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  #1  
Old 03-23-2023, 07:12 AM
Fammaden Fammaden is offline
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Originally Posted by DeliciousHalflings [You must be logged in to view images. Log in or Register.]
Shouldn't remove legacy items. Period. Some of them offer so much of an advantage that it's genuinely unfair to people who don't want to cheat via account sharing to not be able to get one. It eventually only became tolerable once most of the items became pure novelty (Manastone is useful up until after PoP, if you knew how to make full use of it)

There's already so many changes to p99 to compensate for the uncontrollable shitty behavior from the community (variant timers, quakes, having to actually have GM enforced raiding rules, etc) that leaving in some things that will only add to the server population because people WILL play just to be able to farm one themselves. Same with Guise, Rubi, LR armor, etc.

Lotta people don't have the time to even make it to the appropriate level to farm the items themselves before they're removed. Things like legacy items only favor people like myself who work from home on their own schedule and can play as many hours a day as they want.
Or just don't have legacy items at all. The point has been made that lots of servers in the classic era opened up after the items had been removed already. The legacy camps cause a ton of problems and greed and shit behavior in the community and impacts server culture so hard. Keep them out of green 2.0 and add them back in for 3.0 maybe.

But I know this isn't happening, so best we can hope for is a revamp of the /list system.
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  #2  
Old 03-23-2023, 03:46 PM
DeliciousHalflings DeliciousHalflings is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Or just don't have legacy items at all. The point has been made that lots of servers in the classic era opened up after the items had been removed already. The legacy camps cause a ton of problems and greed and shit behavior in the community and impacts server culture so hard. Keep them out of green 2.0 and add them back in for 3.0 maybe.

But I know this isn't happening, so best we can hope for is a revamp of the /list system.
Leaving them in > not having them at all. Leaving them adds more things for people to camp at endgame, rather than more bottlenecking for other camps. There is no benefit to taking them out. It's p99. There is no actual discipline for people who fuck around. There's gonna be camp problems whether they're left in or not.
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  #3  
Old 03-23-2023, 08:35 PM
cd288 cd288 is offline
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Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Or just don't have legacy items at all. The point has been made that lots of servers in the classic era opened up after the items had been removed already. The legacy camps cause a ton of problems and greed and shit behavior in the community and impacts server culture so hard. Keep them out of green 2.0 and add them back in for 3.0 maybe.

But I know this isn't happening, so best we can hope for is a revamp of the /list system.
The point about server openings is nonsensical. If that’s the argument we’re going with then Green 2.0 should just start a couple months before velious.
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  #4  
Old 03-22-2023, 03:59 PM
drackgon drackgon is offline
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I am sad I am just now seeing this post from Naala, I will have to think on this some and post some helpful info. But Naala OP is very spot on.

One quick tidbit, and this sounds odd coming from an SK main.. Avoid Hybrids(bards are probably ok) if you can. It sucks but if you like playing with your friends, your going to hold them back. That Xp hit is huge, I had to play tons of extra hours to keep up with those I loved to lvl with. Tanking whites/yellow/red in Banded/Bronze is not a solid viable strat. Plus in long run Warriors are soooo much more needed come Kunark/velious. SK/Pally become add tanks, and mana pools for Enc to mana tap....

Will say SK/Pally are fun to play though!
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Mama Vinelsier Lepermesiah Server 1st 60 Grave Lord(And only The Grave Lord)//Resilak 50 Monk//Tenchi Masaki 50 Wizard//Jaskieer 48 Bard// Heeheehee Teeheehee 57 Mage// Belll Cranel 50 Monkdrackgon 54 rogue, Cuddlezzz 60 shaman
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  #5  
Old 03-22-2023, 04:20 PM
socialist socialist is offline
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Quote:
Originally Posted by drackgon [You must be logged in to view images. Log in or Register.]
I am sad I am just now seeing this post from Naala, I will have to think on this some and post some helpful info. But Naala OP is very spot on.

One quick tidbit, and this sounds odd coming from an SK main.. Avoid Hybrids(bards are probably ok) if you can. It sucks but if you like playing with your friends, your going to hold them back. That Xp hit is huge, I had to play tons of extra hours to keep up with those I loved to lvl with. Tanking whites/yellow/red in Banded/Bronze is not a solid viable strat. Plus in long run Warriors are soooo much more needed come Kunark/velious. SK/Pally become add tanks, and mana pools for Enc to mana tap....

Will say SK/Pally are fun to play though!
The class XP penalty is sort of divided across the group, so it really becomes a single-digit percentage. Doesn't really matter much. Considering how vastly superior hybrids are as tanks in leveling content, I'd always take a knight over a warrior. Warriors really are absolute trash outside of raids, and doubly so before they even get high-end weapons with good ratios and proper aggro procs.

Tanking in banded/bronze is just a matter of not foolishly insisting on leveling off of red mobs on a fresh server. That's a player problem.
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  #6  
Old 03-22-2023, 04:33 PM
drackgon drackgon is offline
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Quote:
Originally Posted by socialist [You must be logged in to view images. Log in or Register.]
The class XP penalty is sort of divided across the group, so it really becomes a single-digit percentage. Doesn't really matter much. Considering how vastly superior hybrids are as tanks in leveling content, I'd always take a knight over a warrior. Warriors really are absolute trash outside of raids, and doubly so before they even get high-end weapons with good ratios and proper aggro procs.

Tanking in banded/bronze is just a matter of not foolishly insisting on leveling off of red mobs on a fresh server. That's a player problem.
The Xp is split between the group, hence your going to force them to lvl way slower, and the amount of times I would be in a 6 man group with say a bard or ranger. Those groups got awful xp. I 100% agree Knights crap all over warriors in Classic and in groups. But if your goal is to play with friends when you can, they are probably going to out lvl you unless you 100% play the same times. I spent tons and tons of hours soloing to make sure I kept up with my friends. But again at least SK could solo[You must be logged in to view images. Log in or Register.] a 60% xp hit vs a 10% int caster or 0% druid/shmmy/cleric. Its nearly impossible to keep up.

Lol tanked to 50 in bronze minus like 4 pieces, fighting whites/yellows/red it's doable just not done by the average player. Which again Avg player meaning 80% of p99 player base.
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Mama Vinelsier Lepermesiah Server 1st 60 Grave Lord(And only The Grave Lord)//Resilak 50 Monk//Tenchi Masaki 50 Wizard//Jaskieer 48 Bard// Heeheehee Teeheehee 57 Mage// Belll Cranel 50 Monkdrackgon 54 rogue, Cuddlezzz 60 shaman
RIP<Gathered Might>
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  #7  
Old 03-22-2023, 07:12 PM
socialist socialist is offline
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It isn't "way slower," it's like 7% less for the group. It isn't even noticeable unless there's like 3-4 hybrids in the group.
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  #8  
Old 03-23-2023, 03:58 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by socialist [You must be logged in to view images. Log in or Register.]
It isn't "way slower," it's like 7% less for the group. It isn't even noticeable unless there's like 3-4 hybrids in the group.
And even then the main reason it is slower is because that is 3-4 less pets doing npc dmg instead of PCs using 6/22 weapons unhasted with only 100 str.
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  #9  
Old 03-23-2023, 07:09 AM
Fammaden Fammaden is offline
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My experience was that a group would invite a bard, a paladin, or an SK but they would have second thoughts on a troll/ogre unless they were thirsty for a tank. But most avoided rangers like the plague, and adding a second hybrid was not ideal to most.

But really the penalty is primarily only punishing to the person leveling the hybrid. And even then I'd be ok considering it up to level 50, but leveling 51+ after Kunark with a 40% penalty is BRUTAL, and the penalty stays in for a long ass time. Its there for all of Kunark and into Velious I believe, fuck that.

More power to the people leveling bards and rangers for Velious raiding efforts but it won't be me.
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  #10  
Old 03-23-2023, 05:48 PM
Fammaden Fammaden is offline
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Yeah to be fair its hard to get in a group as a rogue too for that reason.
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