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  #191  
Old 04-06-2015, 07:09 PM
citizen1080 citizen1080 is offline
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Quote:
Originally Posted by Bristlebaner [You must be logged in to view images. Log in or Register.]
Ogre FSI isn't only for soloing dragons. It helps in every situation where you're taking melee hits.

That's why it's the best racial - because when you're getting face rolled by mobs you will be more likely to get that crucial spell off (root) where as the non-ogre counterpart is more likely to be back at bind point.

Enough of this "It's only for soloing the hardest mobs in the game" stuff.
Apparently you take a lot more hits than the rest of us. I've played epic ogres/barbs/iksar...and while i rolled ogre on red because stuns come more often there. On blue I will take regen all day long.
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  #192  
Old 04-06-2015, 08:02 PM
phro phro is offline
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Originally Posted by Synthlol [You must be logged in to view images. Log in or Register.]
This is true, until you do get to the very end.



The argument is that they do it more easily.

God, you're thick.
The point is that soloing a dragon isn't the measure of a racial. God you're thick.
  #193  
Old 04-07-2015, 01:24 AM
phro phro is offline
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Quote:
Originally Posted by Bristlebaner [You must be logged in to view images. Log in or Register.]
Ogre FSI isn't only for soloing dragons. It helps in every situation where you're taking melee hits.

That's why it's the best racial - because when you're getting face rolled by mobs you will be more likely to get that crucial spell off (root) where as the non-ogre counterpart is more likely to be back at bind point.

Enough of this "It's only for soloing the hardest mobs in the game" stuff.
And you've quantified this advantage how?

Summary ogre argument so far:
1) Troll/Iksar is the best race when not taking hits.
2) Ogre is the best race when taking hits.

4) Therefore Ogre is the best race.
  #194  
Old 04-07-2015, 01:37 AM
iruinedyourday iruinedyourday is offline
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I just dinged 30 on my ogre shaman, compared to barb.. and GOD DAMN this shit is a pain in the ass to buy spells and sell loot for plat.. I mean, god damn the troll Sham guild leader killed me while i was going to train! lol

One thing I noticed was while doing some soloing was I was waiting for the mob to run up and hit me, before I began casting root.

Thats a side effect of the barb sham..

soon, I started casting root as the mob was running at me, he'd hit me halfway through cast, AND ID CONTINUE CASTING LOL

thats pretty cool -______________-

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  #195  
Old 04-07-2015, 09:04 AM
Orruar Orruar is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
I just dinged 30 on my ogre shaman, compared to barb.. and GOD DAMN this shit is a pain in the ass to buy spells and sell loot for plat.. I mean, god damn the troll Sham guild leader killed me while i was going to train! lol

One thing I noticed was while doing some soloing was I was waiting for the mob to run up and hit me, before I began casting root.

Thats a side effect of the barb sham..

soon, I started casting root as the mob was running at me, he'd hit me halfway through cast, AND ID CONTINUE CASTING LOL

thats pretty cool -______________-
Even as an ogre, you can be interrupted by push. So it's still ideal to time spells in between melee swings. This is one problem with people who play ogre. They think FSI means they don't need to pay attention to when they are casting spells and they end up playing sub-optimally. If you're looking to min/max, you're going to be paying attention to mob swing timers anyway. Ogre is really the choice for lazy people, not for the power gamer.
  #196  
Old 04-07-2015, 03:57 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Orruar [You must be logged in to view images. Log in or Register.]
Even as an ogre, you can be interrupted by push. So it's still ideal to time spells in between melee swings. This is one problem with people who play ogre. They think FSI means they don't need to pay attention to when they are casting spells and they end up playing sub-optimally. If you're looking to min/max, you're going to be paying attention to mob swing timers anyway. Ogre is really the choice for lazy people, not for the power gamer.
no no, this is out of experience.

yes of course you can be pushed to interrupt spells

but when what I've been fighting SO FAR, it is how i described. I'm not playing imaginary eq in my head here.

mob runs at me to attack, it hits me, I haven't been interrupted. fact.

on barb did that same exact thing with the exact same mobs cause me to get interrupted? yes.

is the strategy different, and in this particular case nice? absolutely.

will a mob push me in the future? duh.
  #197  
Old 04-07-2015, 04:05 PM
Stonecrush Stonecrush is offline
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I pull with slow if I care, or I nuke if I don't. Then I time the next spell for after the initial hit which that hit usually falls in the cool down spot.

Some people like to play the game on Hard mode instead of meh, I want it to be easy and not worry about timing.
  #198  
Old 04-08-2015, 07:55 AM
Grobb 1999 Grobb 1999 is offline
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Troll shaman with inn click necklace-

Being able to control runners in tight dungeons/packed mobs without having to root and take the extra hits from lvl 15 till forever equals = XP saved (from add deaths) or time/mana over the coarse of your entire playing time.

If you're a smart solo'r it's not even a argument.

/thread. I'll get the lights
  #199  
Old 04-08-2015, 01:01 PM
phro phro is offline
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Quote:
Originally Posted by Stonecrush [You must be logged in to view images. Log in or Register.]
Some people like to play the game on Hard mode instead of meh, I want it to be easy and not worry about timing.
Agreed. It's highly confusing for me to argue with people who base the decision on being able to do the hardest things in game, while they simultaneously advocate which race you HAVE to be to make it easier.
  #200  
Old 04-09-2015, 04:15 AM
theaetatus theaetatus is offline
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No-one is saying which race you HAVE to be or even basing decisions on the hardest things in game, simply that if you're min/maxing (what this question is all about) you should min/max for difficult situations, i.e. being hit by multiple or hard-hitting mobs for whatever reason (breaking camps, root breaks, trains, difficult solo mobs), not for easy situations (being able to cast 1 more Talisman of Kragg every 10 minutes while buffing a raid).
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