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View Poll Results: Are you happy with an 8 level pvp range
Yes 75 41.44%
No (Post your suggested level difference) 106 58.56%
Voters: 181. You may not vote on this poll

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  #211  
Old 10-21-2011, 12:33 PM
Macken Macken is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
Red99 is not going to focus on pvp
Nice one.
  #212  
Old 10-21-2011, 12:38 PM
Macken Macken is offline
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Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
The objective is not TO KILL, the objective is to play Everquest, If you want TO KILL, try Quake. .
Keep 'em coming
  #213  
Old 10-21-2011, 12:40 PM
Macken Macken is offline
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Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
1999 rallos was not a 24/7 death match, I was there.
No kidding? They restricted when you could actually pvp on a pvp server and there wasn't much pvp going on?

You don't say.
  #214  
Old 10-21-2011, 02:37 PM
Null Null is offline
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Macken,

You didn't really answer my question, or if you did answer it I couldn't read between the trolling enough to pick it out. So if I miss anything you wanted answered, please try and reform the question as plain as possible.

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Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Null,
The answer to that would be obvious to anyone who has pvp'd longer than 12 months. Do you have any pvp experience? What exactly are your credentials?
Played EQ from late classic until whatever expansion came 5-6 years later on TZ. I remember being aggravated because the PvP part of the game was generally an afterthought and many changes were made for the sake of PvE that crippled PvP eventually. I then worked and eventually ran the highest populated eqemu pvp server (I think ever?)....

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Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
I told you and your staff on VZTZ that pvp rules where counter productive and a misallocation of resources. Half a year later you quit over it and so did every other GM. Even Sirken finally figured it out and had enough guts to get rid of anti-pvp rules.

Do you really need another History lesson?
...we then held that population for the most part until the staff imploded because the person hosting our server (only when his girlfriend didn't need the power outlet for her hair drier) refused to stop interacting with our population in less than professional ways. At that point I quit and the server changed hands. Most of the code on the server that I had contributed was removed out of spite, and the server eventually died.

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Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Why must the staff continue to push non-classic and unwanted changes catered to the exact segment of the population that isn't attracted to pvp, while alienating those who are your exact target population?
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Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
This is a pvp server yes? Everyone is expected to be over age 5 yes? On a game where the object is to KILL, we aren't going to coddle those who cry that they are being killed yes?
If you are talking about PvP Range (since that was what the question was about in the first place) then there is no consensus on what range to go with. I know you want FFA, others want anything between +/-4 and +/-8. This dynamic system is a compromise.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Is it safe to say if you had left well enough alone and just flipped the pvp switch that we would all be closer to the precious?
This is the only question you have in this huge post that doesn't have some sort of snide/douchie/trolling comment in it. I think that is because you are just impatient and need your PvP fix. I really doubt you have any serious issues with the dynamic system outside of the time you perceive it will take work the bugs out of it. It's cool, I get it and I think its great that you are this excited about the server.

To answer your question though:

For just the level range? Sure.

For everything else? No.
Last edited by Null; 10-21-2011 at 02:44 PM..
  #215  
Old 10-21-2011, 03:14 PM
Melveny Melveny is offline
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Gotta love Gronkus..... He probably has a pretty mean gaming machine from all the donations.

Null is the man, hard working and dedicated. I spent countless nights with him and Pika testing out patches / game changes. I don't know why you guys keep calling him out and bad mouthing him, he is provided us what we want, EQ pvp. Show some respect and stop being a douch. It is not hard to voice a concern or complain in a appropriate manner w/ o being an asshat or trolling.
  #216  
Old 10-21-2011, 03:27 PM
Macken Macken is offline
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Understood.

You aren't going to find many if any people who know more about making it easier on staff to administer pvp policies.

I am merely advocating a no-nonsense, pvp-centric common sense approach.

The more rules you make, the more you will hate GMing, or the more you will shit on the GM's and the more the population will hate you/them. I fully believe that if you are being honest with yourself, you already know this if only from experience. You really need to streamline this anti-pvp on a pvp server nonsense, and cut it to a minimum, or better yet, cut it out altogether for the enjoyment of all.

The more players find themselves in situations where you have tied their hands and refused to give them a chance to resolve their issues under their own power, the more unhappy your playerbase will become. Guess who's number they will be dialing when they all finally figure this out? I'll give you a hint - Not mine. Heres another clue: what do you think the players will do when they find themselves in a situation where you have refused to let them pvp out of it? Take a ride on Reading Railroad. If you pass go, collect $200. I am assuming you are wise enough to already know all of this. Is your intention to allow training? If not... well you might want to rethink.

The players who are advocating any different are confused and do not even understand the consequences of their advocacy. If you look closely at who they are, they are obscure no-names from yesteryear who have wrongly believed all these years that they had any real effect either way on their servers.

I was right when i told you to get rid of anti-pvp rules on VZTZ and of course I am right again now.

If you are as qualified as you would like for us to believe, I shouldn't have to explain any of this to you. You should already know it.

You can continue to wrongly meddle in pvp affairs, but you will not be the only one to pay the price.

And yes, let's be clear. I am excited about your sever, and if allowed, I will play. At least until it becomes clear that it isn't a pvp server, and I will begin to look for the real pvp server like everyone else.
  #217  
Old 10-21-2011, 03:30 PM
Softcore PK Softcore PK is offline
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8 level range is hardly limiting :/
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  #218  
Old 10-21-2011, 03:32 PM
Softcore PK Softcore PK is offline
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I have a question or two for Null.

How is the dynamic system going? Do the bugs seem easy enough to work out? Will it be ready to go at launch, do you think?
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  #219  
Old 10-21-2011, 03:33 PM
Melveny Melveny is offline
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I like that "If allows" part, maybe take it under consideration.

Moral of your post, make your own server.

Moral of my post, stop posting douch bag troll comments involving monopoly or other board game or troll references you can come up with.

Server isn't even live and I have already been exposed to like 12+ TLDR posts from you Macken. Chillax.
  #220  
Old 10-21-2011, 03:42 PM
juicedsixfo juicedsixfo is offline
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Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
This is a pvp server yes? Everyone is expected to be over age 5 yes? On a game where the object is to KILL, we aren't going to coddle those who cry that they are being killed yes?
That may be your object, but it's not everyone's. For most of us, it's just good ol' classic EQ with PvP enabled. It's just about having the ability to PvP and not needing lists and shit, and being able to settle disputes in game. Just by choosing to play on a PvP server you are making a commitment to PvP. Everyone will defend themselves, but not everyone is a PK per se either.
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