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  #201  
Old 06-15-2010, 05:10 PM
Yoite Yoite is offline
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you can kill trash in the planes whenever you want far as i know, the trash drops the armor.

trash repops on 8hour timer i think? or 12?
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  #202  
Old 06-15-2010, 05:53 PM
rioisk rioisk is offline
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1) Auto-logout is a nice idea after a certain time AFK (20-30 minutes?). This would make it so people can't AFK to keep the required 15 in zone to call raid targets. It would also have a side benefit of people not being able to AFK camp named mobs (fishbone earring *cough*)

2) Simulated patch days once a week for an all-pop would be VERY nice solution. This would make it so guilds would know exactly when to expect pops and they can race to the spawn points. This does, unfortunately, benefit large guilds who can go after multiple targets at once and will likely cause problem with multiple guilds camping out at certain spawn points.

3) Rotation system will not work, the 24-hour a day no-jobers won't agree. They need their EQ fix.


I think the real problem is lack of content in general.
  #203  
Old 06-15-2010, 06:04 PM
G13 G13 is offline
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Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
You, me and the rest of both of our guilds know you started the big sit. Last week was just the first week we kicked your ass at it.

I hate the big sit. Mobilizing for a race is one of my favorite things in this game.
Obviously you're still clueless how the chess game is being played
Last edited by G13; 06-15-2010 at 06:06 PM..
  #204  
Old 06-15-2010, 06:44 PM
Skope Skope is offline
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I don't understand why people are complaining about the current state of raiding -- at least those of you in IB/DA -- but won't push for an FFA with a small rule set, like no stealing mobs, no training and first to engage gets the first shot. It would solve a LOT of the inherent problems within the current rules yet still allow those who are dedicated to do just as well as they have been doing thus far (hell, even better actually). Instead it's been about 10 pages of bickering and flaming and finger-pointing with no solutions. As i said before, i'm tired of having my friends list shortened because of a stubborn few and watching dirtbags join and drop just so you can keep up your numbers.
  #205  
Old 06-15-2010, 07:01 PM
Deric Deric is offline
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If people want to sit at a location for days on end to get their pixels you won't be able to stop them. I'm surprised there has been no amendment to the rules that would allow for multiple raid forces to camp and simply have them /random if mob pops between those present.

If anything this would detour guilds from camping(for the full 5 days) as they would not be guaranteed the mob regardless of how long they sit there.
  #206  
Old 06-15-2010, 07:23 PM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
I don't understand why people are complaining about the current state of raiding -- at least those of you in IB/DA -- but won't push for an FFA with a small rule set, like no stealing mobs, no training and first to engage gets the first shot. It would solve a LOT of the inherent problems within the current rules yet still allow those who are dedicated to do just as well as they have been doing thus far (hell, even better actually). Instead it's been about 10 pages of bickering and flaming and finger-pointing with no solutions. As i said before, i'm tired of having my friends list shortened because of a stubborn few and watching dirtbags join and drop just so you can keep up your numbers.
To the best of my knowledge, IB has wanted FFA since before I started playing on the server. It's my understanding that the staff wants a more structured situation, but that's from hearsay and rumors; I've never communicated directly with any member of the staff about it.
  #207  
Old 06-15-2010, 07:28 PM
astarothel astarothel is offline
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Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
1) Auto-logout is a nice idea after a certain time AFK (20-30 minutes?). This would make it so people can't AFK to keep the required 15 in zone to call raid targets. It would also have a side benefit of people not being able to AFK camp named mobs (fishbone earring *cough*)
Yeah. No. If I am camping a mob that has a 22 minute timer, I will not be tabbed in for 21 of those 22 minutes. Gonna have to be way longer than standard repop times there, broski.
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  #208  
Old 06-15-2010, 07:28 PM
Otto Otto is offline
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Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
To the best of my knowledge, IB has wanted FFA since before I started playing on the server. It's my understanding that the staff wants a more structured situation, but that's from hearsay and rumors; I've never communicated directly with any member of the staff about it.
All true, but it is not hearsay and rumors.

Wenai and Aeolwind have specifically stated that the FFA kind of raid environment will not exist here. To the boards as well as myself
  #209  
Old 06-15-2010, 07:39 PM
Kinamur1999 Kinamur1999 is offline
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Quote:
Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
Yeah. No. If I am camping a mob that has a 22 minute timer, I will not be tabbed in for 21 of those 22 minutes. Gonna have to be way longer than standard repop times there, broski.

Tabbed in okay, but completely afk i have to disagree with.

Your character being online doesn't mean dick to me, if 10 of your 15 force has been afk at work for the past 8 hours thats not part of your 15 imo. Thats bullshit.

How can you claim that you have a 15 player force ready for the boss when it pops when you really only have 5. I'm sorry if people feel they deserve a mob for being logged in for most of the timer but if you aren't there, how the fuck can you claim it?
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  #210  
Old 06-15-2010, 07:41 PM
Skope Skope is offline
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Just a few rules implemented so there's no real bad blood between guilds and it doesn't get out of hand, something like I stated before:

No trains
No Stealing of pulls/mobs
First to engage gets a shot without outside interference.

Should allow for guilds to clear/camp/track or whatever strategy they would like but still enough as to keep them from getting at each others' throats because of accusations of unfair play.
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