Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #1  
Old 09-13-2022, 11:58 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,116
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Who is going to complete heal the 7-8k pet?

Beyond that, when charm does break who is going to impressively blast heal the ench and stun the pet?

Shaman and necro heal over times stack. Their healing potential is impressive but notably lacks emergency blast heal potential and … again … who is going to complete heal the massive hp enchanter pet? Or are you going to torpor the pet repeatedly killing its dps … and still barely make more than 17-25% dent (at best unless you have a really good high level pet) in its health per full torpor.
Since you haven't been in the discussion, you missed the part where you can level a pocket cleric to CH a pet if you really want that in-between pulls. You only need a level 39 cleric for CH.

An Enchanter can control their own Charm Breaks just fine, a Cleric isn't necessary. Enchanters can solo quite well with Charmed pets.

In an Enchanter/Shaman/Mage/Necro composition, tactics would change a bit. You would use a lower level slow on a mob so they simply don't do a lot of damage. Then the Necro heals will be just fine for keeping the pet up during combat. CH is best for when you are just killing mobs without slow. Tagar's insects costs 125 mana for a 50% slow. That is a very manageable mana cost for the Shaman, and the Enchanter/Shaman could even alternate to further save on mana.

The Shaman can also just slow tank if the group prefers that. This composition has four pets, and is easily doing 200 DPS just with the four pets.

On harder camps like Fungi King, plenty of trio comps don't have Clerics at all, and they kill King just fine with Torpor as the primary healing. On those kinds of mobs the DPS reduction doesn't matter as much because you will still never get an extra cycle of the mob. Saving 40 seconds on Fungi King would still require you to camp him for for something like 20 hours for you to get another spawn.
Last edited by DeathsSilkyMist; 09-13-2022 at 12:03 PM..
Reply With Quote
  #2  
Old 09-13-2022, 06:57 PM
Toxigen Toxigen is offline
Banned


Join Date: Jan 2021
Posts: 4,776
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Since you haven't been in the discussion, you missed the part where you can level a pocket cleric to CH a pet if you really want that in-between pulls. You only need a level 39 cleric for CH.

An Enchanter can control their own Charm Breaks just fine, a Cleric isn't necessary. Enchanters can solo quite well with Charmed pets.

In an Enchanter/Shaman/Mage/Necro composition, tactics would change a bit. You would use a lower level slow on a mob so they simply don't do a lot of damage. Then the Necro heals will be just fine for keeping the pet up during combat. CH is best for when you are just killing mobs without slow. Tagar's insects costs 125 mana for a 50% slow. That is a very manageable mana cost for the Shaman, and the Enchanter/Shaman could even alternate to further save on mana.

godamn you're impossible

literally everything you said there is either flat out wrong or just plain stupid

Reply With Quote
  #3  
Old 09-13-2022, 10:57 AM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default

Lol I take how many days off this forum and this is still going on?

Lol plsnoban love your new signature

And toxigen your avatar inspired me to watch No Country For Old Men this weekend
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #4  
Old 09-13-2022, 11:07 AM
PlsNoBan PlsNoBan is offline
Fire Giant


Join Date: Jul 2018
Posts: 815
Default

Lol. I don't even have words for this one.
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
Reply With Quote
  #5  
Old 09-13-2022, 11:40 AM
Chortles Snortles Chortles Snortles is offline
Banned


Join Date: Aug 2019
Posts: 914
Default

This is the song that doesn't end
Yes, it goes on and on, my friends
Some people started singing it not knowing what it was
And they′ll continue singing it forever just because
Reply With Quote
  #6  
Old 09-13-2022, 11:52 AM
Vexenu Vexenu is online now
Planar Protector


Join Date: Feb 2012
Posts: 1,206
Default

At around page 800, DSM is going to admit that the major utility his Shaman brings is SoWing the group before they zone into Seb.
Reply With Quote
  #7  
Old 09-13-2022, 12:03 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default

So now our 4 man caster group has a pocket cleric to swap in between pulls to heal the pet …

[You must be logged in to view images. Log in or Register.]

#movethegoalposts
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Last edited by Troxx; 09-13-2022 at 12:06 PM..
Reply With Quote
  #8  
Old 09-13-2022, 12:04 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,116
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
So now our 4 man caster group has a pocket cleric to swap in between pulls to heal the pet …
OP never said you couldn't have a pocket cleric. I am not sure why people keep thinking this is not a possible route to take. Between four people it would be trivial to level a cleric to 39. It is pretty common for people to make pocket clerics on P99.
Reply With Quote
  #9  
Old 09-13-2022, 12:08 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default

Lol you keep doing whatever mental gymnastics it takes for you to rationalize putting a shaman in the group.

You have sunk to depths of “low” in the intervening time that I didn’t think possible.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #10  
Old 09-13-2022, 12:10 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,116
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Lol you keep doing whatever mental gymnastics it takes for you to rationalize putting a shaman in the group.

You have sunk to depths of “low” in the intervening time that I didn’t think possible.
More trolling, and still no valid arguments.

Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
I think since my post is general, then there was never a goalpost to begin with.
OP agrees I am not moving the goalposts, since his post was general. There is nothing that says you can't have a pocket cleric.

Since we seem to be assuming the players are experienced, I see no reason why a pocket cleric is a difficult thing to use.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:51 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.