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  #231  
Old 10-07-2014, 05:25 PM
Funkutron5000 Funkutron5000 is offline
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Define "wet".
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  #232  
Old 10-07-2014, 05:43 PM
xexbis0 xexbis0 is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
Right, because I've never once advocated a position on this that wasn't beneficial to TMO.

You're right; what we have now IS a better policy than what the server had before. The point is that it can be improved. Class C and Class R should never interact in a raid environment. The interaction between the two has invariably devolved to the same extreme tactics that Class C employs. This is unfair to Class R.

If TMO isn't getting FFA kills now, how would the elimination of that bracket help TMO? Half of the old FFA mobs would be Class R, and the other half is still facing the same competition that had been previously denying us those mobs as before.

If I suggested that water is wet would you throw the same fit?
You can re-read that and have that make any logical sense in your mind? So class C should only have the privilege of choice to allow things to devolve into extreme tactics? That isn't in your best interest? The difference between C and R is so vastly different. Why is a middle ground such anathema to class C or class R? You're basically advocating removing the "room to grow" space.

Also, somehow we've gone from sim-FFAs to no interaction between the two in a matter of hours. You can't even keep the story straight.
  #233  
Old 10-07-2014, 05:55 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by xexbis0 [You must be logged in to view images. Log in or Register.]
You can re-read that and have that make any logical sense in your mind? So class C should only have the privilege of choice to allow things to devolve into extreme tactics? That isn't in your best interest? The difference between C and R is so vastly different. Why is a middle ground such anathema to class C or class R? You're basically advocating removing the "room to grow" space.
I've already explained this. FFA targets devolve to the same race and situation that exists in Class C. The reason guilds are Class R is NOT because they want to grow into C; it is because the play style of Class C is incompatible with the play style of Class R. Yes, eliminating the FFA category will be a negative for guilds that want to use it as training wheels. However, that is mostly academic as what we've seen instead is guilds using Class R's rotations to be protected from facing the Class C guilds part of the time, and then using FFA to compete as a Class C guild in all but name only.

Operating consistently at such a hardcore level should create a de facto Class C guild, and it frustrates the purposes of the system when such guilds never progress beyond the R category. Such a guild is growing, but it is not moving on. Therein lies the issue. FFA does not seem to be serving its purpose, thus its elimination is likely a net benefit.

Quote:
Originally Posted by Xexbis
Also, somehow we've gone from sim-FFAs to no interaction between the two in a matter of hours. You can't even keep the story straight.
Hardly, I said that FFA spawns, if they exist at all, should only be on repops. Flexibility does equate to inconsistency.
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  #234  
Old 10-07-2014, 06:57 PM
sanforce sanforce is offline
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Class C mobs should have extended variance to spread mobs out, prevent socking, and encourage a somewhat legitimate race.

Class R mobs should have 0 variance because they are freebie handouts and there is really no point in varying the spawn times.

FFA mobs should be deleted, because us kids can't get along.
  #235  
Old 10-07-2014, 06:58 PM
xexbis0 xexbis0 is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
I've already explained this. FFA targets devolve to the same race and situation that exists in Class C. The reason guilds are Class R is NOT because they want to grow into C; it is because the play style of Class C is incompatible with the play style of Class R. Yes, eliminating the FFA category will be a negative for guilds that want to use it as training wheels. However, that is mostly academic as what we've seen instead is guilds using Class R's rotations to be protected from facing the Class C guilds part of the time, and then using FFA to compete as a Class C guild in all but name only.

Operating consistently at such a hardcore level should create a de facto Class C guild, and it frustrates the purposes of the system when such guilds never progress beyond the R category. Such a guild is growing, but it is not moving on. Therein lies the issue. FFA does not seem to be serving its purpose, thus its elimination is likely a net benefit.



Hardly, I said that FFA spawns, if they exist at all, should only be on repops. Flexibility does equate to inconsistency.
Are you that hardheaded? If any guilds had the resources to compete in VP they would move up. Moving to class C without the keys is asinine. I'm sure if TMO / IB offered an R guild keys to move up, they'd gladly give it a shot. Surely you can see the bottleneck.
  #236  
Old 10-07-2014, 07:30 PM
Turp Turp is offline
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Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
I'm sure there are a lot less raid related /petitions...
Lol, will have to call BS on that .
Since the rules it HAS to be more work. They have to babysit Class mobs and look at any rule breaking (tons of rules + no FULL rule set posted = petition mess).
Add in the factor of repops ,so a lot more mobs to deal with. Equals even more mess.
Plus all the class C drama that springs up.

Behind the scenes , petition wars are huge...
I bet there are more petitions now than when it was just a few guilds raiding pre rules.
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  #237  
Old 10-07-2014, 08:06 PM
khanable khanable is offline
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Quote:
Originally Posted by xexbis0 [You must be logged in to view images. Log in or Register.]
All of a sudden there's a huge issue with COTH ducking now that TMO isn't winning 60-70% of contested FFA mobs all of a sudden?
Actually, class C approached class R folk about ending CoTH ducking as soon as it sprung up.

Getting 12 entities to agree on something is like trying to get 12 cats inside one box using a piece of string and a double headed dildo.

Damn near impossible.
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  #238  
Old 10-07-2014, 08:14 PM
Anichek Anichek is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Actually, class C approached class R folk about ending CoTH ducking as soon as it sprung up.

Getting 12 entities to agree on something is like trying to get 12 cats inside one box using a piece of string and a double headed dildo.

Damn near impossible.
Use a 19" long, 5" diameter one with a suction cup on the end. Works for some people - but you gotta keep like a gallon of lube on hand when you are packing that much heat.

I heard a person can fetch that combo on Amazon, and they deliver anywhere but don't try to hit up a UPS store on Saturday unless you check the hours and know of any potential construction detours before leaving.
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  #239  
Old 10-07-2014, 08:16 PM
khanable khanable is offline
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Quote:
Originally Posted by Anichek [You must be logged in to view images. Log in or Register.]
I heard a person can fetch that combo on Amazon
poor Sadad (unexpected dildo)
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  #240  
Old 10-08-2014, 04:26 PM
Rooj Rooj is offline
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Quote:
Originally Posted by Turp [You must be logged in to view images. Log in or Register.]
Lol, will have to call BS on that .
As far as I know, there's been little to no problems with the Class R rotation system...
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