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#1
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#2
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#3
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Without GM intervention on the rotation, it won't work, since there's no incentive to keep the rotation for people willing to suffer hemorrhoids to attain pixels. Back before the R rotation broke up, Sirken pushed for guilds coming to an agreement on the rotation, even acknowledging it himself that it was good for the server, but for whatever reason he did not want to enforce it. So that's that.
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#4
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#5
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Can confirm it was bda. And it was marvelous.
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Kagey - Mnk Demon - Rog Chillout - Enc Worlds - War | ||
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#6
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A bunch who followed them to Phinny don't raid with them anymore, you can see why. I think if the rotation hadn't blown up there'd be more of an appetite for one here. Maybe it can be done.
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#7
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I'm curious if some form of rotation came back if devs would remove variance. Also curious if A/A would support at least some rotations if variance was removed on those mobs.
Wasn't around when it happened, but was variance a result of the FTE racing? I'm not sure if variance creates less spawns or more spawns on average.
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Wedar - Level 60 Grandmaster (Retired)
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#8
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#9
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#10
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You axed it for a play for more pixels. It worked short term, collapsing a couple of genuinely casual guilds so you and your casually hardcore pals (Taken) could take 2 out of 3 class R dragons. That's why CSG formed, because the meta was zerging content. How could Supremacy, MC, Divinity, or any of the other smaller guilds (read: the TRUE casual guilds) really compete at the time? Answer: they couldn't (and you knew it)
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