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#1
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Because if everyone's memory was 100% fact, then the world would be that much easier.
It's because later on down the line they ended up making walls not really walls. People who played classic know for a fact people would sit around a corner to heal or dodge AoE spells. It's when the game went full retard when things went to shit. | ||
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#2
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Ya Aary got walled... hum..
Think fear'd hit but not breath then. | ||
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Last edited by Nirgon; 06-13-2013 at 02:48 AM..
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#3
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On live, things that were not direct input from players could only happen - and specifically, mobs could only begin an action - on time intervals colloquially called ticks, which happened serverwide to every mob every 7? seconds.. You could get a lot done in that time, before the mob had a chance to react. IIRC, landing invis and ivu exploited this same mechanic.
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#4
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Also IIRC, you guys tried to emulate ticks before but it was a PITA?
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#5
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WoW totems were like that
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#6
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You could also bandage people and transfer agro. That was changed in luclin due to a work around getting to the Snake Emp with out keys.
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#7
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if undead didn't switch aggro, fansy would have been much less hilarious.
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#8
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Didnt he do the same thing with sand giants?
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#9
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Quote:
[You must be logged in to view images. Log in or Register.] Never ever seen close to that many sand giants on P99 in Oasis. | |||
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#10
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You know what gets me about what he did with sand giants..
he was able to round up so many. I've only been able to get 1 or MAYBE 2 up at a time here. Betta check ya'lls spawn tables, that shit is classic right there. Giants were scowl to all and could be trained on people, but not like quite exactly like undead would. Undead you could have 60% of it dead and it'd still train, a 40% hp sand giant from a single source did not train, however.. with body aggro pulling it past someone would get them killed... bonus points for pulling past a sitting person because on the threat check it'd say "oh yer sitting, lemme smash you". If you survived (from sitting), it'd typically move on past to the person it was originally chasing if they had sufficient aggro. | ||
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Last edited by Nirgon; 06-13-2013 at 02:02 PM..
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