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#201
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where does it say that shared exp penalties were a bug?
__________________
Kraddok - 49 Barbarian Shaman "almost max level"
Everquest Mysteries http://www.project1999.com/forums/sh...d.php?t=231587 | ||
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#202
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I read it somewhere, I'll have to dig it up again.
Edit: Well now I can't find it, but I swear I read from a decently respectable source that it wasn't really intended by Verant. I guess the war rages on... but I still think a group penalty is retarded. Harder doesn't always equal better, especially when it influences social dynamics. Edit2: A more eloquent follow up to my argument that the shared XP penalty should be eliminated beyond "its retarded": I understand that the goal of Project 1999 is to emulate the state and feeling of Everquest from 1999, for better or for worse. My contention is that even though you can make the code 100% identical to that time, it still won't truly be like 1999 EQ because WE have changed. Nobody was blocked from grouping for being a hybrid in those days because only a handful knew about how harsh the XP penalty was. Now that a large majority of players do know, I contend that this EQ is actually less like 1999 with the shared XP penalty than without. | ||
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Last edited by renegadeofunk; 08-03-2010 at 06:42 PM..
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#203
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Well, once you start deciding "we should leave this in, or take this out" the server becomes more and more custom, or fits the opinion of the people running it, its easier imo to call it classic and try your best to make the server as classic as can be. You cant do anything to change the fact that we, have changed either. On a side not, ive been playing since the server opened and I have never been in a group, or even heard of a group, rejecting someone because their class is a hybrid, specifically after the patch.
__________________
Kraddok - 49 Barbarian Shaman "almost max level"
Everquest Mysteries http://www.project1999.com/forums/sh...d.php?t=231587 | ||
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Last edited by utenan; 08-03-2010 at 06:47 PM..
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#204
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I agree that making it as true to classic as possible is the only way to avoid some pretty nasty QQ.
But, remember there are already examples of our P99 overlords changing the dynamics to suit their vision. For example the no-boxing rule. And, a piece of anecdotal evidence from the recently-started, level 14 peanut gallery... take it as you will... I won't invite hybrids to groups. | ||
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#205
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Quote:
. I lean towards bug and should not be in the game. We want classic...not buggy. Not retarded. It should be classic in the sense of the game not exactly. | |||
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#206
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In classic a dev response to specifics about XP would be....
" " Ya, that's right - nothing. lol
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Project1999 Wiki ---> http://moestaverne.com/p1999wiki/index.php/Main_Page
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#207
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Quote:
__________________
Kraddok - 49 Barbarian Shaman "almost max level"
Everquest Mysteries http://www.project1999.com/forums/sh...d.php?t=231587 | |||
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#208
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I already level slow when running solo. I work nights and getting groups during my 'peak' play times is far from easy. I average one blue tick per kill, if that is too much I am in trouble.
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Raell Kromwell
Aei' Desis (R.I.P.) Xegony | ||
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#209
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Brad nerfed exp in classic for one reason....the all mighty dollar! Thats it..nothing more. It was not to make the game harder because "oh we want a uber hard game". They were the only game in town and knew it. The longer people played....the more money they made..period. So they put in as many road blocks to 50 as possible.
Hell levels, nerfed solo exp, nerfed powerleveling, kite nerfing, pet nerfing, spell nerfing..im sure there are more examples of exp nerfs. Whats the sense in trying to slow exp on this server? It seems pretty reasonable right now with the exception of the hybrid/group exp issues. Trying to emulate that part of the game here is just rediculous. Nobodys making money on this game here right? Emulate the good parts of classic..not the dumb shit. | ||
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#210
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Quote:
They said they fucked up with CLASS penalties...but they explained why they thought the race penalties should be in place...For example...Ogre vs Halfling warriors...Ogres are better tanks..no frontal stun..slam etc. There's a post on it in the archives of allakhazam or something. | |||
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