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#191
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6 levels not 8 please and lowbie / higher interference is part of pvp , deal with it
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#192
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4 (preferably) or 6, 8 is going to be a mistake bros.
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#193
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I played on TZ when it was 8 levels and didn't have a problem with that, 8 levels won't be a problem here, especially given the server population will be lower.
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#194
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Consider a little further penalties for killing players there and teams if you would, and how that can be pertinent to starting areas. Once you've thought about that, think about new people starting on the server and the long term population.
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#195
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8 levels. It works. Twinking is the spoils of the highend, and is fun too.
Btw, that necro would just dot and shadowstep, or even tap tank your monk down, in classic anyway. | ||
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Last edited by Billbike; 09-29-2011 at 03:06 PM..
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#196
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Hopefully you will understand it is very easy for the high end to destroy the server. I don't mean that they shouldn't be able to get every mob they contest. But the ability to grief new-comers without risk (gear) should be thought over.
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#197
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You can kill 45s at 50...it's 8 levels no matter what level you are
__________________
Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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#198
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I'd disagree with the +/- 8 for low levels. A level 2 is greatly disadvantaged against a level 9. I seem to recall original servers having like a scaling level bracket system? Like levels 2-15 were +/- 4 or something like that?
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#199
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Quote:
I do not understand this. Why would you want to limit the amount of possible content relevant PVP on r99? If you get bullied by higher levels, that is incentive to level faster. | |||
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#200
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Quote:
It was +/-8 on TZ. I survived after starting late and made it to the top. | |||
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