Quote:
Originally Posted by Cecily
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P99 doesn't really make me happy. I've been listening to this woman on YouTube talk about cults for awhile, and I am considering whether or not guilds fit in the framework she lays out to meet her definition of a cult. I'm leaning towards yes. Basically high control groups centered around an idea or charismatic figure. Imagine a Shinko guild without Shinko. At best it's barely functional, but people who like Shinko like Shinko and that's enough glue to keep the barrel barge from sinking. I don't exactly thrive in those environments. I challenge dumb things and cults are about conformity. Not really trying to get back into one.
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if you explained the application process to a guild like TMO 2.0 (or whatever era they finally let me in),
and the avg hours people track before burning out, i'm pretty sure it qualifies.
cult lite* maybe due to it being 100% transactional, but then i remember sticking up for what's his name behavior in RnF pretty hard.
so yeah