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View Poll Results: do you think the current VP rules are bullshit?
yes 327 68.99%
no 147 31.01%
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  #1  
Old 08-05-2013, 11:13 AM
Joroz Joroz is offline
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Close VP... this zone creates way more problems than it solves...
  #2  
Old 08-05-2013, 11:26 AM
Nirgon Nirgon is offline
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They say EQ doesn't take skill.

Yet.

Some people despite the same amount of time played have much less to show for it.

Worse, some people constantly train, don't keep their group buffed, feign death while a mob is mid cast, don't train skills...

Maybe EQ doesn't require skill and success is based on a matter of basic motorskills, decision making and common sense. I guess you can call those things skills, and EQ being based on them makes the game skill related.

Who are you kidding? Skill of course is involved, lol.
  #3  
Old 08-05-2013, 11:39 AM
SCB SCB is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
They say EQ doesn't take skill.

Worse, some people constantly train, don't keep their group buffed, feign death while a mob is mid cast, don't train skills...

Who are you kidding? Skill of course is involved, lol.
I'm saying classic EQ endgame doesn't require even a tenth of the skill of even the easiest modern MMO's endgame, not that you can succeed at it while being ignorant of how to actually play the game. I say this only to refute the "You're just mad because we're better" arguments that you're spewing. That shit would maybe fly on Red, but definitely not on Blue.

It's really easy for you to score those points when you keep moving the goal posts, ya know?
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  #4  
Old 08-05-2013, 11:43 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
I'm saying classic EQ endgame doesn't require even a tenth of the skill of even the easiest modern MMO's endgame, not that you can succeed at it while being ignorant of how to actually play the game. I say this only to refute the "You're just mad because we're better" arguments that you're spewing. That shit would maybe fly on Red, but definitely not on Blue.

It's really easy for you to score those points when you keep moving the goal posts, ya know?
Not sure if serious. Modern MMO's require you to have a pulse and button mash. You have aggro dropping mechanics inherent in the game. Modern mmo's mechanics consist move out of red glowy stuff!!, dont stand here, and only dps during this time. Punishment for violating this mechanics is usually somewhat minor compared to punishment for losing aggro, or getting aggro when you shouldn't in classic EQ.
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  #5  
Old 08-05-2013, 09:20 PM
pasi pasi is offline
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Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
I'm saying classic EQ endgame doesn't require even a tenth of the skill of even the easiest modern MMO's endgame, not that you can succeed at it while being ignorant of how to actually play the game. I say this only to refute the "You're just mad because we're better" arguments that you're spewing. That shit would maybe fly on Red, but definitely not on Blue.

It's really easy for you to score those points when you keep moving the goal posts, ya know?
You are correct, but you're picking a terrible place for this argument. This board is going to be filled with EQ-enthusiasts that want validation that the game they play is difficult. We've beaten this to death on FoH, and pretty much everyone with some sense realizes that EQ circa 2000 is significantly easier at the high-end than the modern MMOs (who would have thought a genre would actually - you know - progress). Simply put, mashing buttons and avoiding bad stuff is more difficult than hitting 1 or 2 buttons and not avoiding anything.

You can still love EQ while realizing the genre has progressed a long ways.
  #6  
Old 08-05-2013, 09:33 PM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
You are correct, but you're picking a terrible place for this argument. This board is going to be filled with EQ-enthusiasts that want validation that the game they play is difficult. We've beaten this to death on FoH, and pretty much everyone with some sense realizes that EQ circa 2000 is significantly easier at the high-end than the modern MMOs (who would have thought a genre would actually - you know - progress). Simply put, mashing buttons and avoiding bad stuff is more difficult than hitting 1 or 2 buttons and not avoiding anything.

You can still love EQ while realizing the genre has progressed a long ways.
I wouldn't consider button mashing and "more stuff to avoid" progress.
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  #7  
Old 08-05-2013, 09:37 PM
pasi pasi is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
I wouldn't consider button mashing and "more stuff to avoid" progress.
I would consider more interactive combat and interactive environments progress within the genre. With that said, I'm not saying it makes for a superior game. For example, Age of Conan's combat was progress in the genre, but it didn't make for a better game.

Edit: Anyhow, I don't want to derail a good thread. So, I'm done.
Last edited by pasi; 08-05-2013 at 09:45 PM..
  #8  
Old 08-05-2013, 11:45 AM
radditsu radditsu is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
They say EQ doesn't take skill.

Yet.

Some people despite the same amount of time played have much less to show for it.

Worse, some people constantly train, don't keep their group buffed, feign death while a mob is mid cast, don't train skills...

Maybe EQ doesn't require skill and success is based on a matter of basic motorskills, decision making and common sense. I guess you can call those things skills, and EQ being based on them makes the game skill related.

Who are you kidding? Skill of course is involved, lol.
Velious does take skill. Even velk or dain takes a bit of skill. Getting to Zlandicar can take some skill. Klandi/Sont take skill simply due to being outside + dragon fear, which can be an issue in WW.

The only real mobs that take skill now is gore due to the fact she can become a 60k dragon if she gets a cheal off, and hosh due to his ae being a wtf pwn. Nexona used to be semi difficult but I think they fixed her Harm Touch.
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  #9  
Old 08-05-2013, 07:01 PM
hatelore hatelore is offline
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
Velious does take skill. Even velk or dain takes a bit of skill. Getting to Zlandicar can take some skill. Klandi/Sont take skill simply due to being outside + dragon fear, which can be an issue in WW.

The only real mobs that take skill now is gore due to the fact she can become a 60k dragon if she gets a cheal off, and hosh due to his ae being a wtf pwn. Nexona used to be semi difficult but I think they fixed her Harm Touch.
Rumbleroot definitely wasn't a chump.
  #10  
Old 08-05-2013, 11:42 AM
Nirgon Nirgon is offline
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Gear keeps dropping, loop holes keep getting found. Yeah the goal post moves a bit.

However many derps here who are decked out in WoW epics can't crack the newly classic fungi camp.
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