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#231
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![]() I have 6million raw plat and countless top tier items and 12 level 60s why would I ask for a wipe ? I love this server
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#232
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![]() Quote:
Look at the past changes that have increased population. No item loot. YT. Experience bonus. No experience loss on death (something I don't even agree with, but whatever). They all have one thing in common: they remove barriers to PvP. Even YT, which seems meaningless, provides epeen incentive to engage in PvP. More zones and raid targets both decrease the likelihood of PvP. It's so simple and obvious that I don't see why you're not getting it. For Luclin to work and, indeed, for velious to work, we'd need hundreds more people on this server. We ain't got hundreds more people, and there's no evidence to support the idea that releasing Luclin would bring in more. | |||
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#233
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I can tell you are afraid of Luclin pixels affecting your PvP and giving you less targets by adding more zones, but the Luclin Raid Pressure Relief Theory will show you why that is totally wrong. For one, Velious BIS and Luclin BIS are identical aside from spell focus and mana regen (which is a much needed balance item for PvP). If you are ok with Velious gear gap, by being against a wipe you seem to be ok with it, Luclin BIS is same stats as Velious BIS.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#234
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![]() luclin isn't happening
its a shitty troll also, go support trump instead | ||
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#235
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![]() Luclin wi result in the same outcome velious did an influx of a few players for a few months then a ghost town. Server sucks due to 90-120man Zerg . Can't compete with that if he population is at 180 at peak . Just let the server die in peace .
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#236
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you said this in game too | |||
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#237
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![]() should just play in a progression guild on live then. test server or something. sounds like p99 is not for u.
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Current Games:
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#238
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![]() lol @ heartbrand trying to frame classic population drop as a PVE thing.
Comparison to Rallos (which im guessing is where alot of those 600 people came from) On Rallos you actually stopped to pvp on the way up. It was fun. On Red, you either gank trained or gave up trying to pvp after the first few xp deaths, turning red into purple hide and seek (Generally speaking, a few exceptions). It was boring. That is a MAAAAAJOOOOOOOOR difference, night and day. Holocaust made it clear it was gonna use XP death in pvp to "grief people off the server" and thats exactly what happened. | ||
Last edited by Tradesonred; 01-18-2016 at 07:37 PM..
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#239
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#240
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Too bad the devs didnt see it this way. That, coupled with item loot would have insured a server with a much better longevity. Instead we watched helplessly as everything we told the devs would happen happened. No economy, unlootable hard twinks, the same hundred toxic trolls to play with once everyone else left the boat, yeah. | |||
Last edited by Tradesonred; 01-18-2016 at 07:33 PM..
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