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  #221  
Old 12-26-2015, 03:50 PM
Jay F Kay Jay F Kay is offline
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I find it hard to believe someone would spend time on christmas crunching numbers on fungi drops, but there it is. You're sick, and you need help.
  #222  
Old 12-26-2015, 10:45 PM
Breaken Breaken is offline
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So you are considering the king to be the variable. I took the drops to be the variable. The drops are not iid, and if you are calculating the probability of the drops, you should consider the drops as the variable. Either way though, the CLT specifically mentions, a 'large' random sample (large number of kings) of random variables (drops).
  #223  
Old 12-26-2015, 10:55 PM
quido quido is offline
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Red and Yellow make Orange.

Bet you guys didn't know that.
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  #224  
Old 12-26-2015, 11:08 PM
Lojik Lojik is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Red and Yellow make Orange.

Bet you guys didn't know that.
Red and Blue makes Neckbeards
  #225  
Old 12-26-2015, 11:09 PM
quido quido is offline
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  #226  
Old 12-26-2015, 11:13 PM
Troubled Troubled is offline
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Did Borgias end for good btw?
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  #227  
Old 12-26-2015, 11:15 PM
quido quido is offline
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not sure - I watched 3 season but wasn't really immersed - pretty poor writing
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  #228  
Old 12-27-2015, 12:53 AM
Raev Raev is offline
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Quote:
Originally Posted by Breaken [You must be logged in to view images. Log in or Register.]
So you are considering the king to be the variable. I took the drops to be the variable. The drops are not iid, and if you are calculating the probability of the drops, you should consider the drops as the variable. Either way though, the CLT specifically mentions, a 'large' random sample (large number of kings) of random variables (drops).
I don't quite understand what you mean by the drops vs the king as the choice of the random variable. The multinomial distribution seems very natural to me as it mimics how the loot table works. Are you suggesting that it is better to model it with three separate boolean variables, i.e. P(Tunic), P(Robe), and P(Staff)? Even here, I don't see why each variable would not be IID wrt other instances of itself, and I would think CLT would apply just fine. In other words, the average number of tunics per king should approach the mean and have a gaussian distribution even though the event itself is a discrete 0/1.

P.S. Jeremy, where's my 1M pp
  #229  
Old 12-27-2015, 11:18 AM
Breaken Breaken is offline
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Quote:
Are you suggesting that it is better to model it with three separate boolean variables, i.e. P(Tunic), P(Robe), and P(Staff)?
That's exactly what I was saying, except to me they are just discrete variables. [You must be logged in to view images. Log in or Register.] If you look at the "the average number of tunics per king", I guess I can agree with you. If you are saying, the probability that a tunic will drop, then I would say they are not identical because the probability of the different items is different.
  #230  
Old 01-13-2016, 09:51 PM
Eccezan Eccezan is offline
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Didn't understand any references, unfunny 0/10 would not watch again
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