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#1
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I suggest you do this, by being a guild for 30 days, And by on a repop situation, you are able to kill 2-3 mobs in competition with all other guilds. If you can not mobilise to kill maestro then tal then fay for instance, while 5 other guilds go for vs trak etc etc etc, then you got no place in an agreement standing on own two feet. If you can not, you should look at making an alliance so a lower guild is now competitive at higher level mobs. | |||
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#3
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Gonna be a lot of smaller guilds sprouting up and they're going to want targets too.
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#5
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Have fun hoping your 15man raid squad can log everyone on at 3am compared to the guild with a roster of 50+
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#6
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Aaradin The A-Team | |||
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#7
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#8
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Aaradin The A-Team | |||
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#9
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You have to tier the raid scene. I have to agree with the masses here this is not enough.
VP/Trak/Gore/Talendor/Maestro/Draco should be the only portions of the server that stays FFA. Maestro and Draco largely because of their sporadic spawns and Talendor/Gore due to their largely low need by everyone else. Trak/VP stays FFA so people have to earn their way to the top tier of the raid scene. IF you raid in VP Naggy/Vox becomes off limits completely. The other mobs... Fay,Inny,Sev,VS,CT need to either be put on a bag limit by the larger guilds or an all out rotation by all guilds. It will be the only system that you will get the majority to agree to. I have been saying it for a week now. | ||
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#10
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Im serious, the real way to make this fun is to limit the # of people that can engage a mob. 50 people on Trak is boring.
What about "tier 1 guilds" get 25 people.. tier 2 get 27 Tier 3 get 30. Just tossing it out there. The real issue with the raid scene is zerging shit till it dies. Lets go to a more fun, skill based system of raiding. | ||
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