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Old 05-29-2012, 06:27 PM
Maze Maze is offline
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Quote:
Originally Posted by Zereh [You must be logged in to view images. Log in or Register.]
Retention of existing players and enticing former players to come back would be the quickest and smartest way to boost server pop. Why cater to a maybe player instead of to those who have played / do play?
Same argument before hate was released when avg pop was 80 players, a month later now 30 players.

Damn dog that new content bringing people back in droves.

Please increase exp for casuals to play as well, need fresh people barrier of entry to server is sky high atm.
  #2  
Old 05-30-2012, 05:50 PM
Maze Maze is offline
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Quote:
Originally Posted by Maze [You must be logged in to view images. Log in or Register.]
Same argument before hate was released when avg pop was 80 players, a month later now 30 players.

Damn dog that new content bringing people back in droves.

Please increase exp for casuals to play as well, need fresh people barrier of entry to server is sky high atm.
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Quote:
Originally Posted by Maze View Post
Legacy of Zek - YT, Increased exp (for pvp loving casuals to be able to play too), Leaderboards, Soulbinders (Melee love), Boxing until pop breaks 100 (making hybrid/melee leveling possible), Global /ooc, Hotzones, Antihax.

Basically everything we realize a good eqemu pvp server should have.

PLAY BALL
  #3  
Old 05-29-2012, 07:00 PM
Wolfgang Wolfgang is offline
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enable /testbuff
  #4  
Old 05-29-2012, 07:06 PM
heartbrand heartbrand is offline
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lol you knew that post was a troll when he used the word "newbs" any real player knows there are no newbs on this server
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  #5  
Old 05-29-2012, 07:23 PM
HarrisonIsStillPosting HarrisonIsStillPosting is offline
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Then deal with it and stop crying about it.
  #6  
Old 05-29-2012, 07:27 PM
hagard hagard is offline
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Originally Posted by HarrisonIsStillPosting [You must be logged in to view images. Log in or Register.]
Then deal with it and stop crying about it.
Quit my job and dump my gf for "classic" eq server with 40 people? Brilliant idea mate
  #7  
Old 05-29-2012, 07:39 PM
Tombom Tombom is offline
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IT IS SO FUCKING SIMPLE

the gap between regular 50s and poor soloin new players is TOO LARGE

how do we fix this?!

huh increase xp perhaps?!?!?!!?

ITS NOT HARD, we all know this game is a monster of a timesink, and that its worth it...

WHEN you are playing with other people. You would have to be insane to lvl here from
scratch right now.

hotzones adress lack of pvp, empty zones, and opportunities for new players to make friends, as well as a huge boost in xp.

its easy, its needed, there is no reason not to do this just like there was no reason not to have global OOC,

(and throw in YT while you are at it God dammit)

tyty
  #8  
Old 05-29-2012, 07:55 PM
hagard hagard is offline
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^ angry as fuk
  #9  
Old 05-29-2012, 07:58 PM
Dullah Dullah is offline
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I said fuck, must be angry.

Classic low iq response to logic.
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  #10  
Old 05-29-2012, 08:16 PM
PhantomRogue PhantomRogue is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
I said fuck, must be angry.

Classic low iq response to logic.
No, you are just plain missing the point.

No amount of new Content will bring people back like you believe. If they are all level 50, then why aren't they here competing over Dragons and other stuff?

Why did they leave?

They didn't leave because there was nothing new to compete over. Why aren't they wiping other raids? THAT is what EQ was about, it was about competition. Competition over the week long respawns. Adding new content will only exacerbates the problem with the server.

You want new content because you are the big fish in a small pond. You want to extend your life. So you ask the owner to give you some more food. And you will be so happy that you will gobble up the new food without second thought. But then when there is nothing left of that food, you will again ask for more food. Eat it all, then wonder where all the food went.

When if you would understand that to give true longevity to a game, you have to balance not only end game, but a way to continually allow people to catch up and have their turn at the competition.

I swear people have no fucking idea about actual theory and logic.

In your job, if you just keep giving the CEOs more and more money (Same logic you are using for more content)... what happens? The economy COLLAPSES (hi, it just happened in IRL). But when you allow the new kids on the block, the ability and patients allow them to compete, it betters the entire economy.

You have to allow for growth of the low man on the totem pole. And EQ is NOTORIOUS for never allowing that to happen. But SoE remedied that with EXP bonus' (double exp weekends and shit) and other enhancements, Red99 hasn't.

So you can bitch and whine about new content all you want, its artificial and does NOT solve the problem. Which is people leave not because there is no content, but because there is no point in steamrolling AI. This is a PvP server, not a PvE server.
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