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#221
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2) Come on. You can't honestly believe that FFA mobs being less clustered is anything but a massive advantage to the bigger guilds already putting in the time. It'd force round the clock tracking for almost every mob and produce more competition for smaller FFA mobs. 3) I must have missed the part where 1200+ logging on during peak hours is terrible for the server. The population is somehow increasing as the content becomes more stale. You're hiding behind fancy words instead of looking at things objectively. | |||
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#222
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Without altering the code in an absurdly non-classic way, the only other solution is an absurdly non-classic set of rules governing the raid scene. Experiencing classic EverQuest as it actually was back in '99 - '01 is out of the question. Those days are over. | |||
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#223
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The difference between the ideologies of the policy is the same as the difference reflected in C vs. R play style. The fact that we have the current agreement in place, forged by all parties (C and R), is a boon....and the fact that we all scrutinize it and want to make it better - for the life of the server and general population - is overall a good thing.
__________________
Anichek Dudeki
Officer, Guild Relations Bregan D'Aerth | |||
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#224
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__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||||
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#225
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I was just generalizing, the golems in Trak's lair, for instance, shouldn't leave their master, especially when he's under attack. Giants should go to Naggy, All of Inny's minions should assist Inny and so on, make all encounters like CT, only take it a step further and make it so that mobs in raid zones can't be kited. Force guilds to kill every damn wurm to PD, now that is earning your pixels.
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#227
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All of a sudden there's a huge issue with COTH ducking now that TMO isn't winning 60-70% of contested FFA mobs all of a sudden? You think you're David Stern/Adam Silver when you're really just Roger Goodell. You want to act like your little band aids are "best for everyone" when there's really no good will or equity built up to believe you. The current system allows for any amount of immersion a guild / player may want to attempt. What can be any better than that? | |||
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#230
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You're right; what we have now IS a better policy than what the server had before. The point is that it can be improved. Class C and Class R should never interact in a raid environment. The interaction between the two has invariably devolved to the same extreme tactics that Class C employs. This is unfair to Class R. If TMO isn't getting FFA kills now, how would the elimination of that bracket help TMO? Half of the old FFA mobs would be Class R, and the other half is still facing the same competition that had been previously denying us those mobs as before. With the same level of competition for half the resources, explain to me how I'm being self-interested here. I find it interesting that every time this discussion comes up, someone just has to chime in with "you're only doing this NOW because it benefits you." How many consistently themed posts from 2012 will I have to dig up before what I'm saying is motivated by something other than convenience? Even if I were strictly self-interested, try arguing the policy itself as opposed to the merits of the individuals suggesting it. If I suggested that water is wet would you throw the same fit?
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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