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  #221  
Old 01-08-2014, 10:24 AM
Rhambuk Rhambuk is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Alt armies were bought with plat.

The people who sold that alt army for plat sold the plat for real money.
so you're saying the alt army has been sold off and there isn't a raid ready char at every raid mob right now?

That's a huge plus!
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  #222  
Old 01-08-2014, 10:31 AM
kotton05 kotton05 is offline
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Originally Posted by Aaron [You must be logged in to view images. Log in or Register.]
New raid scene was fun for the one night it lasted.

Oh well.
that wasn't a raid scene
  #223  
Old 01-08-2014, 10:31 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
If you don't like PVP, why is tier1 shoving it on the rest of the server? You realize this competition against other humans (players) for "fastest jav in the west" is player vs. player? On the blue server, competition should be "player vs. environment", regardless of how "old & stale" the environment is. That's the argument of casuals, PVP is for Red99, where you can turn around and attack that monk vying for "fastest jav in the west".
Because this is EQ> Go find a game with instances!
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  #224  
Old 01-08-2014, 10:35 AM
Daldaen Daldaen is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Sounds like every game without a pay-to-win option.

You should look for a game with a cash shop.
As PvE should be. But the meta-game 'competition' that blocks those without exorbitant amounts of free time from partaking in high-end PvE is stupid. People that want to compete for mobs need to get on red. Where true competition happens. Not camped out alt armies bought with platinum earned from cornering the market on specific gear. Or those who made 10 of their own level 60 alts**

Cash shops are the downfall of MMOs. I'm very depressed that they are viable business models for game making companies. Paying beyond the game / subscription with no limit just makes earning stuff in games far less enjoyable since someone who got out their credit card earned it 10x faster with all their double exp potions and shit.
  #225  
Old 01-08-2014, 10:45 AM
Autotune Autotune is offline
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Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
so you're saying the alt army has been sold off and there isn't a raid ready char at every raid mob right now?

That's a huge plus!
I didn't say anything about them selling off their alt army or where they parked them. I corrected the manner as to which the alt army was originally purchased. If you want to thank someone for alt-rolling TMO with an army, you should thank VD/IB and the rest of the server. Without them, it wouldn't have been possible.

Pretty sure that some/most of that alt army ended up banned though.
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  #226  
Old 01-08-2014, 10:52 AM
Babayaaga Babayaaga is offline
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Originally Posted by Arteker [You must be logged in to view images. Log in or Register.]
Actualy ravager u have a great point in that sense is a good idea , but there is alot of people who dont like pvp.

i mean i love everquest i love to raid but i love to group aswell and i love the sociala spects of the game.

if back in 2010 when i begin to test server there was a red server i would have probably attempt it (was guilded with alof of sullon zek ex pvpers). since there wasnt one i did attemp the only class i never played in live a necromancer.
I think it would be interesting to see, even if just for a brief period, exactly what would happen if we ported all of the pro-competition blue players on to red.
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  #227  
Old 01-08-2014, 10:52 AM
Autotune Autotune is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
As PvE should be. But the meta-game 'competition' that blocks those without exorbitant amounts of free time from partaking in high-end PvE is stupid. People that want to compete for mobs need to get on red. Where true competition happens. Not camped out alt armies bought with platinum earned from cornering the market on specific gear. Or those who made 10 of their own level 60 alts**

Cash shops are the downfall of MMOs. I'm very depressed that they are viable business models for game making companies. Paying beyond the game / subscription with no limit just makes earning stuff in games far less enjoyable since someone who got out their credit card earned it 10x faster with all their double exp potions and shit.
True competition doesn't even happen on red, anyone who even looks into that forum can see that.

People who advocate what you do is the reason instanced gaming was created. There are two different styles to playing EQ (non-pvp servers) without instances. You have the competitive style and the non-competitive style, neither are necessarily wrong or incorrect. However, what one side deems fun isn't for the other side and this is where we have the problem.

I personally don't like any raiding on p99 other than the repops and the occasional CT race/inny race (even a world dragon once or twice). I don't like alt armies, I don't like trak camping, I don't like rotating (VP was lame then), but I did it all for those few times it was enjoyable.

I did like training in VP, but that's a different thing... can't really call that "raiding".
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  #228  
Old 01-08-2014, 11:09 AM
Rhambuk Rhambuk is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
I didn't say anything about them selling off their alt army or where they parked them. I corrected the manner as to which the alt army was originally purchased. If you want to thank someone for alt-rolling TMO with an army, you should thank VD/IB and the rest of the server. Without them, it wouldn't have been possible.

Pretty sure that some/most of that alt army ended up banned though.
Gotcha
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  #229  
Old 01-08-2014, 11:14 AM
Raavak Raavak is offline
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Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
that wasn't a raid scene
Well, the raids formed and buffed! It was a raid scene without raids!
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  #230  
Old 01-08-2014, 11:20 AM
Raavak Raavak is offline
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Why doesn't the staff just make all boss mobs spawnable with some token the guild leader gets. The trigger mobs respawn in hours. The guildleader gets new tokens every so often to start raids. That way guilds can raid when and where and how often they want to. And there is little to no competition, training, monopolization... it seems like this is where we are headed anyway.

Then also have random FFA spawns... less than we have now but have them... so that there still is a little racing, a little competition, for those that want to take part.

All this mob sharing stuff is so Un-Classic already why not just completely change the way it all is done.

And for the tokens, it would be like Tier 1 tokens and Tier 2 tokens... your guild leader gets to choose which mobs to spawn them with. So you could do like 2 VSs in a week or 2 Traks, or 1 and 1 or whatever your guild wanted to do.
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Last edited by Raavak; 01-08-2014 at 11:29 AM..
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