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#1
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yeah we know you have no lives and love the camping. stfu | |||
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#2
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#3
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This thread delivers. Well worth the time invested. Supreme though, you need to consolidate.
Oh yeah, LOL @ the people who think it's not +/-48.
__________________
Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | ||
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Last edited by girth; 07-25-2010 at 07:27 AM..
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#4
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AFKing in a zone does not require a poopsock.
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#5
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sorry mister G13, i think you consumed too much of your self ... calling camping mobs a strategy makes me laugh ... its like saying: standing in the line in a supermarket is my super strategy to get food, i am quite the hunter arent it?
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
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#6
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Answer = Nothing Keep on believing that "camping mobs" and "poopsocking" is like "standing in line at a supermarket". That's far from the case, but you wouldn't know that would you? All of you people claiming to have a better solution still don't get it. Eq is a very flawed game, especially classic. You can create FTE/FFA rules. It won't change a damn thing. The guilds that want it more than you do will mobilize far in advance and be absolutely prepared for when the mob spawns. That is the inevitable conclusion to non instanced content, especially when it's literally 5 raid mobs a week with a variance. It's obvious you don't understand this which is why your guild doesn't accomplish anything here. The raid scene is what it is. Certain guilds mobilize and prepare for raid mobs way in advance. You either adapt to the situation, or you move your carebear guild over to EZ server. Your choice. | |||
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#7
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#8
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and nobody is vouching for a straight rotation, many of us actually want to track and mobilize. Stuff that actually requires this "effort." Currently the only way of killing a dragon/god is to sit on the spawn for 4-5 days at a time or have a raid force in there and role call or 30min timer on a guild. it's worked twice for us against DA, but it still doesn't work as a system. When a guild mobilizes and gets into a zone within 15mins of a spawn and has to contend with a guild who's been doing nothing at all the past 4 days and still gets the first shot is unfair, it's not right and quite simply shouldn't be happening. | |||
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Last edited by Skope; 07-25-2010 at 09:33 AM..
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#9
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and oh ... we outsmart your poopsocking ... we dont participate in useless shit like that =)
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
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Last edited by Uaellaen; 07-25-2010 at 09:38 AM..
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#10
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Server vs server competition is what I enjoyed in classic, not the BS that is going on here. Consistently waiting in line for days to beat the snot out of some poor bastard dragon before he even realizes he just spawned makes yall champions imo. 99 needs a server split or 2 to breed some healthy competition and community support for the high end guilds instead of half the server fighting each other over scraps. Do it now and let the other 2 servers catch up before Kunark and things would be drastically different. There is no other method that will make a difference, regardless of the ruleset it will be the same drama with different methods. | |||
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Last edited by Allizia; 07-25-2010 at 10:09 AM..
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