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#1
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The raiding guilds then have to replace them with new folks to stay at a functional number for raiding current content with very sparse drops (see a below), content we are waiting to be fixed (b), and to be ready for the mystery day kunark goes live. (a) Dragon haste items / crystaline spear are really amazing items from dragons that tons of melee in IB/DA/Div need. Vox Cloak is uber as hell. Robe / clicky from CT have been rare as well and are amazing. If these mobs dropped 6 items per kill, it's conceivable we wouldn't be fighting so hard over them, but some of these items remain best in slot until you start getting epics / killing trakanon, etc. As it is, these mobs drop 2-3 items per kill from a loot table of 8-12 items, some of which are barely worth having. Since they spawn once a week instead of the possibly multiple times/week on live, there are tons of folks who have been around a while still in need of this gear. (b) We'd love to spend more days in sky, but there are mechanics up there right now that are notably broken that keep folks from advancing. It's not awesome to have a dozen people summonned under the world and drop out of the zone as soon as you engage anything on bee island, destroying the keys that they have been meticulously refreshing for months. Long story short, there are a lot more 50s with much higher turnover to equip on this server than there were in live at this stage of the game, and loot enters the world slower for a number of reasons.
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Shiftin Anout
Formerly of Tunare | |||
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#2
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Lagaidh Smif
Proud Paladin of the Rathe | |||
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#3
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Whoever is willing to do the most work to earn the resource should acquire it. That's what is at play here. If people agree on a rotation - that's fine. But if they don't, it must be merit (and merit can mean merely how much someone is willing to poopsock for it) to be fair. People shouldn't be forced into a system of rotation (which amounts to a yielding of their freedom of action) if they would prefer to compete. Alternatively, being in a system of merit is merely nature, or "how things are," so people aren't forced into that system by allowing that system to exist - it's just the way things inevitably are. As resources become less limited (i.e. Kunark), the problem will dissipate rapidly. | |||
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#4
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Lagaidh Smif
Proud Paladin of the Rathe | |||
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#6
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Personally, I don't think it's valid. My core inner self would like to be an idealist, no matter how foolish the fancy. In my perfect world: Folks wouldn't be so greedy or take things so incredibly seriously that it is their stated mission to keep other players down simply for the sake of remaining the "best" as stated in this thread. I just think that's incredibly sad. The realist in me knows this won't change, and knowing that, I can gain solace from the fact that I don't have to enter that arena if I don't want to. I guess I'm just shocked that people are so invested in their own pursuits in a fantasy world that they will knowingly and willfully block out folks from experiencing the same content at some point... just to say they're number one.
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Lagaidh Smif
Proud Paladin of the Rathe | |||
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#7
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I wanna see a rotation put in just so I can read all the drama it will create.
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Redleaf -- Level 19 Druid of Bregan D'Aerth
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#8
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Man. This thread is just awful. I like it better when I can just assume folks are selfish spoiled brats instead of watching dueling hissy fits.
I'm going to keep reading (p18). It's like staring at a car wreck. I... can't... fight my... genetic... *urg*... programming!
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Lagaidh Smif
Proud Paladin of the Rathe | ||
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#9
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There is much more to EQ than the grind, the gearing, the farming and even the raiding. When you're ready to think outside the box, that's when the game starts to get really interesting.
The idea of gear making you a better player than another, is quite silly.
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I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia) Uthgard v2.0 Getting Started DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes) DAOC: Uthgard Revamp (old thread with some useful info) "Sometimes a Majority means, that most fools are on the same side" | ||
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Last edited by Scrooge; 12-03-2010 at 02:41 PM..
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#10
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Personally I prefer leveling new characters. It's a great way for me to learn about the classes that I had no experience with on live. Rogue and Wizard for example I always avoided because I felt that they were so limited in their utility, but I am really starting to enjoy the little tricks and quirks that I never experienced before. I basically avoid buying and farming gear completely now which gives me more time to level up characters. This will give me more options for groups as well as soloing once Kunark is released. While the people that were so busy trying to get the very best gear now will just have to start the process all over again in a few months... That doesn't sound like much fun to me. But hey, everyone has their own opinions. There's something in the game for everyone: Some people enjoy taking on real challenging content while other people prefer racing others to raid targets. Some people want lots of alts, some people want lots of platinum. What ever floats your boat. | |||
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