Project 1999

Go Back   Project 1999 > Red Community > Red Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 09-12-2014, 09:57 AM
Not_Kazowi Not_Kazowi is offline
Planar Protector

Not_Kazowi's Avatar

Join Date: Sep 2011
Location: Dallas, Texas
Posts: 1,473
Send a message via AIM to Not_Kazowi
Default

Quote:
Originally Posted by XiakenjaTZ [You must be logged in to view images. Log in or Register.]
Also you being from Highland Park going to SMU and now working for your Dad calling out someone like that is super hypocritical on your part.

Rockem
LOL what? How is that even a connection and who ever said I worked for my dad? You went to SMU too, so what are you trying to say?

Nice to see you take a comment over your elf sim post to real life, who needs to grow up?

I made a comment about your post being beta because you act like you guys were bullied for years and stuck around dealing with it until the principle expelled them.

You and azrael need a grip on reality
__________________
  #2  
Old 09-11-2014, 06:21 PM
Tassador Tassador is offline
Planar Protector


Join Date: Oct 2011
Posts: 3,903
Default

Toxic scum red feels like Iraq after sadam was removed.
  #3  
Old 09-11-2014, 06:31 PM
XiakenjaTZ XiakenjaTZ is offline
Sarnak


Join Date: Jun 2011
Posts: 395
Default

meow
  #4  
Old 09-11-2014, 06:32 PM
Dacuk Dacuk is offline
Sarnak


Join Date: Oct 2011
Location: NYC
Posts: 457
Default

Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]

- Keep it civil both in-game and on the forums. This will not only benefit the raid scene, but server population in general. Controlling your members who want to spam /ooc, shit up the forums, grief people on twinks, etc. will keep more newbies interested in leveling up to join us at the endgame.

It's time to become men about it pals.
hmm seems like this is definitely unrealistic with this crew considering every other post in this thread is people trolling about other people's RL shit lawl.
  #5  
Old 09-11-2014, 06:35 PM
Colgate Colgate is offline
Banned


Join Date: Mar 2013
Posts: 6,145
Default

ya seems like people from both sides can't contain their assburgers
  #6  
Old 09-11-2014, 06:36 PM
Zalaerian Zalaerian is offline
Planar Protector

Zalaerian's Avatar

Join Date: Nov 2010
Location: Pittsburgh PA
Posts: 1,067
Default

I'm civil
__________________
Ksah <Empire>
  #7  
Old 09-11-2014, 07:02 PM
LostCause LostCause is offline
Fire Giant

LostCause's Avatar

Join Date: Jan 2014
Posts: 801
Default

manlet manchilds.
  #8  
Old 09-11-2014, 07:10 PM
Heyitsme Heyitsme is offline
Kobold


Join Date: Apr 2014
Posts: 160
Default

I thought colgate's op was pretty reasonable

escalated quickly though
  #9  
Old 09-11-2014, 07:20 PM
Farzo Farzo is offline
Banned


Join Date: Mar 2014
Posts: 1,289
Default

Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
With guilds like Holocaust, Blaze, and Eternal Light starting to field 15+ members regularly for raids and each guild continuing recruitment, it is only a short matter of time until there will be competition over the end game raid mobs. I am proposing the following things to keep the atmosphere away from becoming anything similar to what it was with Nihilum running the show. My aim is to keep the raid scene relatively casual, civil, and fun. I'd like this to be an open brainstorm session, and I'd like people to refrain from shitting this thread up and perpetuating the issues that this server currently has.

- Agreements not to over-recruit. Every single raid mob in the game can be killed with 4 or fewer groups. When your guild begins exceeding say 30 people at each raid, stop recruiting entirely. Numbers will naturally go down over time, and if they don't, I'm willing to bet that there is always a person or two in every guild that deserves to be kicked out. Nothing was worse than before where, at times, the only competition between Azrael and Nihilum was who could recruit more new players and sustain those numbers week after week. In the long run, this should lead to new guilds forming and even more chaos when several guilds are competing for the same mob(s), while lowering the chance that one single guild will monopolize content.

- Spread raid mob timers far apart to more reasonable times. This one is mostly directed at Azrael, considering they have all the important raid mobs on lockdown right now. Regardless of how you guys feel, a majority of the server does not want to wake up before noon on a Sunday. My idea would be to spread Venril Sathir, Phara Dar, Severilous, Innoruuk, and Cazic-Thule to different days entirely, and try to keep them in a more primetime slot. These are the only mobs that most of the raid scene cares about, and keeping them all on one day only promotes a winner-take-all environment that existed with Nihilum around. I think we all know that whoever won that Venril Sathir fight on repop day took every single raid mob thereafter 19 out of 20 times. When one side loses, many people often get demoralized and log off for the day, and then they have to wait 6 more days until they get another shot at any of the mobs they care to fight over. I believe that having the important raid mobs several different days of the week will keep more people logging in even if they lost the previous fight. It will create far more opportunities for mass PvP, thus lowering the odds that one guild will keep everything on lockdown.

- Keep it civil both in-game and on the forums. This will not only benefit the raid scene, but server population in general. Controlling your members who want to spam /ooc, shit up the forums, grief people on twinks, etc. will keep more newbies interested in leveling up to join us at the endgame. For instance, after mass pvp over a raid mob happens, the winning guild should kill the NPC, then offer to rez the opposing side's clerics and allow them to clear out. People should be cordial and not constantly give the community insight into whatever personality/social disorder they're currently suffering. Following this philosophy will allow us to police the server ourselves instead of relying on petitionquest every single day. If a guild foregoes this idea and decides that they'd rather act like pieces of shit, then the rest of us can make a concentrated effort to treat them like pieces of shit.

It's time to become men about it pals.
I like your idea Colgate, but two things:

Keep it civil both in-game and on the forums. this can never be achieved - too many egos/nut jobs........ and Eternal Light and Prophets of Slosh ARE Azrael.

So currently the proposal for fielding less then 30 people is not happening, and it's covered by some loose veil breaking the guild down in to ranks; i.e feeder guild/alt's guild. There might be less then 30 people on in Azrael @ raid times but their zerg "protection/plan" is already in full swing. Roster is def 50+ when needed.

But having said that it has been fun times on the server: if there was a chance that some agreement could be worked out between guilds it would be great for all but I doubt it.
  #10  
Old 09-12-2014, 02:30 AM
Drakaris Drakaris is offline
Planar Protector


Join Date: Nov 2011
Location: Sydney
Posts: 1,402
Default

Quote:
Originally Posted by Farzo [You must be logged in to view images. Log in or Register.]
I like your idea Colgate, but two things:

Keep it civil both in-game and on the forums. this can never be achieved - too many egos/nut jobs........ and Eternal Light and Prophets of Slosh ARE Azrael.

So currently the proposal for fielding less then 30 people is not happening, and it's covered by some loose veil breaking the guild down in to ranks; i.e feeder guild/alt's guild. There might be less then 30 people on in Azrael @ raid times but their zerg "protection/plan" is already in full swing. Roster is def 50+ when needed.

But having said that it has been fun times on the server: if there was a chance that some agreement could be worked out between guilds it would be great for all but I doubt it.
Preach it brother... This guy is 100% spot on...
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:58 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.