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#211
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That said, why not just implement a /toggle switch to satisfy all who play P99? And as far as classic is concerned, EQ only became "unclassic" when they started with WoW and other modern MMO ideas like bazaar, PoK knowledge books and mercenaries. The updated graphics certainly didn't affect the game play. | |||
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#212
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#213
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__________________
Bhear Ghrillz - Level 51 Druid - Dial A Port | Oggre - Level 44 Warrior | Revenance Vampirus - Level 40 Necromancer | Mottley Crue - Level 30 Rogue | Renovatio - Level 3 Cleric | Abradolf Lincler - Level 42 Cleric | Drowning - Level 40 Enchanter | Oradan Omnipotent - Level 57 Magician | Chubbz Zilla - Level 52 Monk - Scaled Brotherhood - Bhear Ghrillz - Level 51 Druid - Dial A Port
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#214
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#215
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#216
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__________________
Bhear Ghrillz - Level 51 Druid - Dial A Port | Oggre - Level 44 Warrior | Revenance Vampirus - Level 40 Necromancer | Mottley Crue - Level 30 Rogue | Renovatio - Level 3 Cleric | Abradolf Lincler - Level 42 Cleric | Drowning - Level 40 Enchanter | Oradan Omnipotent - Level 57 Magician | Chubbz Zilla - Level 52 Monk - Scaled Brotherhood - Bhear Ghrillz - Level 51 Druid - Dial A Port
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#217
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Actually, I remember someone saying that some of the Luclin race models are either bigger/smaller than the classic models, which would have an effect on the areas that said races can traverse. So there are more than purely aesthetic reasons behind dev intervention here.
On the topic of player reasoning, who cares? Most people are just aspergering out about what they look like in game to other people. Not worth discussing. | ||
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Last edited by paulgiamatti; 05-22-2015 at 04:17 PM..
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#218
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#219
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It's certainly testable. If it were an issue, then height would be also - if the Luclin gnome is slightly taller than the classic gnome, for instance, you'd be able to jump up to areas you wouldn't normally be able to if you were using the classic model.
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Last edited by paulgiamatti; 05-22-2015 at 05:04 PM..
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#220
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__________________
Dunare 53 Paladin| Dunkar 54 Druid | Zhex 39 Enchanter
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