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  #1  
Old 01-06-2014, 03:26 PM
chickmagnet chickmagnet is offline
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wow kristian, good point, kudos! 13 hours a week, that's what roughly 2 hours a day? what do you care if your guild gets a boss mob? your casual, live a casual lifestyle and not worry about this game...I however, don't play 40 hours a week, I have a life too, but if 1 were to play that many hours and have that type of motivation then I say they deserve it. I don't get all pissed off that I didn't win the lottery if I didn't buy a ticket, so I don't think other casual gamers should get ticked if they didn't track a mob, this is a competitive game, lower tier mobs are for lower tier guilds, if your on for 13 hours a week, go camp hadden or something else that fits in your play time
  #2  
Old 01-06-2014, 03:27 PM
Argh Argh is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
  • No guild will have more than two representatives present at any raid mob at any time.
Does this forbid people from prepping in the same zone as the mob (not at the mobs spawn location) before a repop the same way it forbids alt's to be camped in the same zone?

Also, does this prevent guild from having everyone level in target zones during windows (i.e. Juggs/Reets during trak window)?
  #3  
Old 01-06-2014, 03:39 PM
chickmagnet chickmagnet is offline
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All im saying, if your a casual gamer, why do u care if you have best in slot item, those 6 hours your on a month, go get planar armor, relatively high drop rate and great just to have something on....if the devs spoon fed you with all the best gear, what would be the point of this game if we all had epics and vp gear? its like the hardcore gymaholics, if working out 1 day a month gave us ridiculously good looking bodies, what's the point of putting many hours in? people would give up on the dumb game and just wait for next expansion, its the competition and rarity of items that drive us to keep playing
  #4  
Old 01-06-2014, 03:59 PM
Mirana Mirana is offline
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Quote:
Originally Posted by chickmagnet [You must be logged in to view images. Log in or Register.]
All im saying, if your a casual gamer, why do u care if you have best in slot item, those 6 hours your on a month, go get planar armor, relatively high drop rate and great just to have something on...
I can't speak entirely for the casuals (I'm somewhat between casual/hardcore myself, and I apologize for "branding" because there are many shades of grey here), but I think for a lot of them it is more about the experience. Getting with their friends and trying to kill a dragon that they never got to do on live. Maybe, just maybe, getting one piece of phat loot to go with their vermiculated leggings and forest loops.

I guess one could argue that casuals shouldn't get the luxury of experiencing those things without putting in the time, which brings us back to square one... what is the point of this server?

When I started playing here I thought the point was to allow everyone to experience the best from greatest game ever made, especially those that missed out on it the first time. Why turn it into more than that?

Yeah I know, "part of the experience is competing for mobs, blah blah etc etc." Agree to disagree I guess.
Last edited by Mirana; 01-06-2014 at 04:03 PM..
  #5  
Old 01-06-2014, 04:03 PM
drakelord drakelord is offline
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Quote:
Originally Posted by Mirana [You must be logged in to view images. Log in or Register.]
I can't speak entirely for the casuals (I'm somewhat between casual/hardcore myself, and I apologize for "branding" because there are many shades of grey here), but I think for a lot of them it is more about the experience. Getting with their friends and trying to kill a dragon that they never got to do on live. Maybe, just maybe, getting one piece of phat loot to go with their vermiculated leggings and forest loops.

I guess you can argue that they don't get the luxury of experiencing those things without putting in the time, which brings us back to square one... people play for different reasons.
Not agreeing or disagreeing, but if one wanted to do just that, why not just download the server and PEQ database, boot up your own server, get friends, kill dragon? Isn't the point of playing on a server this size the competition and social aspects you wouldn't get on a solo server?
(Yes, there are obviously flaws in that argument, playing devil's advocate.)
  #6  
Old 01-06-2014, 04:12 PM
Uteunayr Uteunayr is offline
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Quote:
Originally Posted by drakelord [You must be logged in to view images. Log in or Register.]
Not agreeing or disagreeing, but if one wanted to do just that, why not just download the server and PEQ database, boot up your own server, get friends, kill dragon? Isn't the point of playing on a server this size the competition and social aspects you wouldn't get on a solo server?
(Yes, there are obviously flaws in that argument, playing devil's advocate.)
EverQuest wasn't only defined by competition, though, it was also defined by cooperation. It is amazing that, to this day, no MMO has been properly designed as to allow for complex interdependence of the player base to create as great of a community as classic EverQuest did. Community is always a part of it, which is why making a solo server isn't fun.

Rotations, friendly raiding, they were all felt in classic EverQuest, just as hardcore competition was. The purpose that most people come to this server for is to relive the glory days of EverQuest, and achieve what they couldn't before. So, if you come from a hardcore competition server, then this server is just great for you. But there are also those who come from more cooperative, friendly raiding servers, and these people do not get to relive their classic experience, and achieve what they couldn't before. A solo server will never be a classic experience, for no one.

The goal should be, if possible (and I believe it is, easily), to let the two styles play and enjoy the game to relive their classic experience. Personally, I hope to achieve my epic one of these days, just as I had hoped to hit 60 on a Necromancer finally (something I did not achieve in classic, as I was too young to have the focus on the game). But at the same time, if to relive and achieve what I couldn't back then, I'd like to earn my epic through the means that I would have back then, through cooperative, more friendly raiding. Otherwise, I am doing something that isn't classic to me, in exchange for achieving something I always wanted to, so it isn't an inherently classic experience.

I hope that helped to articulate the counter-argument.
  #7  
Old 01-06-2014, 04:17 PM
Galelor Galelor is offline
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Quote:
Originally Posted by chickmagnet [You must be logged in to view images. Log in or Register.]
All im saying, if your a casual gamer, why do u care if you have best in slot item, those 6 hours your on a month, go get planar armor, relatively high drop rate and great just to have something on....if the devs spoon fed you with all the best gear, what would be the point of this game if we all had epics and vp gear? its like the hardcore gymaholics, if working out 1 day a month gave us ridiculously good looking bodies, what's the point of putting many hours in? people would give up on the dumb game and just wait for next expansion, its the competition and rarity of items that drive us to keep playing
Spawn Competition: The way you are using this term really sounds like what you are indicating is that you believe one group of people shouldn't get all the mobs all the time because it will cause this group to gear up to quickly and then burn out. (I haven't seen one person anywhere in this whole argument say they want every single spawn of every mob. Maybe everyone does, but it is obvious that it isn't going to happen no matter what the agreement was...) The more raid mobs get spread across many guilds on the server, the less likely there will be quick burn out.

Item Rarity: You also indicated that messing with item rarity could cause people to burn out too quickly. I pose the idea that p99 already messed with item rarity because Kunark has been active many times longer than it was on live, users already know the most efficient ways to farm items, there are many many times more raiders on p99 than were on live, etc.

How all this meshes together in terms of giving a classic experience, I don't know. I do know that following your logic when looking at the server before the recent changes, if any group was going to burn out from getting best in slot too quickly, it was the TMO/IB/FE types who get most of the mobs that drop best in slot gear.

PS - I would like to also add that your analogy about working out is pretty poor. Everyone likes to look good, but working out is really about health. One might argue that natural selection has pushed humans into finding beauty in mates who are healthy looking (or thin.) Working out one time a month, if you are thin, may keep you thin, but it wont keep you healthy. It is proven that the heart and lungs need rigorous activity to achieve that goal. So, you may fool potential mates into sleeping with you because you are thin and look health, but because you don't have endurance to perform well during coitus, you will ultimately be rejected as a sub prime mate. Fun tip of the day - Get exercise even if you are thin; you will get more sex. o_0
  #8  
Old 01-06-2014, 04:23 PM
Raavak Raavak is offline
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Quote:
Originally Posted by Galelor [You must be logged in to view images. Log in or Register.]
Fun tip of the day - Get exercise even if you are thin; you will get more sex. o_0
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  #9  
Old 01-06-2014, 03:45 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
The Server Wide Suspension will end Monday at 6pm EST

On the first two simulated patchday repops T1 Guilds are limited to VP, Naggy, and Vox, the other 1-2 simulated patchday repops will be FFA, rest of the mobs will be FFA. (that means 3-4 simulated patchday repops every month!)

T1 Guilds are no longer allowed to kill Vox and Naggy, except on simulated patchday repops.

the Guilds will continue their discussions to improve the raid scene here on project 1999, and we will ensure that no one side can try to strong arm or hold any one other side hostage.

Side Rules:
  • anyone caught intentionally training at raids eats a perma ban, and their guild eats a four week raid suspension.
  • we strongly encourage guilds to work out their own disputes before contacting the CSR staff, as you will probably not like our rulings.
  • respect FTE messages, anyone that ignores FTE and Kill Steals a mob will earn their guild a four week raid suspension.
  • No guild will have more than two representatives present at any raid mob at any time.
  • Players will not be allowed to camp out at raid mobs ahead of time to encourage actually racing for targets.
  • Consider greatly reducing variance if the poopsocking can be curbed by the above rules.
  • No DA Stalling, period.
  • A Guild will be considered a Teir 1 Guild by the staff, as soon as it starts competing for dragons within Veeshan's Peak.
No mention is made of the penalty for a neckbeard guild killing a mob during the casual guild's resets? Is that a 4 week ban too?

Also at what point do repop mobs become FFA? If casual repop is Sunday afternoon and Inny is due up on Monday, and repopped Sunday Inny is still up Monday, is that fair game? What about if Inny isn't due up til Friday but Sunday Inny is still up Monday? Or are they reserved until the next FFA repop?
  #10  
Old 01-06-2014, 04:23 PM
chickmagnet chickmagnet is offline
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Yes, that's what makes this game so great, imagine raiding planes of hate with your friends, finishing up on that last piece of rune etched gear and Innoruuk spawns, yall have the numbers....time to make that move and to see if you can kill. Unfortunately, there are 1500 other people who share this dream. So to prevent 1500 players from chilling in hate all day, we designate a tracker to hold down the spot while you and all your guildies/friends go on enjoying the game. Here's the dilemma, there are roughly 5 trackers up there at any given day during his window, I'm guessing you nor your friends are 1 of those? If they spawned Inny 10 times a week, would it matter? Would that change the odds in your favor? Point simply is this, if your not up there competing or tracking, why bother venting? This forum should be from those who actually have spent hours up their and were trained out....if that's the case, the devs have fixed that with their training policy
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