![]() |
|
#2312
|
|||
|
BDA is done on Corinav. You hear me. They're fucking done. DONE.
Disband after zoning in to PoWater, save yourselves a lot of time.
__________________
Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | ||
|
|
|||
|
#2313
|
||||
|
Quote:
__________________
"All we really lose is one Warrior."
| |||
|
|
||||
|
#2314
|
||||
|
Quote:
Just sayin | |||
|
|
||||
|
#2315
|
||||
|
Quote:
__________________
"All we really lose is one Warrior."
| |||
|
|
||||
|
#2316
|
|||
|
I'm about 99% sure you're both wrong but I'll be sure to let u guys know how we do when we get there. Please do me a favor and keep me updated on u guys progress on Velious content. I'm very interested. Be sure to include how many socks u filled with poop while tracking Vulak for the 250th time on a deadend server.
| ||
|
|
|||
|
#2317
|
|||
|
Also the mobs name is Coirnav you chucklefuck
| ||
|
|
|||
|
#2319
|
||||
|
Quote:
-software updated- -chronological crossover dillemma info collected possibly resol... ga·ga·ga·- The rooms in the NES version give you two functions, communicate and wiretap. Communicating will let you talk with an ally who will give you information and also open the locked door that will get you to the boss room. Wiretapping will let you intercept the enemy communiques. This will give you useful information, but each time you do you run the risk of being caught and ambushed by a knife wielding soldier and paratroopers. Since the ambush is relatively easy to defeat, it's wise to wiretap every chance you get. If you bring the wrong communicator you'll receive the message "ga·ga·ga·". | |||
|
|
||||
|
#2320
|
|||
|
I'm surprised Detoxx has the guts to post in RnF. His band of retards has been creating trainfest lawyerquest for years.
__________________
| ||
|
|
|||
![]() |
|
|