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#221
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Basically you get home from work at 5pm and play till 10pm and sometime in between you may see a server message that says "Trak will spawn in 30 minutes!" Then may the best muster guild win.
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#222
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#223
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If people would stop lobbying for changes simply because it benefits them one week, and instead if the GMs would buy into the fact that certain actions are wrong and not-classic and instead fix them for the server as a whole, I think we would be a lot better off. What we currently have is the people that created bullshit like Variance and blessed things such as VP-training and DA-stalling openly stating things like this: Quote:
Wait, no that didn't happen. Sorry. As long as the people making the rules and calling the shots are under the assumption that all of this non-classic garbage is somehow good for the server/them then it's going to continue. If the entire playerbase and not just the one guild it benefits given the current week would come out and say: "This stuff is stupid and is not a classic mechanic please fix it" I think they would be a lot more liable to actually listen/care. The problem is that some people have ADAPTED to these rules and are good at them, so they don't want to change them (a few persons withstanding) until they stop benefiting from them. Personally, I just want the mechanics to be classic, regardless of whether or not it means the playerbase has to sit at a mobs spawnpoint and wait for a known spawntime and fight it out for FTE. It shouldn't matter who is benefiting from the current system one week to the next, it should be looked at in a "how did it work during classic EQ" sense. The truth is that until all parties involved want it to change, and the guides/gms/devs/admins come to their senses and realize that FTE tagging, DA stalling, VP-training, batphoning, and every other single thing that is not-classic is a detriment to the playerbase/server at large, things are going to remain the same. Glad you're fine with it for now though. [You must be logged in to view images. Log in or Register.]
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#224
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I hate you all so much.
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#225
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Now if you mean that the monks truck it there when they see the message and FD. How is truck it not a race?
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#226
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Scheduled spawns aren't going to be the answer, variance is probably necessary at this point.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#227
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#228
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players want repops
admins promised long ago tinfoil hats incoming
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#229
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If the question is "How can we make the raidscene fun and engaging for all?" then no it is not the answer. If it is "How can we sculpt a raidscene that funnels up to one guild dominating content?" then it is not the answer. If the question is "How can we make the mechanics as classic as possible?" then it's the ONLY answer. Unfortunately, the truth is that some people would rather not play with classic mechanics. We would rather bitch and moan and make threads such as this talking about how raiding sucks everytime we're snubbed by one of the rules or feel cheated, based on how we're feeling at the moment. At least if stuff was classic complaints could be met with "deal with it, it's classic". Now it feels like they're met with "deal with it, some of us enjoy it for the time being". It's sad.
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#230
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I think I speak for most when I say that I was a kid when I played classic. I had no real responsibilities besides going to school. Most P99'ers wanna relive classic but don't have the classic amount of time to put in. That's what this server is all about right? Relive the classic experience? Why not make it easier to do so since we're adults now with other things to do.
EDIT: And that could start with a message saying that "X mob has spawned" (previous post)
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