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View Poll Results: Yes or No to the proposal | |||
Yes |
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41 | 50.62% |
No |
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40 | 49.38% |
Voters: 81. You may not vote on this poll |
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#201
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![]() I also love URN. Cross guild collaboration, makes the camp healthier, and all the farm crews + castle already do it to some extent anyway. It also doesn't remove content from the game, and allows people who actually play the game to earn a big quest reward. It also doesn't require a forums thread, PMs to CSR, even the discord bot has been open sourced.
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#202
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![]() Berbax.
You are such a sanctimonius arse. You try to sound all benevolent and patient with those you believe to be below you (everyone). Someone totally discredits your suggestion and you repeat the same dull witted faff and then thank them for their input. I mean really? Put your submission forward. Let it stand on its own. Shut the hell up with the REPEATED same shit. I look forward to you "Thanking me for my input" and repeating some twaddle about making it fair for all <yawn>, sorry. So solo away. Kill any mobs you can. Rare drops in EQ suck. Poopsockers will win. The devs here dont care about your feelz. Nobody does. Didnt vote. You suck. Jesus Haytch Christ. | ||
#203
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#204
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You know.. the things not in the public eye where your "unbiased" image matters. | |||
#205
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![]() Nobody with any form of social antenna is gonna say the discord post and the private tells read the same way. As usual, real progress will be made in-game by people with large networks who just decide to do something instead of wannabe-soloists running to staff to get their way.
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#206
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#207
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It has been a good solution on our end. Although I'm not 100% sure all the minor differences between their ruleset and ours. | |||
#208
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#209
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Brool/Aedriel/Karuran — 01/24/2023 11:36 AM Here is a list of the rules for the U.R.N Community. This is an evolving post that will continue to grow to best suit the groups needs. I reserve the right to make changes at any time in order to keep things fair if things get confusing. Always open to your input to make things better! Lets keep this channel comment free for clarity. Post ideas in member chat or msg me personally �� 1) To claim the camp and begin URNING dkp/hours you need to clear the pather plus Two golem. Be sure to remain active....especially if others are watching! 2) There is a maximum of 4 players that can be URNING dkp/hours at the camp at a time. In special cases, some additional members may be allowed for short overlaps or to secure a DS kill when the comp may not be ideal. 3) The person with the highest hours/dkp has loot rights to the Urn. If the group is full, the person with Urn rights may still come to camp to loot even though they might night be URNING dkp at that time. Ideally we can have a system where we can loot for people and MQ to them when they are not there, but for now.....it is best you are at the DS kill whenever possible. 4) Be kind to each other. This is often a long camp so use the opportunity to make connections. Do your best to be kind to opposing groups -- even if they don't particularly deserve it. 5) When camp is full, post in Camp Rep List to notify the group you are available. If there is less than 4 people at the camp, you are always welcome to join and start URNING. 6) Once you URN your URN your dkp/time drops to zero and you may start URNING more the next time the group secures camp. Everyone elses DKP carries over until everyone gets their URN. 7) You may use the URN as you please once you have URNED it. Use. Sell. Or Split amongst group. I will be working on different incentive systems for this as it is more complex. 8) Notifying people when you need a rep at camp is crucial, if you know you re going to leave, start looking for a rep within group whenever possible. Use "@Here" in member chat if there are not already people waiting in camp rep list. 9) On DS kill, you must be in voice, even if you are not able to speak. This is especially crucial with smaller groups 2-3 people, as she can kill quite easily with her dots. The last thing we want to do is camp it all day just to hand it over to someone. 10) Do not start the camp so early that we are unable to provide reps or reasonably hold camp. If that becomes an issue, you won't be awarded dkp/hours for that time. This is a tricky thing to balance as it depends on reasonable availability of group along with the start times of our competitors. Just be mindful that you re not taking advantage of this and just logging hours randomly. | |||
Last edited by berbax; 08-09-2024 at 10:13 AM..
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#210
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You're right that it's not a communal act to consult server staff and make a post, but he then appeals to the community, which is a communal act. He then proposes that the whole p99 community can share an element of game content instead of it being held down by a few guilds, allowed by current server and camp rules, which as with any other rules in this game can be subject to change. Am I supposed to think this is a heinous act? That I am being deceived by this wolf in sheep's clothing? How dare he? Come on my guy, you're throwing vitriol here and it's not looking good. I can see reasons for why people wouldn't wish for change and that's fine although I do think a considerable number are doing so for anything but altruistic reasons. And that's ultimately how it's going to be for most part. People who have something to lose, will say no. People who have something to gain will say yes. | |||
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