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  #1  
Old 12-27-2013, 09:34 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
I would like to think that GMs would catch on quickly to prevent a guild splintering solely for the purpose of more mob attempts. There's a reason I haven't acknowledged bob guild in a post yet, they have to earn their spot for points - how I am sure we can decide as a server.

It could even be a time thing - a guild has to exist for 6 months before they can claim they want points for raid attempts, or some such rule.
Time to start buying up old guild tags, ho ho ho.
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Old 12-27-2013, 09:34 PM
radditsu radditsu is offline
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See I dont like a weighted number system for two reasons.

1. Almost all boss mobs drop epic pieces for someone.
2. The math gets all squirrelly and I got a broken finger and I dont want to do it!
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  #3  
Old 12-27-2013, 09:37 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
See I dont like a weighted number system for two reasons.

1. Almost all boss mobs drop epic pieces for someone.
2. The math gets all squirrelly and I got a broken finger and I dont want to do it!
With whokilledit and other raid timers on google docs, as a member of BDA you're well aware that there are people on this server fully capable and willing of maintaining such a system. The reality is a points system will be gamed in whatever way it is set up, especially if the number of points available to the entire server (whoever they choose to organize) vastly outstrips the amount of mobs available. The problem also being made worse by the fact that there's ~ 10 targets outside of VP worth contesting.
  #4  
Old 12-27-2013, 09:43 PM
radditsu radditsu is offline
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Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
With whokilledit and other raid timers on google docs, as a member of BDA you're well aware that there are people on this server fully capable and willing of maintaining such a system. The reality is a points system will be gamed in whatever way it is set up, especially if the number of points available to the entire server (whoever they choose to organize) vastly outstrips the amount of mobs available. The problem also being made worse by the fact that there's ~ 10 targets outside of VP worth contesting.
Ex bda and I guess ex FE!

This system as written gives 14 mobs nobody wold have got with our current fte system. The top still needs to work for mobs (which they SHOULD want to do.) The bottom gets more access and can build into the "elite l" tier.


The reason for no vp...as it stands now only 2 or 3 guilds tops can do it. Why should they get punished for more access...you dont have a chance to even kill them.
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  #5  
Old 12-27-2013, 09:39 PM
Yinikren Yinikren is offline
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But I already did the math Rad! [You must be logged in to view images. Log in or Register.] Clearly the server would have to agree on the cost per mob. Those numbers I just came up with can always be tweaked in our shiny raid forums.

Plus, you have to think about the future - Velious. We only have 19 raid mobs, counting Noble Dojorn and his loot train as one. VERROUS brings 58 mobs by my count, so point costs can be adjusted then when there's more mobs to go around. ST key piece mobs can be increased in price to prevent one guild taking all 5 a week. Things can always be adjusted based on what works.
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Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #6  
Old 12-27-2013, 09:43 PM
Tyym Tyym is offline
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I hate to remind you all that Classic Everquest prior to all the instancing and stupidfying of the game provided us an environment exactly as it is now. A population that of players where casual guilds outnumbered hardcore raiders 3 to 1 but with the raid guilds capturing 90% of the loot. It is what made the game fun. As I posted in another thread, if you want easy and everyone to be equal, play WoW. If you want to experience the high end:

1I hate to remind you all that Classic Everquest prior to all the instancing and stupidfying of the game provided us an environment exactly as it is now. A population that of players where casual guilds outnumbered hardcore raiders 3 to 1 but with the raid guilds capturing 90% of the loot. It is what made the game fun. As I posted in another thread, if you want easy and everyone to be equal, play WoW. If you want to experience the high end:

1 Apply to a guild already raiding this content
2 Build your guild to compete and get a full commitment from everyone in it.
  #7  
Old 12-27-2013, 09:44 PM
Yinikren Yinikren is offline
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They aren't punished for doing VP- they are paying to do those mobs instead of epic mobs or trak. They shouldn't get both.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #8  
Old 12-27-2013, 09:56 PM
radditsu radditsu is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
They aren't punished for doing VP- they are paying to do those mobs instead of epic mobs or trak. They shouldn't get both.
Explain. They did put a ton of effort in the key quests and the poopsocking for a tooth and the training. This system still rewards effort.

I am not married to the 220 out of 580 either. The concept is the point.
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  #9  
Old 12-27-2013, 10:00 PM
Tegellan Tegellan is offline
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Epics for everyone!
  #10  
Old 12-27-2013, 10:01 PM
radditsu radditsu is offline
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Quote:
Originally Posted by Sarius [You must be logged in to view images. Log in or Register.]
If they do not have to spend points on VP then they can just continue to lock down Trak and vs and cock-block epics
Vs is kinda boned unless you rotate it. Its an easy to get to mob.


If nobody has stuck a raid force in/near the bottom of seb you have a good a chance as anybody.


For once I am trying to not sound like a communist!
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Last edited by radditsu; 12-27-2013 at 10:02 PM.. Reason: I suck is why
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