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#2121
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#2122
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#2124
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Criticizing Velious is easy on hindsight.
At the time, it was a massive and innovative new world. Instead of single zones with single bosses, you had the idea of an "end zone" with lots of bosses. (Granted VP already was that, but on live most raiding guilds did not get to VP until after Velious was released.) Additionally, faction became a vital part of gameplay, even if it was not perfectly implemented. Criticizing Velious is just demonstrating either a) you are a dunce or b) you were still in 4th grade when it came out.
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go go go
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#2125
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When does Blue99 get Luclin again?
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#2126
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#2127
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I would put velious just a tick above Kunark. Luclin was the single worst thing that ever happened to EQ.
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#2128
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Luclin is one of the most immersive open-world experiences outside of Kunark in classic EQ. It had more soul than Velious, partly as a result of being the most ambitious expac in EQ history from the itemization to the world design. You can tell people were actually working on it, and people cared about creating a full experience. I.E. it wasn't a pile of snow shit. As I said earlier, if DN, PoG, and PoM were done correctly and DN was Sebilis 2.0 I'd edge it out over Kunark. There are just too many wasted zones in Velious. Crystal Caverns should have been bumped to Lowerguk status with the itemization to back it up, wasted level 30 zone with cringe-inducing drops. The development just wasn't there. It could have been great, but fell short due to lack of manpower and going over the design docs. It didn't get the same love as Kunark and Luclin. I could go on, but I think that's sufficient to put Sadre Spinegnawer and yourself on check. The lack of complete design and polish in Velious, along with glaring flaws, keeps it a peg below Kunark in my book, and apparently JCR and Kushie's book too.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#2129
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I have fond memories of fighting the Creator in Ssra for the first time with a small force and beating him after being terrified about the fact we couldn't pull him and didn't know what other special properties he may have (Curses). When we killed a dragon, well it was just another shitty dragon in a long line of shitty dragons. Loot piņata zones get boring. Ssra brought the real heat and real mobs with real identities.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#2130
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most people who say classic was the best prob never even played past PoP.
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