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#201
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__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#202
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#203
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This allows guilds to have raid forces simultaneously camped at multiple raid locations. A new server, WITH CHARDOK AE PULLING NERFED TO NONVIABILITY, would be ideal. | |||
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#204
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They didn't have 8 or 10 or 12 level 60s to feed like many players here do. These people not only want all of their alts geared in BIS Velious gear, but they care equally as much about ensuring that other people never get said gear themselves. Something about "exclusivity" is what I usually hear people mumble. Sadly it seems like people on live, back in the year 2000, cared less about this "exclusivity" than people on p99 do today. And I played on a fucking pvp server during live so competition for pve gear (that allowed you to subsequently dominate in pvp) was even more intense than most blue servers at the time. | |||
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Last edited by ManuelThePopStar; 12-09-2015 at 01:00 PM..
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#205
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We can block MQing while we're at it. Camp your own JBoots.
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#206
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-Core-Riot-
-The Untz Factory- -Awakened- -Taken-Taken II- "I may not agree with what you say, but to your death I will defend your right to say it." "If the freedom of speech is taken away then dumb and silent we may be led, like sheep to the slaughter." "To be able to think freely, a man must be certain that no consequence will follow whatever he writes." CromCruach on Blue - Aurgelmirx on Green | |||
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#207
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#209
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Sim Repops. Sim Repops. Sim Repops.
Reduced Variance. Reduced Variance. Reduced Variance. Make the mobs overlap, multiple spawns at once and herpderping over each other for the one mob in window is not going to happen. Going after a secondary target instead will be the favored option for almost every guild when two are spawning Simultaneously.
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#210
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4 years of Kunark along with two years of a steady Chardok AOE machine (essentially created by the neckbeards who wanted their guild to "win" and lock out everybody else) has bloated the top end of this server beyond all repair. All the comments about "classic" guilds are right on...even people who paid for two Gold accounts were spending a pretty penny to play EQ, someone with 10 lvl 60 alts was not only impossible from a time standpoint but also from a financial standpoint.
The server has nowhere to go and there's way too many 60s. Chardok AOE from a mechanic standpoint is "classic" but it really has negatively affected the server. It would be easier to nerf Chardok AOE than this two years + of Lawyerquest culture. It is currently beyond all repair. So much of "classic" EQ was the adventure and "difficulty" of making it to 60, not coming over from another MMO and plvling your alts to 60 as fast as possible so you can be Mr. Cool on Teamspeak, which by the way also didn't really exist back then. 100 people in a VOIP program in 2001??? Come on now people. Elaborate guild forums and DKP counters? Not "classic" at all. With the appropriate level distribution, patch repops, lack of variance, and non-zerg guilds, "classic" EQ didn't NEED instances. The metagame here has completely changed EQ and has turned it into a miserable experience. This metagame DKP and raid attendance % ripped from MMOs that came years later changes the game drastically. Most players on this server can't even really "play" EQ. At all. Its sad really. | ||
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