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| View Poll Results: Is variance still needed? | |||
| Yes, it promotes "competition" |
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75 | 29.18% |
| No, its an unneccesary non-classic time sink |
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182 | 70.82% |
| Voters: 257. You may not vote on this poll | |||
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#1
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Option a doesnt encourage camping more than option B does. and if by god, a guild wants to camp a dragon for 7 days, i bow down to you. Quote:
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I linked a site for a hacking program? i dont know of any. You want to know where Divinity stands, and I think I speak for my whole guild when I say we support the spawn variance. It may not be the 100% perfect solution, but it's the best of the above 3 options.[/QUOTE] If variance is what you guys support, i appreciate the feedback. Thank you Divinity. Mythoxxus | |||||
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#2
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QQ on this thread: |----------------------X--|
pewpew on this thread: |--X----------------------| become a better guild and stop blaming others for your own shortcomings. You've gotten your ass handed to you on this thread by GMs as well as other guilds, and instead of going back and saying "ok guys we need to work better as a unit, let's practice this and this" you continue to whine. Our guild decided a long time ago that we were going to grind you whiney assholes into the ground, and already most of your douchebaggy leadership has done the whole "i'm gonna play another game i never liked that one anyways" thing. You should too.
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Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | ||
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#3
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#4
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And no, I haven't accused all those guilds of hacking, any more than I accuse Trans of hacking. I was stating the possibility and trying to elicit a GM response. Thank you for setting me straight Rogean. | |||
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#5
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Every guild should have a PR guy like Trimm here. Makes Divinity look much better than the rest of the guild, where every member is spewing one bad thing out after the other.
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#6
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I only read up to like page 6 honestly. Some pretty funny stuff in here.
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The spawn variance wasn't added until February 5, 2010, so there was discussion on the matter. Daydrem didn't make a post regarding the rotation on the main forums until January 30, 2010. I was hoping to have the system in place before it became an issue. From past discussions on the forums it seemed like people wanted both fairness and competition and the GM staff wants a system where we don't have to babysit. Aside from a few situations, we haven't had to do much of that so it seems like a success thus far. Quote:
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I don't know how the guilds are operating under the variance. But if every guild just has a bunch of trackers in every zone and as soon as something spawns everyone just rushes to assemble then there are going to be people getting left out a lot. The best thing to do would be to just raid the plane with the target you want. Whether it is Draco, CT, Inny... whatever. Just plan better. | ||||||||||
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Last edited by Wenai; 03-18-2010 at 08:47 AM..
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#7
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When Allizia and I were asked to come to an agreement on rules, one was NEVER come to. We could not agree on what to do because the GMs would not allow us to try the first to engage classic ruleset. For some reason in Wenai's mind, one that I'll never understand, the act of sitting near the spawn point of a raid mob entitles you to a free shot at said raid mob. This is not how it was on my server, nor many of my fellow guild member's servers. However, since we had been asked to try to make some of our own rules we came up with an idea of what we would follow, and we said we would try it out. After two-three weeks of trying it, my guild and I agreed that it was absurd and anything short of a classic raid scene is just stupid. Then, Five days before the next raid target would spawn, I contacted Allizia and informed him that we were going to try the classic raid style. He did not protest. At least, not to me. As we found out 5 days later during that infamous naggy raid, the GMs had gotten wind of us deciding to try the new raid system and stopped it before it could happen. It was then that the server's rotation system was implemented. As far as me trying to force your hands, of course I did that. It was time for there to be either a classic, no holds barred raid environment, or for the GMs to make their call and force their views on what raiding should be like. Having a GM Enforced raid system is ridiculous. I said that at the beginning, I'm still saying that now over a month after the rotation was lifted, and I will continue to say and think it until it is gone (which we all know it won't be, so I'll just stay disgruntled about that because this server is too good to pass up over that one issue). Once again, it comes down to the fact that we wanted a competitive, classic environment from the beginning, and other people either didn't want that or had a different (read: wrong) view of that. [You must be logged in to view images. Log in or Register.] | |||
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Last edited by Otto; 03-18-2010 at 01:16 PM..
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#8
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Deano, I was 46 when rotation started... Yep.
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#9
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I find it personally offensive when Im being called a hacker by Dukat when I spent countless of sleepless hours camping raid targets for my guild.
Dukat, your a piece of shit in my books man. | ||
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#10
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Thank you <Transcendence>, for continuing the QQ.
This was an awesome way to wake up!! I'm roffling soooo fucking hard! GTG for a bit, I'll be back later. Also, great post Wrei!
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