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#1
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NPC aggro is different here, so Giant tanking won't be possible.
First and foremost, NPCs will not hold aggro over players in melee range. Second, charm NPC gives threat to their charmer. Both of these make Giants not able to tank! However, this mechanic does make it so casters don't really have to worry about aggro. I'm pretty bad at explaining this (I've tried to a couple times to pals), but here goes: Say you have a warrior, an enchanter with a pet, a cleric, and a wizard. You engage a mob, lets say Vorash since he keeps the tank stunned a good deal of the fight. Let's say our warrior is literally permanently stunned in melee range. The charmed pet is whacking the fuck out of Vorash, the cleric is dropping CHeals left and right, and the wizard is dropping his load into Vorash too, but the warrior with 1 threat is still tanking. Why is this? Well, the pet is actually the one holding aggro here - Vorash just won't pick another target until a PC passes the pet in hate. But, since Vorash will not attack the pet with a PC in melee range, the warrior is effectively tanking despite having 1 threat. (This is how Liia and I do Vorash, btw!) You can use this to your advantage to slow/debuff mobs without worrying about dying or moving the mob.
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#2
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blah blah, it's all your fault, no it's all your fault, no it's all your fault, no it's all your fault ad infinitum.
No, it's all of you. | ||
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#3
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gotta love the director's cut audio commentary on fraps
srsly ? rofl "yeah they trained us you don't see it but i say so" Also the people saying that velious is gonna fix it all are the same people that said kunark was gonna fix the raid scene in classic because more mobs. i mean yeah thanks, we can all have a shot at phinigel now..
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BLUE: Jarnauga Winterfell - Barbarian Shaman of The Tribunal
GREEN: Ineluki - Human Shadow Knight of Inoruuk ![]() lulz | ||
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Last edited by Jarnauga; 11-09-2013 at 11:24 AM..
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#4
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Jarn , from now on, because of your sig, I am going to ask you for Spirit of the Wolf.
Everytime [You must be logged in to view images. Log in or Register.]
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Let go of what doesn't make you happy. -- going to try to listen to my own advice. See you around but on break for now. 01/31/2016 Told you IB was pieces of shit.
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#5
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#6
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I skimmed through a bit while trying not to throw up watching those luclin models.
This 'wiped' rule is new to me but I like it. We raced Taken once and they turned in a pearl with a monk who promptly FDed for 20 minutes. So despite the fact that our raid force mobilized first, we didn't engage. A rule like that is kind of silly IMO. From BDA's perspective the relevant part was probably the earlier 'action' which wasn't on the fraps. The fraps does show feared BDA members training themselves with two more giants on the Ragefire engage contrary to Chest. Nizzler was off dying on his own. I still don't know how they managed to wipe to Ragefire + two giants with 10-12 people. I suppose they all had rez effects and low mana/hp . . . but still. Ultimately I think this is yet another example of how EQ "competition" sucks: the game mechanics just don't support two raid forces in the same zone very well.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#7
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It's pretty easy to wipe to Ragefire with 10-12. Especially if you're not all 60s decked out with resist gear, clicky root nets / heals, strings etc. The ae will destroy your buffs if your only clicky is jboots.
I honestly did not realize how overpowering root nets were until situations like this came up where nets can negate adds near instanteously.
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#9
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#10
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