Quote:
Originally Posted by Phenyo
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This would get old real quick
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I posted before they should increase the loot of each boss to drop 4 or 5 pieces per kill, but the bosses should all be rooted in place and the adds should leash to the boss if not killed, therefore forcing the bosses to be killed in their lairs after clearing to them, as the devs intended. The idea should be to ensure you get the same amount of loot for the same amount of time put in, but you do it killing significantly fewer bosses. Bonus, you get rid of all the stupid giant trains that always end up resulting in players getting killed accidentally, and 90% of your raid staring at a wall while the pullers do all the work.
If that would get old real quick, what are we even doing playing EQ?