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  #1  
Old 10-18-2019, 08:45 AM
Deathrydar Deathrydar is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Not sure if this is the right thread for it, but is the severe, sudden clip plane during rainstorms intended and classic? Walking around qeynos newbie yard, rain effectively sets your far clip to minimum. I went into a damn sewer so that I could see better.
It's because of the sky. There is a file on these forums to fix it, but I don't know where it is. I am sure they are going to roll it out to everyone before launch!
  #2  
Old 10-18-2019, 08:46 AM
magusfire24 magusfire24 is offline
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https://www.project1999.com/forums/a...3&d=1571189453



sky fix
  #3  
Old 10-18-2019, 10:55 AM
Jimjam Jimjam is offline
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My lantern loses its glow each time i get it wet. Is this bug or feature?
  #4  
Old 10-18-2019, 11:25 AM
Nirgon Nirgon is offline
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Ok well, candle is like my garage flood light tho

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It should barely light up character. If we can't control light source radius in time, I'd remove the light source from candle and firebeetle eye. Lightstone and GLS (and magic items I guess, but some have completely faint light source light candle where others were brighter) can give a bigger ring like the above, sure.

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Nektulos should be pitch black like the EC/Nek zoneline area - humans should be completely in the dark.


Here's the entrance to Nek from EC for comparison which is literally perfect:

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Corpses shouldnt be giving light sources at all if possible.
  #5  
Old 10-18-2019, 11:29 AM
Deathrydar Deathrydar is offline
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I agree with you on the corpses and they are aware of it and trying to fix it. Disagree with your candle comment. They look as though they should in my opinion.
  #6  
Old 10-18-2019, 11:47 AM
Tyronius of Midnight Tyronius of Midnight is offline
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I posted this a few pages back but this is what the candle should do.

https://youtu.be/imKqvKmDHtg?t=29
  #7  
Old 10-18-2019, 03:40 PM
Cen Cen is offline
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Quote:
Originally Posted by Tyronius of Midnight [You must be logged in to view images. Log in or Register.]
I posted this a few pages back but this is what the candle should do.

https://youtu.be/imKqvKmDHtg?t=29
Now thats the classic blindness I remember. Its not as insanely harsh as the new P99 one, you can still barely manage to see things ;p
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  #8  
Old 10-18-2019, 04:21 PM
Danth Danth is offline
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Indeed, Everfrost (presumably other 'snow' zones?) is still completely black during the darkest part of the night (in-game, roughly between 9PM to 4 AM), even with latest files posted in thread. Some of the other "fog" style zones, such as misty thicket, look good so it seems to be glitchy on a per-zone basis. Contrast it to the video Tyronius posted and the problem should be immediately apparent.

West freeport tunnels are quite dark and rather difficult to traverse with the newbie candle (appropriate, that thing should be quite bad) however the interior tiles/nodes seem to work well enough in that the tunnels are well-lit and easily traveled if the user has at least a torch or small lantern. Both of these items are of trivial cost for even a level 1 player and can therefore be regarded as a nonissue.

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  #9  
Old 10-18-2019, 11:50 AM
Telin Telin is offline
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Many of the light sources are too bright and they light the terrain in a perfect sphere when Advanced lighting is on. We are looking into ways of toning it down.
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  #10  
Old 10-18-2019, 11:53 AM
Nirgon Nirgon is offline
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Human can see in Nek at night without vision spell, I think it's cuz of sky blueness so not sure if you can turn it off on a per zone basis

The candle SS as it appears vs in game is way diff but Telin knows
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