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#241
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__________________
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#242
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what is so desireable about blue pixels. Better geared toons have higher hand holding skill?
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#243
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__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#244
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I think random items that are used to remove enraged state of raid mob should drop. All raid targets spawn in an enraged state (hits for 100000000000 and hp10000000000000000 unkillable until item makes it normal) varience would not exist any longer, would spawn as it would in classic. I think they should have a chance to drop off ANY mob level 20+ in the game with only one per spawn cycle, after one is found during a certain time period no others will drop until it is used or poofs. The items can't be saved, will poof after normal spawn cycle of raid mob. This alows it to be used trying to kill the raid boss. After it is used either the guild kills the target or it is left standing for the next force ready. Same rules if a guild was to fail at killing a boss now. The enraged state is gone until next cycle. Anyone in game would have a chance to find an item to remove enraged state. It can be traded. No more poop socken, no more headaches for server staff. If some sees a flaw in how this could be abused please do tell. | |||
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Last edited by porigromus; 05-23-2013 at 01:50 PM..
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#245
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Big difference between having self interest and being a greedy/selfish. | |||
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#246
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__________________
Escapegoat / Pharmakos / Madriax
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#247
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You guys can discuss this all you want, this thread and the recent events and patch notes show that nobody knows what the hell's going on. Nilbog stated that he's ready to work on the simulated repops, but he's also admitted that the variance sucks and the additional variance punishes the majority of the server yet Rogean slipped in additional variance and changes the mechanics of every single NPC in the game. A variance that hasn't worked for three years is still here yet you're actually discussing alternatives and have the faintest hope that it'll be enforced? or even considered? that anything will happen at all? The question here are not what will replace the god-awful variance that hasn't ever worked, but whether Nilbog and Rogean are going to listen at all? Are they willing to make changes? Are they going to admit that the last two additions have done absolutely nothing for the health of the server? Are they going to be on the same page, or is this yet another case of 'We should've done things differently.' Are they going to admit that they actually made a mistake? Are they going to only stating that they listen to the players' ideas and thoughts only to shut them up for a couple of months until it resurfaces again while nothing has been done to placate their legitimate concerns? How many threads has this been regarding the same nonsense with nothing done about it? I've lost count. All I see for certain are steps ensuring the server goes in the opposite direction of what you guys have claimed would happen. | |||
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#248
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Tokens would work just fine if properly implemented. Make any guild that wants tokens kill the Spiroc Lord in front of a GM; lock any mobs spawned via tokens to that guild, and politely request each player to only be in one token guild (and permaban violaters). It's not rocket science.
It's just that the people that did all that tracking/batphoning feel that no one else should be able to be part of the raid scene without jumping through the same ridiculous hoops they did, like some fraternity hazing ritual. edit: My preference btw is for simulated repops to start and then we'll see how that goes.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#249
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#250
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You do understand that you'd still get your turn, right? | |||
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