathetic DPS for a class that should at the very least be able to burn a target down fast, but they are also incapable of that in this era.
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#265
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You're taking raiding into account without weighing LoH, soulfires, and Divine Strength?
By all your metrics you should be ranking Shadow Knight lower than ranger and paladin by a long shot. | ||
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#266
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#267
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#268
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I can confirm that wizards are the worst
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#269
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Quote:
Manadance!
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#270
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Quote:
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