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  #1  
Old 05-30-2014, 01:54 PM
lite lite is offline
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Default Variance

Variance is the best thing to continue server growth. Zerging is too convenient in a non variance server. Variance allows for smaller crews to have an opportunity by placing emphasis of the target they see as most important. Azrael continued to promote variance in order to deter zerg mode even when they were at top and controlling every pixel at its 168th hour. Simulated repops was an interesting concept but an overall failure since rogean has to trigger it each time and subsequently we've gone months without one. The man is busy and has a lot going on, understandable.

Anyways, you'll still catch my black ass in VP every sunday, where numbers aren't everything and warm bodies can actually hinder you. PS , this sunday I will be out of town, enjoy =/
  #2  
Old 05-30-2014, 02:12 PM
Nirgon Nirgon is offline
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Stop gearing Nilly apps for Velious bro
  #3  
Old 05-30-2014, 02:37 PM
Gaanon Gaanon is offline
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Lite isn't the leader of Red Dawn I know you're a stupid fuck that only played here briefly and was bad then.
  #4  
Old 05-30-2014, 02:43 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Gaanon [You must be logged in to view images. Log in or Register.]
Lite isn't the leader of Red Dawn I know you're a stupid fuck that only played here briefly and was bad then.
Ah yes that old spark, trolling the variance threads

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Quote:
Originally Posted by citizen1080 [You must be logged in to view images. Log in or Register.]
Variance is the worst possible thing you could implement to help a smaller guild. You obviously have not played on blue.

Funny how Bob and I try to save you from yourself.
  #5  
Old 05-30-2014, 03:34 PM
Buhbuh Buhbuh is offline
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Lite, I've told you before that I don't think you're the best leader for Azrael. I'm sure you disagree, obviously. But I think it's an appropriate way to start a constructive criticism.

Nihilum was probably in the worst shape it had ever been in with that Diablo 3 exodus. During that time Azrael had the better class makeup, and arguably better geared characters overall against the largely Red Dawn apps/ maybe eight veteran Nihilum members. You can argue that point all you want, and I'm sure most people would like to (the inherent assumption is that when you see a Nihilum tag, they're better geared and that's just the way it is).

I don't mean to discredit the strides Azrael made during that time. You controlled everything for a good month and a half. Good job.

But once again, Nihilum pushed back and met you with a response. They adapted, as they always have during Azrael's short stints.

And for a minute, it almost seemed like you were working on your own response in order to fight back. You met our 50 with your 50. Here's where the criticism comes in.

You don't want to adapt to those standards. You are only willing to go so far as a guild. You patently disagree with large numbers, because you don't want to invest the time to build up thirty new players. With the exception of maybe Brobb, Sektor, and a few others (notably people not even from your guild originally), your guild is not consistently generous to new players.

I love being an underdog in this game, but you make your guild fail. There's only two options, though. And because I disagree with the way you lead (mostly because I can lead a guild better and know this), it leaves one option left (as far as raiding goes).

You're not an inviting guild for new players. You never were. That's the kind of environment your guild creates. Obviously, you've got a few new players here and there that fit right into your clique (Chipp, Edward), and they'll disagree about being inviting, but on the whole you've been pretty terrible at recruiting and retaining new players. You and your own officers have stated publicly that you don't like 80% of the people now in your guild and part of the zerg you're forced to create, which is basically the quickest way to sabotage yourself.

Red Dawn was a great third option, but Heartbrand pretty much single-handedly ended that by naively revealing his (not so much the rest of the guild's) intentions to you. He over-extended, and it helped the guild crumble. It surely left a lot of sour taste in people's mouths, and I'm sure Lewis, now a part of your guild, can tell you. I hadn't spent a single DKP, and that goes for a lot of other people in that guild. I gave a T staff away to someone I knew would be Azrael if we failed as a guild. You yourself found me at Verix almost every day, and I farmed over 50 of them to try and push RD as a viable third option in VP. The point is that your guild doesn't do shit like that. They don't go four months spending all their plat and doing shit for other people, not asking for anything in return.

So basically what it comes down to is: how will variance help you?

Nihilum has shown consistently that they adapt and do what is necessary to keep their spot at the top. Azrael, for the most part, has shown that they lack the tenacity.

I'm not saying this to make it a pissing contest. It's just my honest assessment of both guilds. I'm sure even an outsider could see that without ever having played here. You can't keep looking for ways to make it more fair for your guild when you're not willing to go far enough to make things happen. Stop asking for changes to the server based on your incompetency as a guild leader. It's been three weeks since your reign, and you're already back to the boards. Try harder in game.



TLDR; adapt, learn, and don't put boundaries on the lengths you're willing to go as a guild.
  #6  
Old 05-30-2014, 03:41 PM
lite lite is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
It's been three weeks since your reign, and you're already back to the boards. Try harder in game
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not really... I didn't like the way things worked even when we were winning. Even Tune said he was down with variance during this time period and said he'd talk to the other leaders of Nihilum, even vaporize was discussing it with me.
Last edited by lite; 05-30-2014 at 03:49 PM..
  #7  
Old 05-30-2014, 03:44 PM
hivemind hivemind is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
So basically what it comes down to is: how will variance help you?
You're actually wrong. It doesn't come down to how will variance help Lite, or Lite's guild or Nihilum or Nizzar or you. (Who are you?) This thread is about how variance will help the server, independent of how many guilds are on it or what those guilds names are. Nearly the entirety of your post was subjective, or in the case of the text quoted above, quite simply wrong.

Unfortunately, Buhbuh, you are not an anomaly on this server. In fact, there are a lot of people who have a similarly discolored perspective about the server and have a difficult (perhaps impossible(?)) time framing potential server changes in an unbiased, theoretical sense.

Again, it's **NOT** how variance will help Lite, Nizzar, either of their guilds or the members thereof. It is how variance will help THE SERVER BE MORE COMPETITIVE. And if you are unsure of that, then I encourage you to read my TLDR of a post. Mostly for an exercise in literacy, but also in hopes of developing some critical thinking skills.
  #8  
Old 05-30-2014, 03:55 PM
lite lite is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
So basically what it comes down to is: how will variance help you?
It will help everyone because all targets are no longer conveniently lined up in a small time slot that one massive force can easily be present for. Instead smaller versions of said force will have to compete for them at spontaneous times. Then the smaller crews of the server can start working their way into the battlefield. All fights being locked down into a small time slot will only allow for one type of guild. Being a huge guild shouldn't be the only enjoyable play mode.
Last edited by lite; 05-30-2014 at 03:58 PM..
  #9  
Old 05-30-2014, 02:40 PM
citizen1080 citizen1080 is offline
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Variance is the worst possible thing you could implement to help a smaller guild. You obviously have not played on blue.
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  #10  
Old 05-30-2014, 02:42 PM
quido quido is offline
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Quote:
Originally Posted by citizen1080 [You must be logged in to view images. Log in or Register.]
Variance is the worst possible thing you could implement to help a smaller guild. You obviously have not played on blue.
It's a bit different on red, Bob. Think about it.
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