![]() |
|
|
|
#1
|
||||
|
Quote:
Why not instead of QQing camp the TD raft next Faydedar? Why not snipe one of the Thursday mobs that will inevitably have overlap? Why not camp out all your guys by TT for severilous and log in when we engage? Why not camp out a few groups by Trak and ninja log in on top of us? Half our raid will prolly be AFK @ any given point etc. Why not wait in Hate for us next Inny and snipe us as we port in, where you can do a shit load of damage even with 2/3 the numbers? Why not camp on top of the port in house of Hate where you can rain us etc., before we have any clue wtf is going on? Why not camp alts or mains on top the naggy wall by Ragefire which you can use gflux to get up to and rain us or what not as our melees run in circles unable to do shit? Why not use those 1000 wands you camp to pell our clerics / tanks etc., as we engage mobs? Why not camp out a force by SF/OT zone line before we engage Talendor and come in on engage? Why not get a spy in Fear to find out when we start CT DT cycle, then zone your raid in and sit on top of our camp spot picking us off as we log back in? Why not camp the OT boat on Thursday raid pop day where we form up? There's an infinite amount of ways you could disrupt everything our guild does and stop us from effectively killing mobs, force us to not engage, move mob spawn timers further back until they get placed on friendlier times for your guild [aka 2am+], and lower morale. Instead, you will just continue to QQ all over the fucking place. Whereas the brave of us back in the day would do everything in our power to stop Nihilum from getting one nagafen for days with four to five people, you QQ you can't do anything with 25+. Ya mmmmk.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
|
|
||||
|
#2
|
||||||
|
Quote:
__________________
Quote:
Quote:
| |||||
|
|
||||||
|
#3
|
||||
|
Quote:
People have stuck around in Azrael longer than most other guilds... if not all the other guilds if you count Full Retard as being the same guild. It shouldn't be such a large task for 10-15 members to organize from a guild and do something constructive without Andis/Lite. All you need to do is have someone step up and call out targets. | |||
|
|
||||
|
#4
|
|||
|
^ too long didnt read since was posted by HB
| ||
|
|
|||
|
#5
|
|||
|
I mean I dunno dude, you can bash me all you want, but when I was in FF I helped stop Nihilum for three days from killing Nagafen, with some admittedly underhanded tactics to delay and some legit. I did everything within my ability to stop them during the 7pm-10pm hours when almost no FF were online. When you guys did log on, we weren't sitting around counting numbers and QQing, we rushed them and went for it. You know what happened? Success. Where is that from Azrael? MIA
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
|
|
|||
|
#6
|
|||
|
nihilum has double the numbers it had over a year ago
A year ago in solb for a week, FF crushed Nihilum with EVEN numbers sometimes we had a tad less Now you have close to 40 people on during raid day - and you expect people to contest? Like I said you guys are like Smeagol, trying to hold his precious (pixels) ... instead of giving the server a chance, you are STILL openly recruiting and thus hurting this server even more. | ||
|
|
|||
|
#7
|
||||
|
Quote:
As far as Freez goes, you can say whatever you want about me, but there wouldn't even be an Azrael had I not come back to the box and tried to make VV into an actual guild and powerlevel / gear half of the people rather than let it turn into another Samwise flake fest. There's plenty of things I'd prolly have done differently, such as boot a lot more people who weren't going to put the team in front of the individual, but you live and you learn.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
|
|
||||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
||||
|
Quote:
I agree with you that Nihilum doesn't have enough people for the optimum PvE roster. It is more than any other guild but as far as PvE goes you need more, especially when Velious comes around. The population really isn't big enough for a second guild to get a fair share of the new flow of people. Nihilum isn't going to be less competitive to let others catch up. Yes it would be better for the server if you could get 150 competitive players to agree to split up in even teams of 3 but how can anyone in their right mind think this is possible. People want to be the best and will do whatever. People will try to get an edge in fear that others will take advantage if they don't, etc. You can't expect Nihilum to not be competitive. Its the same as the scenario where you can share a punishment with a friend or rat them out so they have a worse punishment and you get off free. You can't expect red99 to not be full of rats. The server needs enough people to where Nihilum members would start getting annoyed at how big they are and the people at the bottom not getting gear. This would eventually lead to a new guild being created that could take some players from Nihilum or even have some members from Nihlium split up and make another guild. Right now they are sitting at a pretty good number for Kunark and have the right number show up with no over flow. You can't expect players to make the server good on their own, it has to happen naturally. That needs to happen with a larger population over level 50. That may be impossible to ask for a game made in 1999 on a pvp server. There are countless threads that have been going on since the server started about ways to increase population. It all comes back to attracting more players. Red99 needs peak hours to have 300 people logged in so that 150 of them are most likely level 50+ and competing. Until then Nihilum will continue to dominate. | |||
|
|
||||
|
#10
|
||||
|
Quote:
I dont think theres a large pool of people willing to be bored to death playing a 12 year old game to tap into, more pvp / less ridic xp death penalty = more fun = more people People like me who never played on a blue server back on live cant see themselves playing EQ with no pvp (Although ill admit i did on blue just for the wtf nostalgy factor which dried out after a while) and thats basically what this server is. Thats where the solution is, to make the pvp fun by removing xp loss. There just isnt a whole lot to do in EQ to warrant this extreme pvp hindrance. Fight over camps, contest raid mobs, thats all there is to EQ. The problem isnt this guild is doing this or that, the root cause is the ruleset | |||
|
Last edited by Tradesonred; 04-09-2013 at 05:50 PM..
|
|
|||
![]() |
|
|