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Old 07-24-2010, 05:04 PM
Evorix Evorix is offline
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Originally Posted by Otto [You must be logged in to view images. Log in or Register.]
How could you ever outlaw camping? That's absurdly difficult to manage. Characters logged out in the zone the raid target spawns in... banning people from zones like sol b, perma, and even the planes for farming other gear... It's not something you can watch and manage.

The only option is to camp, make a rotation, or have every single person on the server agree to overthrow the FTE or FFA ban by the GMs and be grownup about it.

Call it defeatism, pessimism, whatever you want... I'd prefer you prove me wrong.
I agree with this. Even if you add an FFA or FTE rule there will still be camping. All the camping will take place right outside the boss that is due spawn point with a monk rdy to throw the first shuriken. Once a boss spawns, 2+ guilds will try to engage and will end in a cluster fuck every time. There is simply not enough content for FFA in my opinion. More than one guild will be camping every mob ready to engage.
  #2  
Old 07-24-2010, 05:09 PM
Skope Skope is offline
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Quote:
Originally Posted by Evorix [You must be logged in to view images. Log in or Register.]
I agree with this. Even if you add an FFA or FTE rule there will still be camping. All the camping will take place right outside the boss that is due spawn point with a monk rdy to throw the first shuriken. Once a boss spawns, 2+ guilds will try to engage and will end in a cluster fuck every time. There is simply not enough content for FFA in my opinion. More than one guild will be camping every mob ready to engage.
This has been discussed and a proposal was a pseudo-rotation system where a guild is still forced to track and engage a mob within a certain allotted period of time before the next guild gets a shot. This way you'd still have to put in actual effort to get the mob you want. This doesn't even have to include PoSky, which will inevitably become a cluster****.
  #3  
Old 07-24-2010, 05:05 PM
Supreme Supreme is offline
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Quote:
Originally Posted by Otto [You must be logged in to view images. Log in or Register.]
How could you ever outlaw camping? That's absurdly difficult to manage. Characters logged out in the zone the raid target spawns in... banning people from zones like sol b, perma, and even the planes for farming other gear... It's not something you can watch and manage.

The only option is to camp, make a rotation, or have every single person on the server agree to overthrow the FTE or FFA ban by the GMs and be grownup about it.

Call it defeatism, pessimism, whatever you want... I'd prefer you prove me wrong.
You are right..it is either camp or make rotation. That are the two root choices.

Right now the server is choosing to camp. Once there are enough guilds to perma camp EVERY raid mob that is when a rotation will need to be in place.
  #4  
Old 07-24-2010, 05:08 PM
Humerox Humerox is offline
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Quote:
Originally Posted by Otto [You must be logged in to view images. Log in or Register.]
How could you ever outlaw camping? That's absurdly difficult to manage. Characters logged out in the zone the raid target spawns in... banning people from zones like sol b, perma, and even the planes for farming other gear... It's not something you can watch and manage.

The only option is to camp, make a rotation, or have every single person on the server agree to overthrow the FTE or FFA ban by the GMs and be grownup about it.

Call it defeatism, pessimism, whatever you want... I'd prefer you prove me wrong.
Not outlaw camping. Outlaw raid boss camping.

At the minimum the toons aren't logged in, right? That gives everyone a relatively equal shot at coordinating and getting into the zone.

It wouldn't take every single person on the server to agree to overthrow anything, either. If meetings took place and the majority ruled, that's the way it is.

People are forgetting they said it's up to us to establish the rules.
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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #5  
Old 07-24-2010, 05:12 PM
Evorix Evorix is offline
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Not outlaw camping. Outlaw raid boss camping.

At the minimum the toons aren't logged in, right? That gives everyone a relatively equal shot at coordinating and getting into the zone.

It wouldn't take every single person on the server to agree to overthrow anything, either. If meetings took place and the majority ruled, that's the way it is.

People are forgetting they said it's up to us to establish the rules.
So you are proposing that everyone should camp their tune out in the zone except a tracker, when a boss spawns every rush and try to log them in first? That is about the most retarded proposal ever...

If you outlaw camping in boss zones everyone will just camp outside the zone ready to zone in...

What if someone is clearing a zone and the boss spawns?

... the only thing that will work with the current amount of content is camping or rotations
  #6  
Old 07-24-2010, 05:21 PM
Supreme Supreme is offline
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Quote:
Originally Posted by Evorix [You must be logged in to view images. Log in or Register.]
So you are proposing that everyone should camp their tune out in the zone except a tracker, when a boss spawns every rush and try to log them in first? That is about the most retarded proposal ever...

If you outlaw camping in boss zones everyone will just camp outside the zone ready to zone in...

What if someone is clearing a zone and the boss spawns?

... the only thing that will work with the current amount of content is camping or rotations
I think keeping spawn variance with a rotation and then allowing for a 1-2 hour window for guilds to take down the boss. You will have some guilds that will have spawns happen outside their raid times and those mobs will be straight FTE.
  #7  
Old 07-24-2010, 05:29 PM
Supreme Supreme is offline
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BTW lots of great posts there new forum troll.
  #8  
Old 07-24-2010, 06:33 PM
Rhalous Rhalous is offline
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You all are aware there is a Rants and Flames section to these forums, right?

Anyway, as one of Divinity's two primary Raid Leaders, I have discussed many different proposed solutions to the current raid rules with everyone from my own guild members to four hour meetings with other guild leaders, and I can honestly say that nothing written in the last few pages of this forum, including the ideas behind the IB/DA/WI write up, is new to me.

The guild meetings are a great way to get things accomplished, but the air can get stale rather quickly. Without new ideas circulating, guild leaders get bored of hearing the same things and will quickly turn old ideas down once again. Perhaps with the addition of WI and the newly emerged Trans, we can get some new ideas going again. I, for one, welcome any and all ideas for discussion and hope we can get these meetings going in the right direction again.

I will say, however, that the constant flaming is just pathetic and does hurt server morale when people are trying to come up with better solutions to these issues. Keep it clean and maybe we can actually get something accomplished here.
  #9  
Old 07-24-2010, 05:30 PM
hueylewis187 hueylewis187 is offline
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I have ideas each have their flaws. But it'd stop the pooping in a sock or w/e.

These are just ideas. Nothing more.

1. Have all raid mobs spawn every 30minutes. This way guilds can farm what they need. Than move on. It gives all guilds a chance to kill the raid mobs and have fun. People will say this ruins the economy and everyone will have raid loot. I say who cares just have fun. Increase the epic mob spawn times also. Those bottlenecks suck. It will just change the economy. Not ruin it. Make veeshans peak and temple of veeshan normal spawn times. To keep the uber people feeling uber. And fight in there about shyt.

2. Calender system where you can reserve 1 day per week of the zone of your choice. With a big variance on the named popping. If another guild has the zone for that 24 hour span. You may not kill their mobs if they are in the zone.
  #10  
Old 07-24-2010, 05:37 PM
Aum Aum is offline
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Quote:
Originally Posted by hueylewis187 [You must be logged in to view images. Log in or Register.]
I have ideas each have their flaws. But it'd stop the pooping in a sock or w/e.

These are just ideas. Nothing more.

1. Have all raid mobs spawn every 30minutes. This way guilds can farm what they need. Than move on. It gives all guilds a chance to kill the raid mobs and have fun. People will say this ruins the economy and everyone will have raid loot. I say who cares just have fun. Increase the epic mob spawn times also. Those bottlenecks suck. It will just change the economy. Not ruin it. Make veeshans peak and temple of veeshan normal spawn times. To keep the uber people feeling uber. And fight in there about shyt.

2. Calender system where you can reserve 1 day per week of the zone of your choice. With a big variance on the named popping. If another guild has the zone for that 24 hour span. You may not kill their mobs if they are in the zone.

Look, stairs...
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