Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 09-18-2013, 02:50 PM
ncapatina ncapatina is offline
Kobold


Join Date: Aug 2013
Location: Minnesota
Posts: 166
Default

Quote:
Originally Posted by Yapas [You must be logged in to view images. Log in or Register.]
Amen.

they are just blinded by hatred and maybe even of jealousy.

Like I say sometimes in French : Les chiens aboient, la caravane passe.
It's good to be on the winning side, that will never change. But games nowadays don't want to deal with people raging so they instance content. EQ was a game designed around PVE competition. Look at the polls they are throwing up for EQN, they've specifically asked how much content they should instance.

It's a double edged sword...do you want instanced WoW style content where you farm badges and turn them in every 3-4 weeks (minimum) for a piece of gear you'll then farm 4 more weeks of tokens for to upgrade?

Or do you want to have to fight for the MOBs but get instant gratification?

They realized the predicament in EQ Live which is why Velious is one of the only expansions I can think of released for any MMORPG that didn't include a level cap increase, just additional content. Sure the Velious armor is BiS almost across the board but EQ was one of the few games that didn't completely devalue previous expansion content, at least through Velious. Velious was all about spreading people out and giving more raid targets. It's an entire new continent of 40+ content, 90% of it being max level type stuff.

People really should stop worrying about it. Velious will come. What we should worry about is 4 years after Velious is out...but by then they'll be plenty of time to think up an elegant solution.
  #2  
Old 09-18-2013, 04:13 PM
Yapas Yapas is offline
Banned


Join Date: Dec 2012
Location: Grass land
Posts: 81
Default

Quote:
Originally Posted by ncapatina [You must be logged in to view images. Log in or Register.]
It's good to be on the winning side, that will never change. But games nowadays don't want to deal with people raging so they instance content. EQ was a game designed around PVE competition. Look at the polls they are throwing up for EQN, they've specifically asked how much content they should instance.

It's a double edged sword...do you want instanced WoW style content where you farm badges and turn them in every 3-4 weeks (minimum) for a piece of gear you'll then farm 4 more weeks of tokens for to upgrade?

Or do you want to have to fight for the MOBs but get instant gratification?

They realized the predicament in EQ Live which is why Velious is one of the only expansions I can think of released for any MMORPG that didn't include a level cap increase, just additional content. Sure the Velious armor is BiS almost across the board but EQ was one of the few games that didn't completely devalue previous expansion content, at least through Velious. Velious was all about spreading people out and giving more raid targets. It's an entire new continent of 40+ content, 90% of it being max level type stuff.

People really should stop worrying about it. Velious will come. What we should worry about is 4 years after Velious is out...but by then they'll be plenty of time to think up an elegant solution.
It is not a question to be in the good "side" or not. If you really want to get some dragons, god etc, you should create or joining any guild with people who has the same goal as you and go.
  #3  
Old 09-18-2013, 12:40 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

Gabuk,

Does 1 guild getting almost everything, another guild getting a few things and a few guilds raiding planar set drops sound NOT classic to you?
  #4  
Old 09-18-2013, 02:42 PM
ncapatina ncapatina is offline
Kobold


Join Date: Aug 2013
Location: Minnesota
Posts: 166
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Gabuk,

Does 1 guild getting almost everything, another guild getting a few things and a few guilds raiding planar set drops sound NOT classic to you?
I only played at the high end on two servers, RZ and SZ. Both of those were totally monopolized by a single guild/group. RZ was a little different as a group of guilds formed a raiding coalition, but that was more of a product of the PVP environment I think.

SZ had Ruin and then Hate. By the time I quit in PoP Hate was doing PoTime and there wasn't a single other guild who had made it to t2 gods yet. It was a total and complete monopoly.

Pretty much every evil guild was a feeder for Hate, and the neutral/good teams were locked into content they could faction burn Hate with, or taking out raid targets like Seru that Hate didn't give two shits about.
  #5  
Old 09-18-2013, 05:18 PM
Arteker Arteker is offline
Fire Giant

Arteker's Avatar

Join Date: Apr 2010
Posts: 703
Default

Quote:
Originally Posted by ncapatina [You must be logged in to view images. Log in or Register.]
I only played at the high end on two servers, RZ and SZ. Both of those were totally monopolized by a single guild/group. RZ was a little different as a group of guilds formed a raiding coalition, but that was more of a product of the PVP environment I think.

SZ had Ruin and then Hate. By the time I quit in PoP Hate was doing PoTime and there wasn't a single other guild who had made it to t2 gods yet. It was a total and complete monopoly.

Pretty much every evil guild was a feeder for Hate, and the neutral/good teams were locked into content they could faction burn Hate with, or taking out raid targets like Seru that Hate didn't give two shits about.
yet 60% of red players did tour stormhammer for get loots and make aas then return lame red servers.
  #6  
Old 09-18-2013, 07:44 PM
ncapatina ncapatina is offline
Kobold


Join Date: Aug 2013
Location: Minnesota
Posts: 166
Default

Quote:
Originally Posted by Arteker [You must be logged in to view images. Log in or Register.]
yet 60% of red players did tour stormhammer for get loots and make aas then return lame red servers.
That sorta proves my point. The 60% were the entire good/neutral team. The 40% who stayed were evils either trying to get into Hate or already in.

Hate had such a huge advantage because the rest of the team fell in line. Maybe it was the hard lines splitting the playerbase, but no other guild challenged them on their own team. It's not like you were going to put in a rotation with guilds on the other factions, you were going to do anything you could to stop it. EQ was never meant to have that kind of PVP, there were so many choke points - like keying up for VP for example. All Hate had to do was kill Trak first, PVP and stop another team or just train their asses which was legal on that server. They kept the server in permanent lockdown.

Allowing transfers to/from the legends server was the only way the majority of the server had any chance of getting loot.
  #7  
Old 09-18-2013, 08:22 PM
Arteker Arteker is offline
Fire Giant

Arteker's Avatar

Join Date: Apr 2010
Posts: 703
Default

Quote:
Originally Posted by ncapatina [You must be logged in to view images. Log in or Register.]
That sorta proves my point. The 60% were the entire good/neutral team. The 40% who stayed were evils either trying to get into Hate or already in.

Hate had such a huge advantage because the rest of the team fell in line. Maybe it was the hard lines splitting the playerbase, but no other guild challenged them on their own team. It's not like you were going to put in a rotation with guilds on the other factions, you were going to do anything you could to stop it. EQ was never meant to have that kind of PVP, there were so many choke points - like keying up for VP for example. All Hate had to do was kill Trak first, PVP and stop another team or just train their asses which was legal on that server. They kept the server in permanent lockdown.

Allowing transfers to/from the legends server was the only way the majority of the server had any chance of getting loot.
lots of zekers applied europa mostly due to them cleansin armour drops in no time before TR leviathan or lame science of war vexare start moving.


Again once europa backflaged most TR applicants for coirnav rathe and beat quarm they plot with leviathan 2 top guild to flag block euros of xegony .

so there was alot of douchebaggery in any level of eq.

in solusek ro server more of the same
  #8  
Old 09-18-2013, 12:56 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

People who raided Kunark/Velious in PoP: Mad

People who raided Kunark/Velious in Kunark/Velious: understand
  #9  
Old 09-18-2013, 01:19 PM
Alarti0001 Alarti0001 is offline
Planar Protector

Alarti0001's Avatar

Join Date: Oct 2009
Location: Seattle
Posts: 2,500
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
People who raided Kunark/Velious in PoP: Mad

People who raided Kunark/Velious in Kunark/Velious: understand
^^ This ^^
__________________
Irony
Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #10  
Old 09-18-2013, 01:42 PM
Strifer Strifer is offline
Sarnak

Strifer's Avatar

Join Date: Aug 2010
Location: NY
Posts: 262
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
People who raided Kunark/Velious in PoP: Mad

People who raided Kunark/Velious in Kunark/Velious: understand
ONLY 90's KIDS WILL UNDERSTAND!
__________________
SAEANORN THE MACHO MAGE ON QUARM
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:51 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.