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#1
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#2
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See I dont like a weighted number system for two reasons.
1. Almost all boss mobs drop epic pieces for someone. 2. The math gets all squirrelly and I got a broken finger and I dont want to do it!
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#3
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#4
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This system as written gives 14 mobs nobody wold have got with our current fte system. The top still needs to work for mobs (which they SHOULD want to do.) The bottom gets more access and can build into the "elite l" tier. The reason for no vp...as it stands now only 2 or 3 guilds tops can do it. Why should they get punished for more access...you dont have a chance to even kill them.
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#5
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But I already did the math Rad! [You must be logged in to view images. Log in or Register.] Clearly the server would have to agree on the cost per mob. Those numbers I just came up with can always be tweaked in our shiny raid forums.
Plus, you have to think about the future - Velious. We only have 19 raid mobs, counting Noble Dojorn and his loot train as one. VERROUS brings 58 mobs by my count, so point costs can be adjusted then when there's more mobs to go around. ST key piece mobs can be increased in price to prevent one guild taking all 5 a week. Things can always be adjusted based on what works.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#6
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I hate to remind you all that Classic Everquest prior to all the instancing and stupidfying of the game provided us an environment exactly as it is now. A population that of players where casual guilds outnumbered hardcore raiders 3 to 1 but with the raid guilds capturing 90% of the loot. It is what made the game fun. As I posted in another thread, if you want easy and everyone to be equal, play WoW. If you want to experience the high end:
1I hate to remind you all that Classic Everquest prior to all the instancing and stupidfying of the game provided us an environment exactly as it is now. A population that of players where casual guilds outnumbered hardcore raiders 3 to 1 but with the raid guilds capturing 90% of the loot. It is what made the game fun. As I posted in another thread, if you want easy and everyone to be equal, play WoW. If you want to experience the high end: 1 Apply to a guild already raiding this content 2 Build your guild to compete and get a full commitment from everyone in it. | ||
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#7
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They aren't punished for doing VP- they are paying to do those mobs instead of epic mobs or trak. They shouldn't get both.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#8
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I am not married to the 220 out of 580 either. The concept is the point.
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#9
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Epics for everyone!
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#10
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If nobody has stuck a raid force in/near the bottom of seb you have a good a chance as anybody. For once I am trying to not sound like a communist!
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![]() Tanrin,Rinat,Sprucewaynee | |||
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Last edited by radditsu; 12-27-2013 at 10:02 PM..
Reason: I suck is why
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